Contents

Review: Conan and the Mountain of Tor Al'Kiir (DM PC)

Reviewer: 
Michael Hutton (a.ka. Beowuuf)
Custom dungeon reviewed: 
Conan and the Mountain of Tor Al'Kiir
Gameplay: 
6
Gameplay comments: 

Nice blend of fighting and puzzle, and the fact you are using starting characters against some of the nastier critters makes it challenging.

Originality: 
7
Originality comments: 

Original puzzles with one or two minor exceptions, and very different layout.

Difficulty: 
5
Difficulty comments: 

Only low level characters against powerful creatures makes this difficult - which is satisfying :)

Puzzles: 
6
Puzzles comments: 

Puzzles are good and original, but nothing head scratching.

Size: 
4
Size comments: 

5 levels.

Replayability: 
4
Replayability comments: 

Once you've done the puzzles and levels they're done... There are one or two secrets to find.

Craft: 
6
Craft comments: 

Just this was one of (or the) proper DMuted dungeon, and it plays well, and has good set up. One or two glitches, only one major (no chaos on chaos level!).

Game Ending: 
3
Game Ending comments: 

After the work of getting the keys, just facing Chaos (no golems, demons, jawas, scorpions, knights or oitus first!) it was a little ante-climactic... The fact he had 'died' was also a little but of a bummer!

Atmosphere: 
7
Atmosphere comments: 

The level layout, and the progression and difference in each level definitely made this fun to play - though I didn't like the open room level, or the end, so it does kill the atmosphere slightly.

Overall: 
6
Overall comments: 

I didn't give this a fair shake when I first played it ages ago, it's fun while it lasts, but too short.

Best part: 

Yup, the fight against the two dragons for very good! Especially trying it the second level out!

Worst part: 

The large switch level... Too much wandering around (why I stopped playing first time round!) and the lack of chaos/lack of challenge for the end.

Review: 

Bugs: umm, I couldn't complete it without hacking... One of the switches in the long corridors/buttons level didn't work (I think had been cloned to something else) so couldn't get out of the very end of there.
Also chaos dying is a biggie! No actual game end.


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