A lot of hacking and slashing if you like that sort of dungeon and good for all levels of ability.
Well its DM reincarnated! Some original ideas further in but the rest is much the same.
Starts easy, gets harder... especially level 12.
Themed on the original, with a few variations.
Linear in play so the route through will be the same but there is a lot you could miss.
Had to rely on Dmute's mechanics to achieve results rather than hex-editing. Works quite well though.
Again based on the original with one ending, though the Dragons could be a problem. Golem bit hard.
There is no story, but the lower levels had a certain substance, almost 'eeriness'.
First go, good for someone who hasn't played the original for a few years...
Level 11 choose your door. You were in deep trouble if you got the wrong one!
The first 6 levels were boring. I could have cut them out but the dungeon would have been tiny. Better there than not.