Well its DM reincarnated! Some original ideas further in but the rest is much the same.
Starts easy, gets harder... especially level 12.
Themed on the original, with a few variations.
Pretty big!
Linear in play so the route through will be the same but there is a lot you could miss.
Had to rely on Dmute's mechanics to achieve results rather than hex-editing. Works quite well though.
Again based on the original with one ending, though the Dragons could be a problem. Golem bit hard.
There is no story, but the lower levels had a certain substance, almost 'eeriness'.
First go, good for someone who hasn't played the original for a few years...
Level 11 choose your door. You were in deep trouble if you got the wrong one!
The first 6 levels were boring. I could have cut them out but the dungeon would have been tiny. Better there than not.
A lot of hacking and slashing if you like that sort of dungeon and good for all levels of ability.