Especially some of the trap craft and level ideas.
Just for the last level or two there was a loooooot of combat!
Some very original puzzles, even a head scratcher or tw, and the whole level 9 floor pad throwing puzzle... cool... :)
All the levels, but alot are smaller.
For someone doign their first dungeon, one or two of the more advanced set ups like weapon charger around, and the level 9 with the moving walls fun :)
While the hack and slash at the end was nice, did make it quite a simplistic ending (not easy, just simplistic).
Highly playable, good traps and later levels.
It took ages but level 9, and for scratching my head over the damn giggler/fireball room!
The fact that i didn't work out the giggler/fireball launcher room.