c

Dungeon Master Compendium

ITEMS

01 (04,09) Apple
02 (05,11) Bread
03 (04,14) Torch
04 (04,15) Water, Scroll ("Invoke Ful for a magic torch")
05 (04,17) Scroll ("New lives for old bones")
06 (00,16) Corn
07 (02,13) Bread
08 (02,12) Cheese
09 (02,11) Apple

CHAMPIONS

C01 (10,04) Iaido Ruyito Chiburi
C02 (10,05) Zed Duke Of Banville
C03 (14,03) Chani Sayyadina Sihaya
C04 (15,04) Hawk The Fearless
C05 (14,06) Boris Wizard Of Baldor
C06 (16,08) Alex Ander
C07 (17,09) Nabi The Prophet
C08 (16,14) Hissssa Lizar Of Makan
C09 (16,17) Gothmog
C10 (14,12) Sonja She Devil
C11 (13,12) Leyla Shadowseek
C12 (13,14) Mophus The Healer
C13 (12,13) Wuuf The Bika
C14 (11,15) Stamm BladeCaster
C15 (07,16) Azizi Johari
C16 (08,15) Leif The Valiant
C17 (09,13) Tiggy Tamal
C18 (07,13) Wu Tse Son Of Heaven
C19 (06,13) Daroou
C20 (07,09) Halk The Barbarian
C21 (09,09) Syra Child Of Nature
C22 (11,10) Gando Thurfoot
C23 (12,09) Linflas
C24 (09,07) Elija Lion Of Yaitopya

NOTES

A. (01,04) You can use the spell "See Through Walls" in front of the door to see Lord Order. If you come back here with the Firestaff (not completed with the power gem), the door opens, then you are teleported in front of Lord Order where you can see an alternate game end.
B. (09,04) Choose four Dungeon Master Champions.

INSCRIPTIONS

I01 (08,04) "Hall Of Champions"
I02 (04,17) "Vi Altar Of Rebirth"

ITEMS

01 (06,14) Club
02 (06,17) Corn, Apple, Dagger, Falchion, Scroll ("Small details can hide great rewards")
03 (00,16) Gold Key
04 (01,23) Topaz Key
05 (07,23) Leather Boots, Gold Key
06 (08,19) Elven Doublet, Dagger, Arrow, Torch, Emerald Key
07 (04,30) Rock
08 (15,24) Iron Key, Ghi Trousers
09 (14,21) Solid Key
10 (13,22) Falchion
11 (14,22) Torch, Leather Boots
12 (08,17) Gold Key
13 (13,19) Gold Key
14 (25,14) Boulder
15 (30,15) Gold Key, Apple
16 (17,25) Apple
17 (29,25) Rock
18 (31,20) Iron Key
19 (31,24) Key of B
20 (19,25) Drumstick, Empty flask (3), Leather pants, Scroll ("Casting Vi Bro into a flask creates a serum for curing poison"), Scroll ("Casting Vi into a flask creates a serum that heals wounds")
21 (16,27) Apple, Cheese (2), Torch
22 (13,28) Gold Key, Throwing Star
23 (30,33) Copper Coin
24 (30,39) Torch
25 (27,43) Chest [Ya potion (2), Scroll ("Drink these to gain magical defense")]
26 (12,44) Throwing Star
27 (13,43) Water
28 (14,42) Apple
29 (16,42) Falchion
30 (15,45) Magical Box (Blue)
31 (05,32) Buckler
32 (02,45) Chest [Drumstick, Empty Flask, Corn, Cheese, Bread (2), Magical Box (Blue), Scroll ("Des Ven will conjure a poison spell")]
33 (06,43) Torch

INSCRIPTIONS

I01 (29,16) "Step inside take a ride"
I02 (22,22) "This wall says nothing"
I03 (13,30) "To close pit leave a valuable on floor"
I04 (28,41) "None shall pass"
I05 (18,40) "This fountain accepts one wish."

LOCKS

L01 (00,16) Gold Key
L02 (03,19) Topaz Key
L03 (05,19) Gold Key
L04 (11,27) Emerald Key
L05 (02,27) Iron Key
L06 (05,27) Solid Key
L07 (10,14) Gold Key
L08 (22,19) Gold Key
L09 (28,18) Gold Key
L10 (30,21) Iron Key
L11 (24,24) Key of B
L12 (21,35) Gold Key
L13 (18,40) Copper Coin

CREATURES

01 (06,16) Mummy
02 (04,27) Screamer
03 (11,19) Screamer
04 (13,18) Screamer (4)
05 (22,19) Screamer (2)
06 (27,16) Mummy
07 (31,23) Screamer
08 (24,27) Mummy
09 (16,30) Screamer (2)
10 (27,34) Mummy (3)
11 (20,43) Screamer (4)
12 (08,38) Screamer (4) [Torch, Empty Flask]
13 (05,38) Screamer [Throwing Star]
14 (03,32) Mummy (4)
15 (01,33) Mummy (2)

ITEMS

01 (14,38) Bezerker Helm, Suede Boots, Leather Pants, Leather Jerkin
02 (13,38) Arrow, Waterskin, Cheese
03 (08,38) Compass
04 (21,23) Chest [Apple, Cheese, Gold Coin (2), Scroll ("Ya will create a stamina potion"), Scroll ("Some doors can be opened with a Zo spell")]
05 (17,29) Drumstick
06 (05,34) Chest [Mirror Of Dawn]
07 (12,32) Drumstick, Gold Key, Apple, Leather Jerkin
08 (09,27) Silver Coin
09 (09,28) Bread
10 (06,31) Arrow
11 (05,27) Wand
12 (05,23) Chest [Silver Coin, Copper Coin (3), Magical Box (Blue)]
13 (08,25) Gold Key
14 (08,23) Corn, Apple, Cheese (2)
15 (09,24) Leather Pants
16 (14,20) Bread
17 (06,12) Cheese
18 (12,16) Arrow
19 (12,20) Cheese, Wooden Shield
20 (05,20) Gold Key, Sabre, Fine Robe (Body), Fine Robe (Legs)
21 (18,11) Arrow
22 (27,15) Gold Key
23 (24,15) Helmet
24 (24,14) Elven Huke
25 (28,22) Apple
26 (34,22) Sling
27 (32,21) Cheese
28 (32,19) Apple
29 (29,14) Rabbit's Foot #2
30 (31,11) Blue Gem, Drumstick
31 (32,29) Cheese
32 (30,27) Gold Key
33 (31,27) Bezerker Helm
34 (32,27) Bread
35 (28,33) Arrow
36 (22,38) Gold Key
37 (32,40) Ra Key
38 (32,38) Empty Flask, Scroll ("The spell Des Ew weakens nonmaterial beings")
39 (34,39) Torch
40 (35,39) Torch
41 (35,40) Cheese, Bread, Drumstick, Apple
42 (32,36) Empty Flask, Mail Aketon
43 (34,36) Drumstick (2), Sword

INSCRIPTIONS

I01 (19,28) "Choose your door choose your fate"
I02 (16,26) "Chambers of the guardian"
I03 (16,24) "The vault"
I04 (14,24) "You must pay for your entrance."
I05 (12,26) "Cast your influence, cast your might"
I06 (18,22) "The Matrix"
I07 (20,22) "Time is of the essence"
I08 (20,18) "Hit and run"
I09 (22,24) "Room of the gem"
I10 (25,24) "Step right up going down..."
I11 (22,26) "Creature cavern"
I12 (32,39) "Vi altar of rebirth"

LOCKS

L01 (11,34) Mirror Of Dawn
L02 (14,24) Gold Coin (2)
L03 (11,29) Silver Coin
L04 (05,23) Copper Coin
L05 (26,24) Blue Gem
L06 (26,40) Gold Key
L07 (28,40) Gold Key
L08 (30,40) Gold Key
L09 (36,36) Gold Key
L10 (33,34) Gold Key

NOTES

A. (12,26) Cast a Zo spell to open the door, then throw an item to close the pit.
B. (21,16) Press the button and throw an item in the teleporter.

CREATURES

01 (15,30) Trolin (3)
02 (13,34) Rockpile
03 (12,32) Mummy (2)
04 (11,22) Trolin (2)
05 (11,23) Mummy (4)
06 (06,29) Rockpile (2)
07 (06,26) Trolin (1)
08 (05,25) Trolin (4) [Cheese]
09 (23,12) Trolin (2)
10 (26,19) Rockpile (2)
11 (35,29) Trolin (2)
12 (32,21) Mummy (4)
13 (32,17) Rockpile (2)
14 (24,30) Trolin (2)
15 (22,31) Mummy (3)
16 (28,37) Trolin (3)
17 (29,38) Trolin Generator (1-4)
18 (25,37) Trolin (4) [Screamer Slice, Cheese]
19 (32,36) Rockpile (2)
20 (34,36) Trolin (2)

ITEMS

01 (25,23) Drumstick
02 (23,31) Cheese, Water, Axe
03 (10,29) Gold Key
04 (12,21) Magical Box (Blue), Drumstick
05 (26,20) Scroll ("Ya Bro creates a magical shield potion"), Scroll ("The spell Oh Ven cast a cloud of poison.")
06 (20,17) Teowand
07 (23,11) Small Shield
08 (18,02) Basinet
09 (16,00) Leather Jerkin, Leather Pants
10 (14,06) Empty Flask
11 (10,12) Rapier
12 (06,18) Neta Potion, Drumstick
13 (02,23) Leg Mail
14 (01,22) Elven Boots
15 (03,18) Empty Flask
16 (00,08) Drumstick, Torch, Hosen
17 (10,09) Bow
18 (10,08) Gold Coin
19 (06,06) Horn Of Fear, Empty Flask

INSCRIPTIONS

I01 (30,30) "Prepare to meet your doom"
I02 (23,31) "Don't let a closed door stop you"
I03 (29,07) "Shortcut"
I04 (14,17) "Shortcut back"
I05 (08,03) "This is my prisoner. Let him suffer."
I06 (06,03) "You will regret that."

LOCKS

L01 (25,13) Gold Coin
L02 (28,07) Gold Key

NOTES

A. (19,30) A teleporter appears when the button is pressed, and teleports you in front of the door. Run through it before it closes.
B. (23,16) Creatures cannot pass through this teleporter.
C. (01,14) This room is a good place to train because it contains a Screamer Generator, and Screamers are easy to kill. It is also a unlimited source of food (Screamer Slices), and you have a fountain downstairs.

CREATURES

01 (26,28) Rockpile
02 (21,28) Screamer (4) [Gold Coin]
03 (21,24) Rockpile (3) [Gold Coin]
04 (11,29) Giant Wasp
05 (14,26) Magenta Worm (2) [Gold Coin]
06 (16,21) Magenta Worm (2) [Gold Coin]
07 (27,17) Ghost
08 (24,05) Magenta Worm Generator (2)
09 (15,06) Magenta Worm Generator (2)
10 (10,17) Magenta Worm Generator (2)
11 (08,14) Screamer Generator (2)
12 (07,23) Rockpile Generator (1)
13 (04,23) Magenta Worm Generator (2)
14 (04,15) Magenta Worm Generator (2)
15 (00,17) Screamer Generator (1-4)
16 (01,15) Screamer (4)
17 (07,05) Mummy
18 (02,01) Magenta Worm (2)
19 (03,01) Magenta Worm (2)
20 (05,01) Magenta Worm (2)
21 (06,01) Magenta Worm (2)

ITEMS

01 (18,16) Torch
02 (12,19) Mirror Of Dawn
03 (12,14) Poison Dart
04 (10,27) Gold Coin, Rabbit's Foot #3
05 (08,27) Blue Gem, Helmet
06 (07,27) Poison Dart (2)
07 (20,19) Gold Coin
08 (17,28) Ekkhard Cross
09 (17,29) Blue Gem, Mace
10 (29,27) Gem Of Ages
11 (32,28) Dagger
12 (32,29) Hosen, Leg Mail, Mail Aketon, Helmet
13 (33,12) Corn, Choker
14 (30,06) Casque'n Coif
15 (33,03) Staff Of Claws
16 (28,10) Illumulet
17 (25,04) Large Shield
18 (26,06) Drumstick, Torch
19 (16,08) Drumstick
20 (14,08) Ven Potion
21 (14,07) Ven Potion (2)
22 (12,10) Chest [Bro Potion, Magical Box (Blue), Ful Bomb]
23 (10,07) Blue Gem, Dane Potion
24 (14,03) Ku Potion

INSCRIPTIONS

I01 (17,12) "Treasure stores"
I02 (13,27) "Store rooms"

NOTES

A. (15,17) Take teleporters with letters alphabetically.
B. (20,10) Directions to go through the room:
N E E W E N W N E W E N N E to go from (20,10) to (23,05)
W W W S S(!) S W W N S N N N W to go from (23,05) to (17,05)
E S S S S E E S to go from (17,05) to (20,10)

CREATURES

01 (05,17) Swamp Slime Generator (1)
02 (20,14) Swamp Slime
03 (21,16) Screamer (2)
04 (12,23) Couatl
05 (17,18) Swamp Slime [Ven Potion]
06 (31,27) Swamp Slime
07 (33,16) Couatl
08 (29,09) Swamp Slime (2)
09 (27,04) Couatl
10 (27,10) Couatl
11 (24,05) Swamp Slime
12 (17,05) Couatl Generator (1)
13 (13,10) Couatl
14 (11,02) Swamp Slime

ITEMS

01 (22,05) Drumstick
02 (16,06) Cheese, Bro Potion
03 (12,07) Ven Potion
04 (14,07) Torch
05 (17,24) Iron Key
06 (18,34) Iron Key
07 (26,26) Iron Key, Mail Aketon
08 (26,21) Iron Key
09 (15,21) Large Shield
10 (27,28) Ros Potion, Vi Potion, Drumstick, Torch
11 (34,33) Magical Box (Blue)
12 (34,19) Iron Key, Torso Plate
13 (28,15) Magical Box (Green)
14 (29,11) Drumstick (2)
15 (28,10) Yew Staff
16 (32,09) Casque'n Coif
17 (29,05) Vorpal Blade #1
18 (25,08) Solid Key
19 (22,11) Corn, Throwing Star (2)
20 (18,17) Drumstick
21 (18,18) Mithral Aketon, Slayer (2)
22 (11,15) Magical Box (Green) (2)
23 (09,17) Torch
24 (06,11) Magical Box (Blue)
25 (12,21) Vorpal Blade #2
26 (16,30) Crossbow
27 (14,33) Chest [Slayer, Water Flask, Drumstick]
28 (24,32) Mithral Mail

INSCRIPTIONS

I01 (12,25) "The riddle room"
I02 (13,23) "I am all I am none"
I03 (16,23) "A golden head and tail but no body"
I04 (13,27) "Hard as rocks blue as sky twinkle in womans eye"
I05 (16,27) "I arch yet have no back"
I06 (22,26) "The grave of king Filius explorer of combinations"
I07 (24,22) "The grave of king Milias the golden who even"
I08 (24,23) "In death thirsts for bullion."
I09 (25,18) "If you want to stay alive you better turn and run"
I10 (25,17) "I hate cowards"
I11 (25,19) "I don't like to be ignored"
I12 (23,14) "Test your strength"
I13 (19,09) "Ha ha ha"
I14 (30,33) "Altar of Vi"

LOCKS

L01 (22,23) Gold Coin
L02 (21,18) Iron Key
L03 (23,18) Iron Key
L04 (27,17) Iron Key
L05 (30,16) Iron Key
L06 (25,13) Solid Key
L07 (13,16) Iron Key

NOTES

A. (13,25) Each of the four alcoves requires one of these four items: a Mirror Of Dawn, a Gold Coin, a Blue Gem and a Bow. Once three items are in place, the door will open. The fourth item will reveal the hidden alcove.
B. (18,31) Pull the lever, then put any item on ground in the teleporter (do not throw it) so that it gets at (20,33). The door will then open.
C. You need to press the two buttons at (24,25) and (25,28) to open the wall. The two other buttons are already in the correct state.
D. A skeleton must walk on the pressure pad to open the wall. Leaving an item on floor will not work.

CREATURES

01 (13,07) Skeleton
02 (18,34) Wizard Eye
03 (23,27) Wizard Eye
04 (23,22) Skeleton (2)
05 (30,23) Skeleton Generator (4)
06 (34,22) Wizard Eye Generator (2)
07 (34,20) Skeleton (2)
08 (29,07) Skeleton (4)
09 (11,15) Giant Wasp (3)
10 (11,10) Skeleton (2)
11 (05,11)-(06,12) Wizard Eye (4)
12 (05,24) Wizard Eye Generator (1-4)
13 (09,25) Skeleton (2)
14 (11,21) Skeleton (4)
15 (12,19) Skeleton
16 (11,27) Skeleton (4)
17 (11,23) Skeleton (2)
18 (12,33) Skeleton Generator (1-4)
19 (15,33) Giant Wasp Generator (1)
20 (16,32) Skeleton Generator (1)
21 (23,33) Wizard Eye

ITEMS

01 (27,32) Magical Box (Green)
02 (33,28) Scroll ("Fireball Ful Ir. Fire Shield Ful Bro Neta.")
03 (33,29) Apple, Corn, Scroll ("Light Oh Ir Ra. Darkness Des Ir Sar.")
04 (31,25) Scroll ("The keys to passage lie hidden deep.")
05 (09,20) Magical Box (Green)
06 (09,23) Ven Potion, Ful Bomb, The Inquisitor
07 (09,07) Empty Flask (3)
08 (10,07) Scroll (3) ("Neither Chaos nor Order is truly balanced", "The Firestaff can restore balance or destroy it.", "The power gem is sealed in the mountain by a strange magical force.")
09 (10,06) Orange Gem, Corbamite, Magnifier
10 (14,08) Torch
11 (18,08) Boulder, Rock
12 (22,08) Empty Flask
13 (26,08) Water Flask
14 (29,08) Scroll ("Balance is the ultimate good")
15 (31,09) Ashes, Tourquoise Key
16 (33,12) Ra Key, Scroll (5) ("I fear for the people of the world should the power gem and the Firestaff get in the wrong hands", "I have given the Firestaff much power. Power to do and undo. Power to break and mend.", "The Firestaff can contain a being of pure alignment with its fluxcage.", "Once fluxcaged a being can be transmuted by the power of the staff which should always be used for balance.", "Zokathra might create a plasma that could burn through the amalgam encasing the gem.")
17 (12,08) Bolt Blade, Flamebain
18 (16,08) Magical Box (Green), Crown Of Nerra
19 (20,08) Boots Of Speed #4, Dragon Spit
20 (24,08) Gem Of Ages, Illumulet, Sceptre Of Lyf
21 (05,06) Winged Key
22 (19,20) The Firestaff

INSCRIPTIONS

I01 (31,28) "The tomb of The Firestaff"
I02 (10,10) "Danger Enter with caution"
I03 (09,08) "Clean flasks"
I04 (10,08) "Notes scrolls formulas spells"
I05 (09,06) "Sundry supplies"
I06 (14,07) "Fire elements"
I07 (18,07) "Earth elements"
I08 (22,07) "Air elements"
I09 (26,07) "Water elements"
I10 (33,11) "Reading room Keep out". This inscription is actually not visible in the game because it is disabled. You can view it in a dungeon editor.

LOCKS

L01 (32,28) Ra Key
L02 (32,25) Ra Key
L03 (32,20) Ra Key
L04 (25,10) Tourquoise Key
L05 (21,10) Tourquoise Key
L06 (17,10) Tourquoise Key
L07 (13,10) Tourquoise Key
L08 (08,10) Ruby Key
L09 (08,11) Ra Key
L10 (17,21) Master Key
L11 (21,21) Master Key

CREATURES

01 (09,19) Stone Golem
02 (09,22) Stone Golem
03 (18,22) Stone Golem
04 (20,22) Stone Golem
05 (19,34) Stone Golem

ITEMS

01 (34,38) Torch
02 (35,39) Scroll ("Four potions for boosting skills Ful Bro Ku Oh Bro Ros Ya Bro Dain Ya Bro Neta")
03 (36,39) Copper Coin
04 (29,38) Delta
05 (32,37) Jewel Symal
06 (31,34) Ful Bomb, Magical Box (Green)
07 (50,31) Mace Of Order
08 (50,32) Ful Bomb (2)
09 (50,17) Staff Of Manar
10 (40,13) Solid Key
11 (23,13) Chest [Skeleton Key]
12 (26,28) Ful Bomb, Rabbit's Foot #4
13 (22,22) Cheese
14 (25,32) Chest [Ya Potion, Scroll ("The spell Ya Bro Ros leaves a trail of magic footprints.")]
15 (21,19) Apple (2)

LOCKS

L01 (22,22) Solid Key
L02 (25,32) Skeleton Key

CREATURES

01 (35,33) Ghost
02 (37,30) Ghost
03 (32,29) Ghost
04 (34,28) Ghost
05 (37,27) Ghost
06 (33,26) Skeleton Generator (1)
07 (39,36) Ghost
08 (35,37) Mummy (3)
09 (23,38) Skeleton
10 (21,38) Skeleton
11 (21,36) Mummy (4)
12 (44,31) Ghost Generator (1)
13 (50,30) Mummy (4)
14 (42,25) Ghost
15 (44,20) Giggler [Throwing Star]
16 (50,18) Mummy
17 (37,19) Ghost Generator (1)
18 (34,23) Ghost
19 (29,21) Ghost
20 (32,17) Giggler Generator (1)
21 (22,30) Skeleton Generator (1-4)
22 (21,18) Skeleton (4) [Magical Box (Green)]
23 (23,20) Mummy Generator (1-4)

ITEMS

01 (35,25) Vi Potion (2)
02 (22,28) Scroll ("Lightning bolt Oh Kath Ra")
03 (35,28) Torch, Apple
04 (31,30) Magical Box (Blue)
05 (30,30) Pendant Feral
06 (13,16) Storm Ring, Torch, Drumstick
07 (40,05) Vi Potion, Chest [Green Gem, Scroll ("Put the gem back...")]
08 (28,06) Rope
09 (15,06) Corbamite
10 (15,07) Torch
11 (13,12) Dragon Steak, Corn, Apple, Cheese
12 (30,19) Empty flask, Scroll ("The spell Oh Ew Ra bestows magic vision.")
13 (23,22) Ra Key

INSCRIPTIONS

I01 (19,34) "When is rock not rock"
I02 (28,10) "What is under foot is soon overhead"
I03 (35,20) "Lighter than a feather"

LOCKS

L01 (35,20) Corbamite
L02 (26,30) Skeleton Key

NOTES

A. "Put The Gem Back" puzzle: Use the lever twice to make the chest fall down the pit and close the pit again. Go downstairs from (08,22,10) and grab the chest. Get back upstairs then again upstairs from (08,23,16). Drop the Green Gem at (07,21,12). This will open the door at (08,21,13). Get back downstairs.
Another solution is to jump in the pit (or Climb Down with a rope) instead of dropping the Green Gem. Then use the green button to open the door.

B. Place items on the pressure plates to trigger the fireballs, and quickly move out of their way. Once each pressure plate is triggered, you can walk across safely. If you play with only two champions, place them in front and turn sideways when the fireballs are shot so that they pass behind your champions.

CREATURES

01 (21,32) Pain Rat Generator (1)
02 (27,35) Ruster
03 (35,30) Vexirk [Cheese, Corn]
04 (14,30) Pain Rat
05 (14,19) Pain Rat
06 (17,12) Vexirk (2) [Screamer Slice, Bread, Apple, Corn, Cheese]
07 (26,14) Ruster
08 (24,07) Ruster
09 (12,06) Vexirk [Skeleton Key]
10 (35,15) Ruster
11 (35,05) Pain Rat Generator (1)
12 (29,22) Pain Rat

ITEMS

01 (30,25) Yew Staff
02 (13,22) Key Of B
03 (10,12) Apple, Bread
04 (15,31) Corn, Cheese
05 (35,27) Cheese, Water Flask, Ful Bomb
06 (27,26) Corn
07 (27,27) Torch
08 (16,36) Armet
09 (10,31) Speedbow
10 (24,35) Foot Plate, Leg Plate
11 (22,37) Drumstick, Moonstone
12 (24,37) Corn
13 (32,40) Scroll ("Shield potion Ya Bro. Magic shield Ya Ir.")
14 (27,36) Torso Plate, Ful Bomb
15 (25,36) Boots Of Speed #1
16 (38,40) Bread
17 (38,21) Bread
18 (33,16) Shield Of Lyte, Scroll ("Mana potion Zo Bro Ra creates a pure mana potion.")
19 (36,10) Hardcleave
20 (28,13) Magnifier

INSCRIPTIONS

I01 (24,22) "Beware my twisted humor the deceiver the snake"
I02 (13,22) "Choose a door"
I03 (32,23) "Zooooom"

LOCKS

L01 (13,21) Key Of B
L02 (13,23) Key Of B
L03 (29,22) Key Of B
L04 (30,32) Skeleton Key

NOTES

A. (15,33) Creatures in this room are kept in place by invisible teleporters. Some of them are disabled by pressing the button at (16,33) or by walking at (11,41).
B. When you reach a corner of the Zooooom, you are teleported one step forward and turned 90 degrees. So if you enter the Zooooom forward, you have to step out of it with a step to the right.

CREATURES

01 (15,22) Wizard Eye Generator (1-4)
02 (13,21) Skeleton
03 (17,16) Giggler
04 (20,17) Wizard Eye (3) [Key Of B]
05 (13,27) Skeleton (4) [Key Of B]
06 (18,27) Giant Scorpion
07 (25,31) Wizard Eye (2)
08 (10,33) Skeleton (4)
09 (10,34) Giggler (2)
10 (15,35) Wizard Eye
11 (15,36) Skeleton
12 (15,37) Wizard Eye
13 (14,38) Wizard Eye
14 (13,39) Skeleton
15 (14,39) Wizard Eye
16 (12,41) Giggler Generator (1)
17 (23,34) Giggler
18 (26,39) Giggler Generator (1)
19 (28,41) Giant Scorpion
20 (33,40) Skeleton
21 (39,28) Giant Scorpion
22 (37,25) Wizard Eye Generator (1-4)
23 (35,19) Giggler
24 (31,17) Giant Scorpion Generator (1)
25 (33,16) Wizard Eye [Skeleton Key]
26 (27,13) Giant Scorpion
27 (21,15) Giggler

ITEMS

01 (13,13) Staff
02 (16,10) Iron Key
03 (16,13) Foot Plate
04 (16,16) Morningstar
05 (13,16) Sabre
06 (21,16) Chest [Solid Key]
07 (11,24) Diamond Edge
08 (22,13) Fury
09 (35,14) Skeleton Key
10 (29,21) Cross Key
11 (17,25) Copper Coin
12 (12,28) Copper Coin
13 (28,26) Cheese
14 (21,29) Copper Coin
15 (16,32) Copper Coin
16 (38,14) Copper Coin
17 (32,24) Drumstick
18 (36,30) Copper Coin
19 (10,41) Plate Of Lyte, Poleyn Of Lyte, Greave Of Lyte
20 (36,38) Ven Potion
21 (36,38) Ful Bomb
22 (36,37) Ful Bomb, Magical Box (Green)
23 (36,37) Copper Coin (2)
24 (37,37) Cross Key
25 (37,37) Chest [Drumstick (4), Cheese (2), Bread (2)]
26 (37,38) Magical Box (Green)
27 (34,36) Boots Of Speed #2
28 (26,35) Scroll ("The only way out is another way in.")
29 (32,30) Ruby Key

INSCRIPTIONS

I01 (10,13) "Turn back"
I02 (19,10) "Clockwise"
I03 (30,35) "Enlarge my view"

LOCKS

L00 (10,16) Solid Key
L01 (19,16) Iron Key
L02 (27,22) Cross Key
L03 (31,22) Cross Key
L04 (28,22) Cross Key
L05 (30,34) Skeleton Key
L06 (30,34) Magnifier (In fact, any item will open this lock because the dungeon designer either made a mistake or thought it was too hard to find the Magnifier)
L07-13 (36,37)-(37,38) Copper Coin (7)

CREATURES

01 (10,21) Giant Wasp
02 (11,22) Giant Wasp
03 (12,21) Giant Wasp
04 (13,22) Giant Wasp
05 (20,22) Giggler
06 (29,20) Giant Wasp (2)
07 (24,23) Trolin (2)
08 (19,25) Trolin (4)
09 (16,26) Trolin
10 (17,29) Trolin (4)
11 (13,26) Trolin Generator (1-4)
12 (14,28) Giggler
13 (13,30) Trolin (4)
14 (10,30) Trolin (3)
15 (14,35) Trolin (4)
16 (26,25) Water Elemental
17 (20,29) Giggler
18 (16,32) Water Elemental Generator (1)
19 (33,22) Giggler
20 (37,19) Giant Wasp (2)
21 (39,13) Giant Wasp Generator (2)
22 (37,22) Giggler
23 (35,24) Giant Wasp
24 (38,29) Giggler
25 (35,30) Giant Wasp Generator (2)
26 (32,28) Giant Wasp
27 (17,38) Water Elemental
28 (27,39) Giant Wasp Generator (2)

ITEMS

01 (20,46) Snake Staff
02 (36,50) Corn, Bread
03 (38,48) Drumstick
04 (39,41) Topaz Key
05 (21,42) Ra Key
06 (39,35) Torch, Apple, Drumstick
07 (43,48) Poleyn Of Darc
08 (41,48) Plate Of Darc
09 (49,50) Greave Of Darc
10 (50,48) Shield Of Darc
11 (48,27) Ya Potion, Vi Potion, Water Flask, Apple, Scroll ("Invisibility Oh Ew Sar")
12 (49,22) Drumstick, Slayer, Apple
13 (47,20) Ful Bomb
14 (48,20) Helm Of Darc
15 (49,20) Skeleton Key
16 (21,33) Apple
17 (27,24) Corn (2)
18 (23,22) Morningstar
19 (41,32) Ful Bomb
20 (47,32) Ven Potion
21 (43,33) Helm Of Lyte
22 (43,34) Apple
23 (44,34) Boots Of Speed #3
24 (32,32) Master Key

INSCRIPTIONS

I01 (44,30) "Cowards will be hunted down and killed"

LOCKS

L01 (25,46) Topaz Key
L02 (24,42) Emerald Key
L03 (30,37) Skeleton Key

CREATURES

01 (31,48) Materializer
02 (36,42) Materializer
03 (39,41) Animated Armour
04 (29,43) Animated Armour [Emerald Key]
05 (44,38) Oitu
06 (50,38) Materializer (2)
07 (45,49) Materializer (4)
08 (48,26) Animated Armour
09 (48,22) Animated Armour (2)
10 (20,32) Oitu
11 (20,24) Animated Armour (2)
12 (36,21) Oitu Generator (1)
13 (41,31) Oitu Generator (1)
14 (47,31) Oitu Generator (1)
15 (42,32) Oitu
16 (46,32) Oitu
17 (43,33) Oitu
18 (44,33) Oitu
19 (45,33) Oitu
20 (35,26) Materializer Generator (1-4)

ITEMS

01 (43,31) Flamitt, The Hellion

LOCKS

L01 (25,38) Skeleton Key

NOTES

A. (35,41) Lord Chaos cannot be killed by using normal weapons and spells. You must use The Firestaff (completed with the power gem from Level 13) as follow:

- Use War Cry to "push" Lord Chaos into a corner,
- Block him by using the Fluxcage spell of The Firestaff all around him except on the space he is standing.
- Use the Fuse spell of The Firestaff on Lord Chaos.

The easiest way to Fuse Lord Chaos is to enter the small room at (43,31), close the doors and sleep. Lord Chaos will teleport himself into the room and wake you. You just have to make two fluxcages before you can fuse him.

CREATURES

01 (27,48) Black Flame Generator (1)
02 (32,31) Black Flame Generator (1)
03 (37,40) Black Flame Generator (1)
04 (38,40) Black Flame Generator (1)
05 (39,40) Black Flame Generator (1)
06 (37,42) Black Flame Generator (1)
07 (38,42) Black Flame Generator (1)
08 (38,47) Demon
09 (43,46) Black Flame
10 (43,41) Black Flame Generator (1)
11 (44,40) Black Flame Generator (1)
12 (45,39) Black Flame Generator (1)
13 (42,39) Demon (2)
14 (44,35) Demon (2)
15 (44,34) Black Flame Generator (1)
16 (39,33) Black Flame
17 (40,30) Lord Chaos
18 (44,30) Demon

ITEMS

01 (34,42) Copper Coin
02 (35,39) Silver Coin
03 (35,43) Silver Coin
04 (37,38) Copper Coin
05 (37,42) Boulder
06 (37,44) Copper Coin
07 (38,41) Silver Coin, Boulder
08 (39,40) Ashes
09 (40,39) Boulder
10 (40,42) Copper Coin
11 (41,41) Ashes
12 (42,42) Ashes
13 (43,40) Square Key, Ashes
14 (43,43) Boulder
15 (44,39) Boulder
16 (44,42) Ashes
17 (44,43) Ashes
18 (45,40) Ashes
19 (47,40) Copper Coin (3), Gold Coin, Calista
20 (47,42) Blue Gem, Green Gem (2), Eye Of Time
21 (48,38) Silver Coin
22 (49,36) Scroll ("Only the touch of the proper spell will free the gem and only the Firestaff can possess it.")
23 (48,33) Copper Coin

LOCKS

L01 (48,41) Square Key
L02 (48,38) Gold Coin (2), Silver Coin
L03 (28,41) Winged Key

NOTES

A. (49,36) Cast the spell Zo Kath Ra. Use the spell to free the power gem, then use the Firestaff on it to combine them.
Getting out of this room with the complete Firestaff will activate the pressure pad at (49,39), which toggles two walls on level 12 preventing you from going to the upper levels. You can avoid that by throwing the complete Firestaff through the door to the south before stepping on the pressure plate.

CREATURES

01 (49,41) Red Dragon

text and maps: dmweb.free.fr, javascript: 3dh (gmail: 3dh.net)