Contents

Dungeon Master II Hints

Hint Books

Walkthroughs

Tips and Tricks

Ending animation

To watch the ending animation, you have to replace the FTL logo animation by the ending animation:

  • Dungeon Master II PC: Rename the files "FTL" to "FTL.BAK", and "END" to "FTL". You can also replace the introduction by the credits: rename the files "INTRO" to "INTRO.BAK" and "CREDITS" to "INTRO".
  • Dungeon Master II Amiga: Rename the files "SWSH.DAT" to "SWSH.BAK" and "ENDA.DAT" to "SWSH.DAT".
  • Dungeon Master II Macintosh: Rename the file "Title.Moov" to "TitleBak.Moov". Then rename either "Ending.Moov" or "Credits.Moov" to "Title.Moov" to view the end or the credits.

Easter egg in Dungeon Master II for Macintosh

In Dungeon Master II for Macintosh, if you name your champions after the designers of the game, their face will replace your champions' faces.

Wayne Holder Doug Bell Bill Kelly Kirk Baker Nancy Holder
Wayne Holder / Doug Bell / Bill Kelly / Kirk Baker / Nancy Holder

Sell your items at higher prices

[Submitted by Jedrek Paszak]

In the shops you can sell items (left table) and buy items (right table). Merchants give you less money for an item you sell than the money they charge for buying the same item. However, there is a way to get more money from the items you want to sell:

  1. Select an item that is not available for buying. The merchant will do nothing until you select an item that is available.
  2. This gives you enough time to put all the items you want to sell on the buy table (the right one). Do not use the sell table on the left.
  3. Now, select the cheapest item that is available for buying (like a torch for example) and then move back in front of the buy table.
  4. If the items you sell have enough value (it should be the case if you are buying a cheap item), the merchant will accept the trade and give you the item and your change.

The trick here is that the change given by the merchant is higher than the price the merchant would have returned if you had used the sell table on the left!

As an example, the following test was made at the magic merchant: A torch was bought with a Fury in exchange. The merchant gave back 998 in change and a torch instead of 750. That is a 248 bonus!

Recycle your torches

When a torch is burnt out, you can put it back in a torch holder and it will recharge it immediately.

Modified Dungeon Master II for PC dungeon.dat file to play without Torham

These two dungeon files can be used to play the game without having Torham in your party.

DMII-Misc-No_torham.rar DMII-Misc-No_torham.rar
Modified Dungeon Master II dungeon to play without Torham (by Kentaro.k-21)
DMII-Misc-Randy_Boots_Jr_ver.rar DMII-Misc-Randy_Boots_Jr_ver.rar
Modified Dungeon Master II dungeon to play without Torham (by Randy_Boot_Jr)
Map 0: everything from the top left corner was moved to the middle right corner. The old ACTU was changed to ACTU: 077E 108C 0020 and a TEXT: 02E2 was created so you can get Torham if you want to.
Map 16: The guard from the Shops was put in, and if you can get rid of him he will have a Ya Ew rock and a Chest.

Cheats

Free mana (Dungeon Master II for PC)

Open SKULL.EXE with a hexadecimal editor. Find this byte sequence:
01 02 03 04 05 06 02 03 04 05 06 07 04 05 06 07 07 09 02 02 03 04 06 07
and replace all bytes by 00.
During the game the mana will not decrease when you use the runes.

Stealing items from champions mirrors

[Submitted by Leon]

Click on the champion's chamber to see his/her inventory. Click on the item you want to steal and press the space bar. Please note that the game may hang if you steal the same item several times or if you put them on floor.

Cloning champions in your party

[Submitted by Leon]

You can have several "cloned" champions in your party, along with Thoram. Click on a champion's chamber to see its inventory and then press the space bar twice. This will add the champion to your party without emptying his sleeping chamber. You can repeat that operation a second time. If you want a third clone, just select him/her normally.

Make money by duplicating money boxes

[Submitted by justsomeguy]

You can make huge amounts of money by duplicating the money box found in Equus inventory without taking him in your party. Follow these instructions:

  1. Start a new game.
  2. Go in front of Equus and open his inventory.
  3. Pick up his money box with a left click, then press the space bar. This takes you to Torham's inventory.
  4. Put the money box in the empty hand of Torham with a left click and then exit inventory with a right click. Torham's portrait will be covered with the picture of the money box, but you can fix that with two more right clicks.
  5. Open Torham's inventory again and open the money box in his hand. Put all of Torham's own money inside the money box. Now if you check the contents of the money box in Equus' inventory (with the eye icon), you will notice that the money you added in Torham's money box is also present in Equus' money box. The two money boxes are linked.
  6. Save your game, restart and resume your saved game (you don't need to quit to DOS). This operation removes the link between the two money boxes in Torham's and Equus' inventories.
  7. Repeat steps 2 to 4, except you will put the newly duplicated money box in place of the dagger Torham has in one hand.
  8. Move all the money from the old money box (the first one you got) to the new money box (which is now linked to Equus' money box). Again, you can see the changes in Equus' inventory.
    In order to minimize the number of coins and gems you have to move between money boxes, you can go to a merchant and put your linked money box on the table. The merchant will sort out your change for you.
  9. Repeat steps 6 to 8 until you have enough money.
    Each time you will double the amount of money in the linked money box, and you will get an additional empty money box that you can throw away.
    When you are done, make a last save and restart operation to remove the link between money boxes and avoid any trouble.

Notes:

  • This method works in Dungeon Master II for PC. Other versions have not been tested.
  • No crashes occurs with this trick. However, if you duplicate other items like armor or weapons, you can corrupt your saved games and make them unusable.

Super Characters

Misc-SuperCharacters.rar Misc-SuperCharacters.rar
[Supplied by Steve Debnar (dmman)]
This archive contains saved games for Dungeon Master II for PC and Amiga. These saved games have been hacked to set the champions' skills and statistics to their maximum.

Magazine articles

Dungeon Master II for PC Guide published in Czech magazine 'Score', Issue #20 August 1995, Pages 50-52

Dungeon Master II for PC Guide published in Czech magazine 'Score', Issue #20 August 1995, Page 50 Dungeon Master II for PC Guide published in Czech magazine 'Score', Issue #20 August 1995, Page 51 Dungeon Master II for PC Guide published in Czech magazine 'Score', Issue #20 August 1995, Page 52
[Supplied by DJ Oldgames, Source: oldgames.sk]

Dungeon Master II for PC Guide published in Czech magazine 'Score', Issue #21 September 1995, Pages 50-52

Dungeon Master II for PC Guide published in Czech magazine 'Score', Issue #21 September 1995, Page 50 Dungeon Master II for PC Guide published in Czech magazine 'Score', Issue #21 September 1995, Page 51 Dungeon Master II for PC Guide published in Czech magazine 'Score', Issue #21 September 1995, Page 52
[Supplied by DJ Oldgames, Source: oldgames.sk]

Dungeon Master II Hints published in Czech magazine 'Level', Issue #8 September 1995, Pages 45-47

Dungeon Master II Hints published in Czech magazine 'Level', Issue #8 September 1995, Page 45 Dungeon Master II Hints published in Czech magazine 'Level', Issue #8 September 1995, Page 46 Dungeon Master II Hints published in Czech magazine 'Level', Issue #8 September 1995, Page 47
[Supplied by DJ Oldgames, Source: oldgames.sk]

Dungeon Master II Guide published in American magazine 'Computer Gaming World', Issue #136 November 1995, Pages 108, 110, 112

Dungeon Master II Guide published in American magazine 'Computer Gaming World', Issue #136 November 1995, Page 108 Dungeon Master II Guide published in American magazine 'Computer Gaming World', Issue #136 November 1995, Page 110 Dungeon Master II Guide published in American magazine 'Computer Gaming World', Issue #136 November 1995, Page 112
[Source: Computer Gaming World Museum]

Dungeon Master II Hints published in German magazine 'Power Play', November 1995

Dungeon Master II Hints published in German magazine 'Power Play', November 1995
[Source: Kultpower]

Dungeon Master II solution published in French magazine 'PC Soluces', Issue#1, February-March 1996, Pages 06-22

Dungeon Master II solution published in French magazine 'PC Soluces', Issue#1, February-March 1996, Page06 Dungeon Master II solution published in French magazine 'PC Soluces', Issue#1, February-March 1996, Page07 Dungeon Master II solution published in French magazine 'PC Soluces', Issue#1, February-March 1996, Page08 Dungeon Master II solution published in French magazine 'PC Soluces', Issue#1, February-March 1996, Page09 Dungeon Master II solution published in French magazine 'PC Soluces', Issue#1, February-March 1996, Page10 Dungeon Master II solution published in French magazine 'PC Soluces', Issue#1, February-March 1996, Page11 Dungeon Master II solution published in French magazine 'PC Soluces', Issue#1, February-March 1996, Page12 Dungeon Master II solution published in French magazine 'PC Soluces', Issue#1, February-March 1996, Page13 Dungeon Master II solution published in French magazine 'PC Soluces', Issue#1, February-March 1996, Page14 Dungeon Master II solution published in French magazine 'PC Soluces', Issue#1, February-March 1996, Page15 Dungeon Master II solution published in French magazine 'PC Soluces', Issue#1, February-March 1996, Page16 Dungeon Master II solution published in French magazine 'PC Soluces', Issue#1, February-March 1996, Page17 Dungeon Master II solution published in French magazine 'PC Soluces', Issue#1, February-March 1996, Page18 Dungeon Master II solution published in French magazine 'PC Soluces', Issue#1, February-March 1996, Page19 Dungeon Master II solution published in French magazine 'PC Soluces', Issue#1, February-March 1996, Page20 Dungeon Master II solution published in French magazine 'PC Soluces', Issue#1, February-March 1996, Page21 Dungeon Master II solution published in French magazine 'PC Soluces', Issue#1, February-March 1996, Page22
[Supplied by Patrice, Abandonware Magazines]

Dungeon Master II Hints published in Dutch magazine 'Amiga Magazine'

Dungeon Master II Hints published in Dutch magazine 'Amiga Magazine', Issue #37, January-February 1996, Page 81 Dungeon Master II Hints published in Dutch magazine 'Amiga Magazine', Issue #38, March-April 1996, Page 81
[Supplied by Adamo, Source: Amiga Magazine Rack]

Dungeon Master II Hints published in British magazine 'CU Amiga'

Dungeon Master II Hints published in British magazine 'CU Amiga', October 1996, Page 45 Dungeon Master II Hints published in British magazine 'CU Amiga', November 1997, Page 46
[Supplied by Adamo, Source: Amiga Magazine Rack]

Dungeon Master II Hints published in Dutch magazine 'Amiga Magazine', Issue #41 September-October 1996, Page 65

MissingMissing: Scan of Dungeon Master II Hints published in Dutch magazine 'Amiga Magazine', Issue #41 September-October 1996, Page 65
If you can help, please E-mail me! Check Contributions wanted for a list of other missing content.

Dungeon Master II for Amiga Hints published in British magazine 'CU Amiga', March 1997, Page 49

Dungeon Master II for Amiga Hints published in British magazine 'CU Amiga', March 1997, Page 49
[Supplied by Steve Hood]


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