Contents

Review: Conflux (DM PC)

Reviewer: 
Benjamin Prieu (a.k.a Zyx)
Custom dungeon reviewed: 
Conflux
Gameplay: 
8
Gameplay comments: 

Interesting but very hard to balance correctly, some parts may prove too difficult, maybe access to the guilds is granted too soon.

Originality: 
9
Originality comments: 

A great effort has been done, but the next generation of dungeons could exploit better the idea of talking characters.

Difficulty: 
7
Difficulty comments: 

Difficult with the 4 basic characters, but still doable. There is water and food, monsters are reasonably tough.

Puzzles: 
8
Puzzles comments: 

Many puzzles but there could be many more with an editor like DMedit.

Size: 
8
Size comments: 

You won't make in one day.

Replayability: 
8
Replayability comments: 

Not too much linear, several different parties, several endings, you should play it 3 or 4 times before getting bored.

Craft: 
9
Craft comments: 

Some complex devices, but Beowuuf has done some incredible miracles in unreleased dungeons. The 10 score will be for the day he releases them!

Game Ending: 
9
Game Ending comments: 

Several different endings, but I'm sure someone (not me) could figure something better.

Atmosphere: 
8
Atmosphere comments: 

Lots of effort to create something coherent, but without the limitations of Dmute, many more texts could have been created. The story could be written in a better english, with more background.

Overall: 
8
Overall comments: 

My best work, and the best score I could obtain anyway.

Best part: 

I like the Officers Canteen, the Dwarven Fortress, The Council part.

Worst part: 

Lack of furnitures in the Cellar, the Spiders Lair, the Crypt. Neta ending has a bad design because of its monster generators.

Review: 

I'll rate this one because I know it and because I'm giving much smaller scores than Beowuuf in my reviews. I hope you will understand my point of view thanks to this comparison!


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