Contents

Review: The Tomb of the Firestaff (DM PC)

Reviewer: 
Paul Hayes (a.k.a PaulH)
Custom dungeon reviewed: 
The Tomb of the Firestaff
Gameplay: 
7
Gameplay comments: 

A lot of hacking and slashing if you like that sort of dungeon and good for all levels of ability.

Originality: 
4
Originality comments: 

Well its DM reincarnated! Some original ideas further in but the rest is much the same.

Difficulty: 
7
Difficulty comments: 

Starts easy, gets harder... especially level 12.

Puzzles: 
5
Puzzles comments: 

Themed on the original, with a few variations.

Size: 
9
Size comments: 

Pretty big!

Replayability: 
7
Replayability comments: 

Linear in play so the route through will be the same but there is a lot you could miss.

Craft: 
5
Craft comments: 

Had to rely on Dmute's mechanics to achieve results rather than hex-editing. Works quite well though.

Game Ending: 
6
Game Ending comments: 

Again based on the original with one ending, though the Dragons could be a problem. Golem bit hard.

Atmosphere: 
8
Atmosphere comments: 

There is no story, but the lower levels had a certain substance, almost 'eeriness'.

Overall: 
6
Overall comments: 

First go, good for someone who hasn't played the original for a few years...

Best part: 

Level 11 choose your door. You were in deep trouble if you got the wrong one!

Worst part: 

The first 6 levels were boring. I could have cut them out but the dungeon would have been tiny. Better there than not.


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