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Review: DM: Alternate v1.051 (DM PC)

Reviewer: 
Michael Hutton (a.ka. Beowuuf)
Custom dungeon reviewed: 
DM: Alternate
Gameplay: 
7
Gameplay comments: 

Come on, no two levels are the same! Large fights, tight corner fights, levels with key fun, maze levels, arenas, alot of puzzles - of course this means you will hit at least one type/puzzle you hate I guess :)

Originality: 
7
Originality comments: 

Tried to make it a logical step after DM, but I think the puzzles are original.

Difficulty: 
8
Difficulty comments: 

Aiming it as an alternate to DM (assume beginner, gradual build up of difficulty) gave way to wanting to challenge the DM people around!

Puzzles: 
7
Puzzles comments: 

I think they are very original, but balanced by being oscure most of the time :(

Size: 
9
Size comments: 

All the levels used, even if alot aren't as large.

Replayability comments: 

Dunno, it was designed with alot of secrets and alternate paths, but do people want to play it again!

Craft: 
7
Craft comments: 

Good puzzle craft, but nothing that taxes the DM engine. I like the fires of barabus and fighting librasulus personally :)

Game Ending: 
8
Game Ending comments: 

Two endings, with some nice touches that I like.

Atmosphere: 
7
Atmosphere comments: 

Hopefully nice driving story, and logic to your progression/the end.

Overall: 
6
Overall comments: 

Personnally I find too much wrong with it, but there we go :)

Best part: 

Using all three keys at the end, fighting the lost champions in the secret on 5, the lightning room past the arena on level 8.

Worst part: 

Traps obscure, fight on one of the level 3 paths can be evil if you don't figure the way to coast through, the level 10 maze bores me and I cheat in DMute to find the path when I play tested :)

Review: 

What the heck, may as well review my own game!

Bugs: Level 9 - those fireballs do slow down!


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