Well, I mean it's good, happy champions are good, no one can say happy champions aren't good, I mean really, can they?
It's just...you know...
Well, I mean where's the angst-y self-analysis? Where's the uncertainty and yet heroically carrying on and finding the courage and self-belief in the end and confronting the villain?
Where's the hardships along the way that temper the heroes and produce the finest champions forged?
Did the Grey Lord get his heroes from the Happy Village of Happiness, give them the firestaff, and off they went fusing Lord Chaos while singing jaunty pop tunes? No!
There was death and rebirth, champions failing and being given another chance. There was the challenge of going against Lord Librasulus's wishes! There were 13 levels of evil puzzles and scary monsters and wounds and death and carrying on and learning painful lessons and almost giving up but having one more go and succeeding!
There were insurmountable golems to get the staff and a scary dragon to get the gem.
In short, I'm sorry, but while you might have happy well adjusted champions immune to the effects of the futility challenge, well, what can one say. It just seems like they have had it too easy and they just don't seem to be as heroic.
The heroic weapons seem to agree, and will now grant -1 less on any rolls the champions need to make with them. Don't ask me yet what those rolls are, but they better blooming well be important so those smug and happy champions finally get a taste of some hardship!
Also, the champions are now all suffering form a feeling of anti-climax after apparently getting passed that trial so easily. They are all feeling a little bit out of sorts and even hesitantly cautious, waiting for the other shoe to drop.
Note that down somewhere, and carry on I guess! Go to 123