Contents

Dungeon Master Nexus Data File Decoder

Overview

This tool can decode many data files from Dungeon Master Nexus, including all graphics and texts.
Fully extracted

  • DEATH.BIN
  • FACE.BIN: Champion portraits
  • FONT256.S2D: Font
  • GAMEOVER.BIN
  • LOGOBG.DG2: Title screen
  • MENU.BPK: User interface graphics
  • NBG3.BIN: Font
  • POTEFT.BIN (Unknown use of PALT items)
  • SMAP00.BIN to SMAP15.BIN: Automap of each level as shown in-game, 16 files
  • STABG.BIN: Champion status box graphics
  • STONE.BIN
  • TITLE.BIN: Title UI graphics
  • TITLE.CG: Title 'N', 'E', 'X', 'U', 'S' graphics
  • WARNING.BIN: Bitmaps of warning messages about saving the game

Partially extracted

  • DM.BIN: Font, may contain some other images
  • ITEM.IBS: Item graphics and data. Unkown meaning of some bytes in header and in item declarations. 632 bytes at the end (probably animations) are not decoded.
  • RHIFIX.BIN: Texts (Spells). A DYNA and a CRET items are not decoded.
  • RLOWFIX.BIN: Fonts (Kanji) and texts. Two CRET items are not decoded.
  • SNDLEV00.MAP to SNDLEV15.MAP and SNDLEV00.SAL to SNDLEV15.SAL: Sound data, 32 files
  • LEV00.DGN to LEV15.DGN: dungeon maps, 16 files, 3D data. Incomplete X3D models and all bitmaps are extracted
  • ANTMAN.MNS, BIGWORM.MNS, BORKETH.MNS, CHAOS.MNS, DRA_ZOM.MNS, D_GOLD.MNS, D_RED.MNS, D_SILVER.MNS, GHOST.MNS, GIGGLER.MNS, GOLEM.MNS, GRN_DRA.MNS, H_HOUND.MNS, LAS_MON.MNS, LORD_RIB.MNS, MINI_DRA.MNS, MUMMY.MNS, OBAKE.MNS, OITU.MNS, RAT.MNS, RED_DRA.MNS, ROCKPILE.MNS, SCORPION.MNS, SCREAMER.MNS, SN_FLOOR.MNS, SN_WALL.MNS, S_SHIELD.MNS, S_SWORD.MNS, VEXIRK.MNS, WORM.MNS: Monsters, 30 files, 3D data. Only textures are extracted.

Not extracted

  • TM.BIN
  • 0DMSTRT.BIN, SDDRVS.TSK, SLEV00.BIN to SLEV15.BIN: Programs without image data

Nothing to extract

  • DMN_ABS.TXT, DMN_BIB.TXT: Shift-JIS encoded Japanese text
  • DMN_CPY.TXT: ASCII text
  • DMV0.AVI, DMV1.AVI, DMV2.AVI: TrueMotion videos

Downloads

Tool-DMNDataFileDecoder.7z Tool-DMNDataFileDecoder.7z
This archive contains the VBScript and the .txt files to support text decoding.
Usage: in Windows Explorer, drag and drop the folder containing all of the Dungeon Master Nexus files on the VBscript file. The script will decode each file into its own subfolder in the same location as the script itself.
Conversion to .Net executable
kentaro-k.21 has ported this script to a .Net executable, available here: http://kkdf2.sakura.ne.jp/DM/N/DMNDataFileDecoder4...

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