Version 2
January 2, 2024
This is a complete fan translation to English of the Japanese game 'Dungeon Master Nexus' for Sega Saturn.
The only place where Japanese language is still present is in the soundtracks of the 3 game videos, but English subtitles were added into the patched videos.
The patched version is region locked 'For USA and CANADA' (the original game is region locked 'For JAPAN').
It also fixes these little bugs in the original game:
The initial translation was performed using several online translation tools. Translated texts were then reviewed, rephrased or adapted for better translations or to fit under the limitations imposed by the game. The original Dungeon Master vocabulary was used wherever applicable (champion names, spell names, creature names, item names and actions, etc.). Version 2 has many translation improvements that result from reviews and feedback from English and Japanese native speakers.
This section describes all the changes in the English translation and the associated source files.
'Translations.csv' contains all Japanese texts in the game and their translation to English.
The original bitmaps containing Japanese texts are replaced with bitmaps containing English texts.
All the Japanese characters on the champion rename screen are now replaced with lowercase latin letters, magic symbols and a few other characters.
Usage | English version 1 (no commands) | English version 2 (no commands) | Notes |
---|---|---|---|
Abstract | The Sega Saturn exclusive software "Dungeon Master Nexus" is is a 3D real-time role-playing game. Dungeons and monsters are fully made of polygons. | "Dungeon Master Nexus" is a 3D real-time roleplaying game released exclusively for the Sega Saturn which involves the exploration of dungeons. Dungeons and monsters in the game consist entirely of polygons. | Fix typo and better translation |
Subtitles | 1 00:00:47,500 --> 00:00:48,500 Fulcrum! 2 00:01:14,600 --> 00:01:17,500 Did something happen to my master, the Grey Lord? 3 00:02:15,500 --> 00:02:16,500 Is this... 4 00:02:26,000 --> 00:02:30,000 Grey Lord, my master, what the hell is going on? 5 00:02:35,400 --> 00:02:37,000 Anaias... 6 00:02:37,700 --> 00:02:43,000 Theron... Anaias... It's all there... | 1 00:00:47,500 --> 00:00:48,500 Fulcrum! 2 00:01:14,600 --> 00:01:17,500 Did something happen to my Master, the Grey Lord? 3 00:02:15,500 --> 00:02:16,500 Is this...? 4 00:02:26,000 --> 00:02:30,000 Grey Lord, my Master... What on earth is happening? 5 00:02:35,400 --> 00:02:37,000 Anaias... 6 00:02:37,700 --> 00:02:43,000 Theron... Anaias... It's all there... | Better translation |
Subtitles | 1 00:00:12,600 --> 00:00:16,000 Welcome to my laboratory 2 00:00:18,000 --> 00:00:23,300 Now, this time, will you tell me where the power gem is? 3 00:00:23,500 --> 00:00:26,900 I don't care what happens to this man. 4 00:00:36,600 --> 00:00:38,000 Clever! 5 00:01:01,200 --> 00:01:04,400 This is the power gem! 6 00:01:38,200 --> 00:01:44,400 Now the world will be exactly as I want it to be. 7 00:01:54,000 --> 00:01:56,000 I won't let that happen! 8 00:02:06,600 --> 00:02:08,400 The battle 9 00:02:08,500 --> 00:02:12,500 will begin after I get all my strength back. 10 00:02:12,700 --> 00:02:15,000 I'll be waiting for you! | 1 00:00:12,600 --> 00:00:16,000 Welcome to my laboratory. 2 00:00:18,000 --> 00:00:23,300 Now... This time, will you tell me where the power gem is? 3 00:00:23,500 --> 00:00:26,900 I don't care what happens to your Master. 4 00:00:36,600 --> 00:00:38,000 Insolent fool! 5 00:01:01,200 --> 00:01:04,400 This is the power gem! 6 00:01:38,200 --> 00:01:44,400 Now the world will be exactly as I want it to be! 7 00:01:54,000 --> 00:01:56,000 I won't let that happen! 8 00:02:06,600 --> 00:02:08,400 The battle 9 00:02:08,500 --> 00:02:12,500 will begin after I get all my strength back. 10 00:02:12,700 --> 00:02:15,000 I'll be waiting for you! | Better translation |
User interface - In game | Lo Ya Ven Ku [ a Um Vi Ew Ros ] f On Oh Kath Dain + k Ee Ful Ir Neta - n Pal Des Bro Ra : s Mon Zo Gor Sar ; v 0 1 2 3 4 5 | Translation of champion rename screen | |
User interface - In game | ヒフヘホ ABCDEFG ミムメモ HIJKLMN ユ ヨ OPQRSTU リルレロ VWXYZ ヲン゜゛ !&()/?・ ュョッ- <=> 6789 DEL OK | b c d e ABCDEFG g h i j HIJKLMN l m OPQRSTU o p q r VWXYZ t u !&()/?・ w x y z <=> 6789 DEL OK | Translation of champion rename screen |
Spell name | Shield spell | Spellshield | Better translation, in accordance with how shield spells work in Nexus. The 'Shield' (Ya Ir) and 'Shield potion' (Ya Bro) spells both create a shield against the same kinds of attacks in the original Dungeon Master and Chaos Strikes Back. Things are different in Dungeon Master Nexus where 'Ya Ir' creates a shield against magic attacks and 'Ya Bro' creates a shield against physical attacks. |
Spell name | Harm non-material | Harm nonmaterial beings | Fix typo |
Item description | Potion to reduce damage from weapons | Potion to reduce damage from physical attacks | Better translation |
Item description | Required to make a potion | Can be used to make a potion | Better translation |
Item description | Creates a poison cloud when thrown | Explodes into a poison cloud upon impact when thrown | Better translation |
Item description | Creates a fireball when thrown | Explodes into a fireball upon impact when thrown | Better translation |
Item description | Beginner's sword, easy to handle but not very powerful | Beginner's sword; easy to handle but not very powerful | Better translation |
Item description | An ordinary sword neither good nor bad | An ordinary sword of average quality | Better translation |
Item description | Not such a great sword,apparently | A sword of unextraordinary quality | Better translation |
Item description | A sword with a curved blade that is designed for slashing | A sword with a curved blade designed for slashing | Better translation |
Item description | A sword imbued with a capricious black spirit | A sword imbued with a dark, capricious spirit | Better translation |
Item action | Darknen | Come,Darkness | Better translation |
Item description | Effective against non-material monsters | Effective against nonmaterial beings | Fix typo |
Item description | Contains spirit of thunder and shoots Lightning bolts | Contains a spirit of thunder; can shoot lightning bolts | Better translation |
Item action | Rampage | Berzerk | Use original Dungeon Master text |
Item description | Powerful against dragons | Powerful weapon effective against dragons | Better translation |
Item description | Contains spirit of fire and shoots Fireballs | Sword containing a fire spirit which can shoot fireballs | Better translation |
Item name | Ra Sword | Ra Blade | Better translation |
Item description | A shining sword that shows its owner the path to follow | A shining sword which shows its owner the path to follow | Better translation |
Item action | Return to Dark | Return to Darkness | Better translation |
Item description | Cut in a dragon's fang,it can pierce through anything | A weapon cut from a dragon's fang which can pierce anything | Better translation |
Item action | Pierce | Lunge | Use original Dungeon Master II text |
Item description | There is nothing that a diamond blade cannot cut | A blade which can cut through anything | Better translation |
Item description | You can't feel the power of the thunder spirit in this sword | The power of the spirit of thunder has been depleted | Better translation |
Item description | Can shoot fireballs (Out of ammo) | The power of the fire spirit has vanished (Out of ammo) | Better translation |
Item description | A simple weapon carved out of wood. Not powerful | A simple weapon made of carved wood; not very powerful | Better translation |
Item description | Enough attack power for its weight,but unwieldy | A heavy weapon which is powerful but unwieldy | Better translation |
Item description | Stuns monsters and stops their movement for a moment | Can briefly stun a monster and halt its movement | Better translation |
Item description | Slow between attacks,but powerful | Powerful but slow between attacks | Better translation |
Item description | Powerful enough to knock out monsters | Powerful enough to blow away monsters | Better translation |
Item description | Easily deals a deadly blow, but makes mistakes | This axe can deal deadly blows but sometimes misses | Better translation |
Item description | Not very useful as a weapon | This sceptre no longer has power and makes a poor weapon | Better translation |
Item description | Worthless as a weapon | Not very effective as a weapon | Better translation |
Item description | Magic wand with Spellshield and Heal | Magic wand imbued with the Heal and Spellshield spells | Better translation |
Item description | Wand providing defensive spells without consuming mana | Invokes defensive spells without consuming mana | Better translation |
Item description | A staff twisted like a snake | Twisted staff which resembles a snake | Better translation |
Item description | Gradually recovers mana when equipped | This staff slowly replenishes its holder's mana | Better translation |
Item action | Dispell | Dispel | Fix typo |
Item description | Halves stamina loss when equipped | This staff halves stamina consumed by its holder | Better translation |
Item description | Can drive monsters away | Can be brandished at monsters to frighten them away | Better translation |
Item description | Restores full Health of all champions once | Can restore all your champions to full Health one time | Better translation |
Item action | Treat | Heal all | Better translation |
Item description | Can halve mana consumption | This staff halves mana consumed by its holder | Better translation |
Item description | More powerful when used in combination with a sling | Can be thrown but is stronger when launched from a sling | Better translation |
Item description | Can be used as a weapon and can be thrown | Can be thrown or wielded as a weapon | Better translation |
Item description | More powerful when used with a bow | Can be thrown but is stronger when fired from a bow | Better translation |
Item description | If you hit a vital point,you may poison the monster | Can poison an enemy if it hits a vital point | Better translation |
Item description | Ninja's specialty weapon. Can shoot up to 3 times in a row | Ninja star which can be thrown up to 3 successive times | Better translation |
Item description | Can attack monsters at a distance | Can shoot rocks at distant enemies | Better translation |
Item description | Two-handed weapon,but has a long range | Two-handed weapon Can shoot arrows at distant enemies | Better translation |
Item description | Two-handed weapon Can fire 2 shots in a row | Two-handed weapon Can shoot up to two arrows in a row | Better translation |
Item description | Two-handed weapon Can fire 3 shots in a row | Two-handed weapon Can shoot up to three arrows in a row | Better translation |
Item description | Broken | Depleted | Better translation |
Item description | Lights up your surroundings | Brightens up your surroundings | Better translation |
Item description | Blocks monster movements (Limited charges) | Can temporarily immobilize an enemy (Limited charges) | Better translation |
Item description | Shoots lightning bolts (Limited charges) | Can shoot lightning bolts (Limited charges) | Better translation |
Item description | Shoots fireballs (Limited charges) | Can shoot fireballs (Limited charges) | Better translation |
Item description | Can drive monsters away | Emits a noise which can frighten monsters away | Better translation |
Item description | A shield made of skins Defense 16 | A shield made from animal skins Defense:16 | Better translation |
Item description | A shield rein- forced with wood Defense 20 | Shield made from reinforced wood Defense:20 | Better translation |
Item description | A round shield made of metal Defense 22 | A round shield made of metal Defense:22 | Punctuation |
Item description | A small shield made of metal Defense 35 | A small shield made of metal Defense:35 | Punctuation |
Item description | A large shield made of metal Defense 56 | A large shield made of metal Defense:56 | Punctuation |
Item description | Lightweight and fire-resistant Defense 85 | Light shield Can resist fire Defense:85 | Better translation |
Item description | Shield with the strongest defense Defense 100 | Shield with the strongest defense Defense:100 | Punctuation |
Item description | Makes you slow- witted when equipped Defense 1 | Crown which slows its wearer's wits Defense:1 | Better translation |
Item description | Equip to sharpen your mind Defense 5 | Sharpens its wearer's wits Defense:5 | Better translation |
Item description | Favorite helmet of barbarians Defense 12 | Helmet favored by barbarians Defense:12 | Better translation |
Item description | Common helmet Defense 17 | A common helmet Defense:17 | Better translation |
Item description | Helmet made of metal Defense 20 | A helmet made of metal Defense:20 | Punctuation |
Item description | Silver increases resistance to magic. Defense 25 | Silver helmet which resists magic. Defense:25 | Better translation |
Item description | Grants power when equipped Defense 40 | Increases its wearer's strength Defense:40 | Better translation |
Item description | Lightweight and fire-resistant Defense 62 | Light helmet Can resist fire Defense:62 | Better translation |
Item description | Helm with the strongest defense Defense 76 | Helmet with the strongest defense Defense:76 | Punctuation |
Item description | Female armor for agile movement and low defense Defense 3 | Light chest armor for females Defense:3 | Better translation |
Item description | Clothes woven of silk Defense 4 | A light shirt woven from silk Defense:4 | Better translation |
Item description | Clothes worn by monks Defense 5 | Simple cloth robe worn by monks Defense:5 | Better translation |
Item description | Common clothes Defense 6 | Common clothes Defense:6 | Punctuation |
Item description | Clothes worn by high priests Defense 7 | Clothes worn by high priests Defense:7 | Punctuation |
Item description | Clothes worn by martial artists Defense 8 | Robe worn by martial artists Defense:8 | Better translation |
Item description | Common clothes for men Defense 9 | Common cloth garment for men Defense:9 | Better translation |
Item description | Clothes worn by elves Defense 11 | A cloth shirt worn by Elves Defense:11 | Better translation |
Item description | Clothes with highest defense Defense 17 | Clothes with the strongest defense Defense:17 | Punctuation |
Item description | Can be equipped on the neck or body Defense 8 | This cape is worn on the neck or body. Defense:8 | Better translation |
Item description | Cloak worn by wizards Defense 10 | A wizard's cloak worn on neck or body. Defense:10 | Better translation |
Item description | Braided chains armor Defense 35 | Braided chain chest armor Defense:35 | Better translation |
Item description | Fire-resistant clothing Defense 60 | Light chain armor which can resist fire. Defense:60 | Better translation |
Item description | Heavy armor worn by knights Defense 65 | Heavy armor worn by knights Defense:65 | Punctuation |
Item description | Chain mail made of magic metal Defense 70 | Chain mail made from magical metal. Defense:70 | Better translation |
Item description | Lightweight and fire-resistant Defense 125 | Light plate armor Can resist fire Defense:125 | Better translation |
Item description | Armor with the strongest defense Defense 160 | Armor with the strongest defense Defense:160 | Punctuation |
Item description | Simple pants made of animal fur Defense 4 | Simple loincloth made of animal fur. Defense:4 | Better translation |
Item description | Cloak worn by knights Defense 5 | Cloth garment worn by knights Defense:5 | Better translation |
Item description | Women's clothing Defense 7 | A simple cloth skirt for women Defense:7 | Better translation |
Item description | Clothes worn by martial artists Defense 9 | Trousers worn by martial artists Defense:9 | Better translation |
Item description | Sturdy pants Defense 12 | Sturdy blue pants Defense:12 | Better translation |
Item description | Pants favored by elves Defense 13 | Cloth pants favored by Elves Defense:13 | Better translation |
Item description | The best defense among clothing Defense 20 | Pants with the strongest defense Defense:20 | Better translation |
Item description | Braided chain pants Defense 35 | Leg armor made of braided chain Defense:35 | Better translation |
Item description | Pants made of magic metal Defense 55 | Chain leg armor made from magical metal. Defense:55 | Better translation |
Item description | Greaves made of metal Defense 56 | Greaves made of metal plate Defense:56 | Better translation |
Item description | Lightweight and fire-resistant Defense 90 | Light leg armor Can resist fire Defense:90 | Better translation |
Item description | Greaves with the strongest defense Defense 101 | Greaves with the strongest defense Defense:101 | Punctuation |
Item description | Greaves imbued with magic power Defense 88 | Greaves imbued with magic Defense:88 | Better translation |
Item description | Shoes made of woven leather Defense 5 | Shoes made from woven leather Defense:5 | Better translation |
Item description | Boots worn by elves Defense 13 | Boots worn by elves Defense:13 | Punctuation |
Item description | Magic boots al- lowing overweight Defense 16 | Magic boots which increase movement speed. Defense:16 | Better translation |
Item description | Boots made of leather Defense 25 | Boots made from leather Defense:25 | Better translation |
Item description | Boots made of tanned leather Defense 20 | Boots made from tanned leather Defense:20 | Better translation |
Item description | Boots made of braided chains Defense 30 | Boots made from braided chains Defense:30 | Better translation |
Item description | Boots made of metal Defense 37 | Boots made of metal Defense:37 | Punctuation |
Item description | Lightweight and fire-resistant Defense 50 | Light foot armor Can resist fire Defense:50 | Better translation |
Item description | Boots with the strongest defense Defense 60 | Boots with the strongest defense Defense:60 | Punctuation |
Item description | Light and nutritious (Edible) | Light and nourishing (Edible) | Better translation |
Item description | Nutritious but heavy (Edible) | Nourishing but heavy (Edible) | Better translation |
Item description | Satisfies hunger quite well (Edible) | Easily satisfies a person's hunger (Edible) | Better translation |
Item description | Very nutritious (Edible) | Very nourishing (Edible) | Better translation |
Item description | Helps to descend into pits | Allows its user to safely descend into pits | Better translation |
Item description | Can repel magic | Capable of repelling magic | Better translation |
Item description | Brightens the surroundings | Brightens the surroundings when worn | Better translation |
Item description | Might be a charm against evil | May be used as a charm to ward off evil | Better translation |
Item description | Moon stone pendant | A moonstone pendant | Better translation |
Item description | Helps with Priest magic proficiency | Makes its wearer more proficient with Priest magic | Better translation |
Item description | Helps with Wizard magic proficiency | Makes its wearer more proficient with Wizard magic | Better translation |
Item description | Makes you more comfortable | A comfortable choker | Better translation |
Item description | Might be a good thing to have | Carrying this may cause good things to happen | Better translation |
Item description | Key with a B shaped bow | Key whose bow is shaped like the letter "B" | Better translation |
Item description | Key with a square shaped bow | Key whose bow is shaped like a square | Better translation |
Item description | Key with turquoise embedded in the bow | Key whose bow is embedded with turquoise | Better translation |
Item description | Key with a cross shaped bow | Key whose bow is shaped like a cross | Better translation |
Item description | Key with a skull shaped bow | Key whose bow resembles a skull | Better translation |
Item description | Key with wing shaped bow | Key whose bow resembles a bird's wings | Better translation |
Item description | Key with topaz embedded in the bow | Key whose bow is embedded with topaz | Better translation |
Item description | Key with emerald embedded in the bow | Key whose bow is embedded with emerald | Better translation |
Item description | Key with ruby embedded in the bow | Key whose bow is embedded with ruby | Better translation |
Item description | Key with a Ra symbol on the bow | Key whose bow has the appearance of a Ra symbol | Better translation |
Item description | Could it be used as a key? | Could this coin somehow be used as a key? | Better translation |
Item description | Sapphire Gem | A blue sapphire | Better translation |
Item description | Ruby Gem | A red ruby | Better translation |
Item description | Emerald Gem | A green emerald | Better translation |
Item description | The near appears large,the far appears upside down | Close things seem large; distant ones are inverted | Better translation |
Item description | Can it open something when you put it in? | Could this mirror somehow be used as a key? | Better translation |
Item description | Calm the flames | This item quells the intensity of open flames | Better translation |
Item description | A mirror reflecting order | A mirror which reflects an image of order | Better translation |
Item description | Can block monster movements for a moment | Can temporarily immobilize enemies | Better translation |
Item description | Shows the current direction | Displays the direction its bearer is facing | Better translation |
Item description | The farewell of an adventurer | These ashes are all that remain of an adventurer | Better translation |
Item description | The corpse of an adventurer | These bones are all that remain of an adventurer | Better translation |
Item description | Portrait of the golden king Milias | Portrait of King Milias the Golden | Better translation |
Item description | Weapon melted by a Ruster | All that remains of a weapon melted by a Ruster | Better translation |
Item description | {Ful} Torch | Invoke {Ful} for a magic torch | Use original Dungeon Master text |
Item description | {Vi} Creates a potion to restore health | Casting {Vi} into a flask creates a serum that heals wounds | Use original Dungeon Master text |
Item description | {Vi} {Bro} Creates a potion to cure poison | Casting {Vi} {Bro} creates a serum for curing poison | Use original Dungeon Master text |
Item description | {Des} {Ven} Poison Bolt | {Des} {Ven} will conjure a poison spell | Use original Dungeon Master text |
Item description | {Ya} Creates a potion to restore stamina | {Ya} will create a stamina potion | Use original Dungeon Master text |
Item description | {Zo} Open door | Chant {Zo} and doors shall open | Use original Dungeon Master text |
Item name | Harm non-material | Harm nonmaterial | Fix typo |
Item description | {Des} {Ew} Weaken non-material beings | The spell {Des} {Ew} weakens nonmaterial beings | Use original Dungeon Master text |
Item description | {Oh} {Ven} Stores a poison cloud in a potion | The spell {Oh} {Ven} casts a cloud of poison | Use original Dungeon Master text |
Item description | {Ya} {Bro} Creates a potion to reduce damage from weapons | {Ya} {Bro} Creates a shield potion against physical attacks | Better translation, in accordance with how shield spells work in Nexus. The 'Shield' (Ya Ir) and 'Shield potion' (Ya Bro) spells both create a shield against the same kinds of attacks in the original Dungeon Master and Chaos Strikes Back. Things are different in Dungeon Master Nexus where 'Ya Ir' creates a shield against magic attacks and 'Ya Bro' creates a shield against physical attacks. |
Item description | {Oh} {Ir} {Ra} Light | {Oh} {Ir} {Ra} fills the surroundings with light | Better translation |
Item name | Shield spell | Spellshield | Better translation, in accordance with how shield spells work in Nexus. The 'Shield' (Ya Ir) and 'Shield potion' (Ya Bro) spells both create a shield against the same kinds of attacks in the original Dungeon Master and Chaos Strikes Back. Things are different in Dungeon Master Nexus where 'Ya Ir' creates a shield against magic attacks and 'Ya Bro' creates a shield against physical attacks. |
Item description | {Ya} {Ir} Shield | {Ya} {Ir} Creates a shield against magic attacks | Better translation, in accordance with how shield spells work in Nexus. The 'Shield' (Ya Ir) and 'Shield potion' (Ya Bro) spells both create a shield against the same kinds of attacks in the original Dungeon Master and Chaos Strikes Back. Things are different in Dungeon Master Nexus where 'Ya Ir' creates a shield against magic attacks and 'Ya Bro' creates a shield against physical attacks. |
Item description | {Ya} {Ven} {Sar} Turns into stone | {Ya} {Ven} {Sar} Turns a target into stone | Better translation |
Item description | {Ful} {Bro} {Neta} Fire shield | {Ful} {Bro} {Neta} Creates a shield against fire attacks | Better translation, in accordance with how shield spells work in Nexus. The 'Shield' (Ya Ir) and 'Shield potion' (Ya Bro) spells both create a shield against the same kinds of attacks in the original Dungeon Master and Chaos Strikes Back. Things are different in Dungeon Master Nexus where 'Ya Ir' creates a shield against magic attacks and 'Ya Bro' creates a shield against physical attacks. |
Item description | {Des} {Ir} {Sar} Darkness | {Des} {Ir} {Sar} Envelopes the area in Darkness | Better translation |
Item description | {Zo} {Bro} {Ra} Creates a potion to restore mana | {Zo} {Bro} {Ra} Creates a pure mana potion | Use original Dungeon Master text |
Item description | The shortcut is a detour. Move steadily,a way will open | The shortcut is a detour. Move steadily - a way will open | Punctuation |
Dialog | I am the Grey Lord... Theron, my apprentice... I used my last ounce of strength to summon you to Mount Anaias. You are helpless now that you have been separated from your substance by that man's power. Unfortunately,I too am imprisoned in a no-magic room. | I am the Grey Lord... Theron, my apprentice... I used my last ounce of strength to summon you to Mount Anaias. You are helpless now that you have been separated from your body by that man's power. Unfortunately,I too am imprisoned in a room that suppresses magic. | Better translation |
Inscription | Only the brave get new allies | Only the brave are worthy of new allies | Better translation |
Inscription | Door that won't open Want to move forward? | This door won't open... Do you want to proceed? | Better translation |
Inscription | The fountain grants wishes, but it may only mean more suffering. Toss a coin if you don't mind. | This fountain may grant wishes or it may only create more suffering. Toss in a coin if you dare. | Better translation |
Inscription | Watch patrol | Chambers of the guardian | Use original Dungeon Master text |
Inscription | There is a fee for this door. | You must pay for your entrance | Use original Dungeon Master text |
Inscription | How to open a door that is out of reach? How to put things out of reach? | How do you open a door which is out of reach? How do you cause items to reach remote locations? | Better translation |
Inscription | The Matrix Maze Not for those with no sense of direction | The Matrix Maze Not recommended for people with no sense of direction | Better translation |
Inscription | Time never stops, and neither does the closing door. Push and run | Time never stops, and neither does the closing door. Hit and run | Use original Dungeon Master text |
Inscription | Ugly people dwell here | Creature cavern | Use original Dungeon Master text |
Dialog | My name is Carius. During our adventures, we nearly got killed... My companions and I entered the labyrinth in search of the knowledge that lies in the darkness, and what we found were deformed monsters and demons... and the man who controls those demons... Borketh... that's his name. Be careful when you meet him. He's hiding something. | My name is Carius. My companions and I were nearly killed during our adventures... We entered the labyrinth in search of the knowledge that lies within, but all we found was deformed monsters, demons, and... the man who controls those demons - Borketh is his name. Be careful if you meet him - he is definitely hiding something. | Better translation |
Inscription | Go straight down | Step right up going down | Use original Dungeon Master text |
Inscription | The way is clear Let's go to hell | The way is clear Are you ready to enter Hell? | Better translation |
Inscription | If a door won't open, use force | If a door won't open, try using force | Better translation |
Inscription | If you want a shortcut, offer gold | Offer gold to reveal a shortcut | Better translation |
Inscription | This is my prisoner. Let him suffer. | This is my prisoner. Let him suffer. | Better alignment |
Inscription | No regrets | You will regret that | Use original Dungeon Master text |
Inscription | Shortcuts bring disaster | Shortcuts can lead to disaster | Better translation |
Inscription | Travel light The trick is to stay in the chase | Travel light Keeping up is the trick | Better translation |
Inscription | Zerft, the eldest: We three brothers are honest men by all accounts. ...if you believe me, look at the wall behind you | Zerft, the eldest son: We three brothers are honest men by all accounts. ...if you believe me, look at the wall behind you | Better translation |
Inscription | Things appear huge when close and upside down in the distance | Close objects appear huge and distant ones appear inverted | Better translation |
Inscription | I can't do anything by myself, but together we are powerful | I am useless by myself but powerful when used with a proper companion | Better translation |
Inscription | Shining brighter and bluer than the sea,its figure captivates all women | Shining brighter and bluer than the sea, its figure captivates all women | Better alignment |
Inscription | Golden King Milias sleeps here | The grave of King Milias the Golden | Use original Dungeon Master text |
Inscription | Riddle room | The riddle room | Use original Dungeon Master text |
Inscription | Even in death, one seeks riches | Even in death, he thirsts for bullion | Use original Dungeon Master text |
Inscription | Look ahead, move, pull back, avoid, and you will move forward. | Look ahead, move, attract fire, and evade to find the way forward | Better translation |
Inscription | Show me your prowess! I'll reward you if you make it to the other side. | Show me your prowess! I'll reward you if you can reach the other side. | Better translation |
Dialog | Here... who are you? ...yes... I'm dead. ...my name is Sari. I came to this labyrinth with my friends to find treasures... We got caught in a trap and fell. | Here... who are you? ...yes... I am dead... my name is Sari. I came to this labyrinth with my friends to find treasure... We were caught in a trap and killed. | Better translation |
Inscription | With gravity, weight rules it all. 0.2...0.1...3.0 | With gravity, weight dictates everything. 0.2...0.1...3.0 | Better translation |
Inscription | Beware! Carelessness unleashes deadly monsters | Beware! Careless actions will unleash deadly monsters | Better translation |
Dialog | I'm amazed you made it this far. You are a true disciple of the Grey Lord. So I'm asking you, smart guy, do you know where the Power Gem is? Tell me and I'll let the Grey Lord go. ...................................... If you won't tell me, I'll use force to get it out of you, and then I'll let you rot in this place! | I'm amazed you made it this far. You are a true disciple of the Grey Lord. So...if you're so smart, can you tell me where the Power Gem is? If you tell me, I'll release the Grey Lord. ...................................... If you won't tell me, I'll force the information out of you and leave you to rot in this place! | Better translation and alignment |
Dialog | No way, You don't even know? I'm going to find out if you're lying! | No way - you're saying you don't know? I'm going to find out if you're lying! | Better translation |
Dialog | I guess I underestimated you a little. If you want to go on, go on, but if you want to turn back, now is the time, or it will be too late for regrets... Hee hee hee hee... | I guess I underestimated you a little. Feel free to go on if you still want to... However, if you want to turn back, I suggest you do it now before it is too late for regrets... Hee hee hee hee… | Better translation |
Inscription | Conflicting forces and powers... Once they cancel each other out the way to the other side shall open | Conflicting forces and powers... Once they cancel each other out, the way to the other side shall open | Punctuation |
Dialog | Light... Darkness... Order... Chaos... Rebirth... Destruction... All are necessary in this world If one is missing balance is lost and the world collapses... | Light... Darkness... Order... Chaos... Rebirth... Destruction... All are necessary in this world If one is missing, balance is lost and the world collapses... | Punctuation |
Dialog | I am Lord Librasulus, a good heart separated from the soul of the Grey Lord... Borketh is the embodiment of another mind --Chaos-- that was separated by mistake during an experiment of the Grey Lord. His goal is to obtain the Power Gem which creates an infinite amount of mana,the source of magic... That is the terrifying power hidden in the Power Gem. If Borketh obtains it,the world will be led to chaos. | I am Lord Librasulus,a good heart who has been separated from the soul of the Grey Lord... Borketh was also accidentally separated from the Grey Lord during an experiment; he is the embodiment of an evil force -- Chaos. Borketh's goal is to obtain the Power Gem, an object which can generate an endless supply of mana... The power hidden within the Power Gem is tremendous - if Borketh obtains it, the world will descend into chaos. | Better translation and alignment |
Inscription | Cowards, don't enter here! Only the brave shall move forward | Do not enter if you are a coward! Only the brave may proceed | Better translation |
Dialog | Fulcrum is trying to reach me. He's been following you. I gave Fulcrum the power gem but maybe it was a mistake... | Fulcrum has been following you and is trying to reach me. I gave Fulcrum the Power Gem,but perhaps doing so was a mistake… | Better translation |
Dialog | Theron... The Power Gem has returned Borketh to his original form as "Lord Chaos"... But he has yet to control all of the Gem's power. We still have a chance to defeat him. We must go after him now. | Theron... The Power Gem has returned Borketh to his original form -- "Lord Chaos"... However, he has yet to gain full control over the Gem's power. We still have a chance to defeat him if we pursue him now! | Better translation |
Inscription | No magic zone | Magic-free zone | Better translation |
Inscription | Welcome to the shooting range! You can throw anything you like. If you can hit the target successfully you will receive a great prize! Fee: 1 gold coin Time limit: 15 seconds | Welcome to the shooting range! You can throw anything you like. If you can hit the target successfully,you will receive a great prize! Fee: 1 gold coin Time limit: 15 seconds | Punctuation |
Inscription | Believe in your strength and throw | Trust your strength and throw! | Better translation |
Inscription | If you lost something in the waterway Go to the reservoir on your left. | If you lost something in the waterway, proceed to the reservoir on your left. | Better translation |
Inscription | Arena Looking for Challengers! | Arena We are always seeking challengers! | Better translation |
Inscription | -- About Magic -- You can use magic by combining symbols of power, element, form, and class/alignment. You don't always need to use 4 symbols, the number of symbols needed depends on the spell. Note that even if you combine the right symbols, you may not be successful if your magic level is too low. | -- About Magic -- You can use magic by combining symbols of power, element, form, and class/alignment. You don't always need to use 4 symbols; the number of symbols needed depends on the spell. Note that even if you combine the right symbols, your spell may not succeed if your magic skill level is too low. | Better translation |
Inscription | Magic Symbols - Power Each spell starts with a power symbol that defines the strength of its effect. {Lo} (Lo) : Denotes the weakest {Um} (Um) : Represents instability {On} (On) : Indicates normal power {Ee} (Ee) : Expresses stability {Pal} (Pal): Represents high power {Mon} (Mon): Denotes the strongest | Magic Symbols - Power Each spell starts with a power symbol which determines the strength of its effect. {Lo} (Lo) : Weakest power level {Um} (Um) : Denotes unstable power {On} (On) : Indicates normal power {Ee} (Ee) : Indicates stable power {Pal} (Pal): Indicates high power {Mon} (Mon): Strongest power level | Better translation |
Inscription | Magic Symbols - Element {Ya} (Ya) : Symbol of Earth, basis of defense {Vi} (Vi) : Symbol of Water, basis of recovery {Oh} (Oh) : Symbol of Air {Ful} (Ful): Symbol of Fire {Des} (Des): Symbol that affects immaterial things {Zo} (Zo) : Symbol of antimatter | Magic Symbols - Element {Ya} (Ya) : Symbol of Earth, basis for defensive spells {Vi} (Vi) : Symbol of Water, basis for recovery spells {Oh} (Oh) : Symbol of Air {Ful} (Ful): Symbol of Fire {Des} (Des): Symbol of the Void, affects nonmaterial things {Zo} (Zo) : Symbol of antimatter | Better translation |
Inscription | Magic Symbols - Form {Ven} (Ven) : Controls toxicity {Ew} (Ew) : Makes a spell work {Kath} (Kath): Represents a shock wave {Ir} (Ir) : Represents flight {Bro} (Bro) : Controls the production of drugs {Gor} (Gor) : Invokes enemy traits | Magic Symbols - Form {Ven} (Ven) : Symbol of venom and poison {Ew} (Ew) : Symbol of beasts and creatures {Kath} (Kath): Symbol of explosive force and shock wave {Ir} (Ir) : Symbol of flight {Bro} (Bro) : Symbol of friendship and potions {Gor} (Gor) : Symbol of enmity and hatred | Better translation |
Inscription | Magic Symbols - Class/Alignment {Ku} (Ku) :Symbol of fighter skills {Ros} (Ros) :Symbol of ninja skills {Dain} (Dain):Symbol of wizard skills {Neta} (Neta):Symbol of priest skills {Ra} (Ra) :Symbol of light and heat {Sar} (Sar) :Symbol of darkness | Magic Symbols - Class/Alignment {Ku} (Ku) : Symbol of fighter skills {Ros} (Ros) : Symbol of ninja skills {Dain} (Dain): Symbol of wizard skills {Neta} (Neta): Symbol of priest skills {Ra} (Ra) : Symbol of light and heat {Sar} (Sar) : Symbol of darkness | Punctuation |
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Dialog | I was looking for a stray companion when I was suddendly attacked from behind. Then I found myself here... After a while, a demon who looked like a monster asked me about the power gem. | I was trying to locate a lost companion when I was suddenly attacked from behind. When I awoke, I found myself here... After some time passed, a fearsome demon appeared and questioned me about the Power Gem. | Better translation |
Dialog | I said I knew of no such thing. But that demon who calls himself Borketh seemed very obsessed with that Power Gem. He even tortured me to get me to talk. When he realized that I knew nothing, Borketh disappeared... If you're going to fight him, watch out for this Power Gem thing, there's something with it. | I said I knew of no such thing. But the demon, who calls himself Borketh, was completely obsessed with the Power Gem. He even tortured me in an attempt to extract information. Once Borketh realized that I truly knew nothing about the Power Gem, he disappeared... If you're going to fight Borketh, beware of the Power Gem he mentioned - I'm sure it is an item of great importance. | Better translation |
Inscription | Way out of knowledge path | Exit from knowledge path | Better translation |
Inscription | Way out of strength path | Exit from strength path | Better translation |
Spell description | Fires a poisonous mist. Those who enter the mist will lose their health. | Expels a poisonous mist which slowly harms those who enter it. | Better translation |
Spell description | Shoots a lightning. | Shoots a lightning bolt. | Better translation |
Spell description | Illuminates the dungeon for a long time. | Illuminates the dungeon for an extended period of time. | Better translation |
Spell description | Brightens the surroundings of the heroes for some time. | Brightens the surroundings of the heroes for a short period of time. | Better translation |
Spell description | Creates a potion to temporarily increase Strength and maximum carried weight. | Creates a potion to temporarily increase Strength and maximum weight capacity. | Better translation |
Spell description | Effective magic against non-material opponents. | Magic capable of harming nonmaterial enemies. | Better translation and fix typo |
Spell description | Shoots poison arrows. | Shoots a poisonous projectile. | Better translation |
Spell description | Darkens the surroundings to deceive opponents. | Darkens the heroes' surroundings to confuse enemies. | Better translation |
Spell description | Creates a potion to release a poison cloud when the flask is broken. | Creates a poison bomb potion which explodes into a poison cloud when it hits a target. | Better translation |
Spell description | Restores Health of caster without requiring a flask. | Restores Health of the caster without requiring a flask. | Better translation |
Spell description | Turns some monsters into stone and prevents them from moving. | Turns some types of monsters into stone and prevents them from moving. | Better translation |
Saved game - Message | The cartridge backup RAM is not initialized. Please use the Memory Manager screen of the Sega Saturn console to clear the memory and restart the game. | The backup RAM cartridge is not initialized. Please use the Memory Manager screen of the Sega Saturn console to clear the memory and restart the game. | Better translation |
Saved game - Message | You need 321 free blocks to save the game. Please delete other items or copy them to a cartridge backup RAM and then restart the game. To access the Memory Manager screen, press the Reset button while holding down the L or R Button. | You need 321 free blocks of memory to save the game. Please delete other items or copy them to a backup RAM cartridge and then restart the game. To access the Memory Manager screen, press the Reset button while holding down the L or R Button. | Better translation |
Saved game - Message | This saved game is not available. | This saved game cannot be loaded. | Better translation |
Saved game - Message | The saved game has become too large. Please follow the instructions in the manual to reduce the saved game size and then try again. | The saved game data has become too large. Please follow the instructions in the manual to reduce the size of the saved game data and then try again. | Better translation and alignment |
Saved game - Message | The existing saved game will be lost. Are you sure you want to overwrite that saved game? | The existing saved game will be lost. Are you sure you want to overwrite this saved game? | Better translation |
Saved game - Message | Saving the game. Please do no turn the power off. | Saving the game. Please do not turn the power off. | Fix typo |
Champion name | WUTSE | WU TSE | Use original Dungeon Master text |
User interface - Entrance | English version by ChristopheF | English version 2 by ChristopheF | New version number |
User interface - Warning | The cartridge backup RAM is not initialized. Please use the Memory Manager screen of the Sega Saturn console to clear the memory and restart the game. | The backup RAM cartridge is not initialized. Please use the Memory Manager screen of the Sega Saturn console to clear the memory and restart the game. | Better translation |
User interface - Warning | You need 321 free blocks to save the game. Please delete other items or copy them to a cartridge backup RAM and then restart the game. To access the Memory Manager screen, press the Reset button while holding down the L or R Button. | You need 321 free blocks of memory to save the game. Please delete other items or copy them to a backup RAM cartridge and then restart the game. To access the Memory Manager screen, press the Reset button while holding down the L or R Button. | Better translation |