A great effort has been done, but the next generation of dungeons could exploit better the idea of talking characters.
Difficult with the 4 basic characters, but still doable. There is water and food, monsters are reasonably tough.
Many puzzles but there could be many more with an editor like DMedit.
You won't make in one day.
Not too much linear, several different parties, several endings, you should play it 3 or 4 times before getting bored.
Some complex devices, but Beowuuf has done some incredible miracles in unreleased dungeons. The 10 score will be for the day he releases them!
Several different endings, but I'm sure someone (not me) could figure something better.
Lots of effort to create something coherent, but without the limitations of Dmute, many more texts could have been created. The story could be written in a better english, with more background.
My best work, and the best score I could obtain anyway.
I like the Officers Canteen, the Dwarven Fortress, The Council part.
Lack of furnitures in the Cellar, the Spiders Lair, the Crypt. Neta ending has a bad design because of its monster generators.
I'll rate this one because I know it and because I'm giving much smaller scores than Beowuuf in my reviews. I hope you will understand my point of view thanks to this comparison!
Interesting but very hard to balance correctly, some parts may prove too difficult, maybe access to the guilds is granted too soon.