Dungeon Master
The Silly and Christmas-y Choose Your Own Adventure 2007

143.Beowuuf

"Look over there," says the most sneaky character in the group, pointing to an area other than where the party are, and also an area where Lord Chaos is not.

The Dragon looks over obligingly, while the crafty party member nods happily to himself. And then rushes up and kicks the dragon hard between its hind legs.

NINJA!

The dragon temporarily collapses, curled into a ball of pain, and the party have the chance to rush across to Lord Chaos.

"Scrabble the doorbell ding!" says Chaos, waving happily to the party as if they were bestest friends instead of mortal enemies.

"Oh my god, what has happened?" asked one champion, "has he been tortured?"

"Maybe it's poison!" says another.

The party take a deep breath trying to work out what it could be.

"Wow, he smells of alcohol....he is so drunk!" is the conclusion.

Hmm. In olden times, man coveted the power of the shaman for many reasons. To banish the evil spirits, To cure the wounds of battle. To cure the poisons of the world. But mostly, the shaman were valued by warriors who needed to remove their drunkenness before their wives saw them.

Does your party have a top rated priest? Do you have dexterity and abilities in mental arithmetic to find out? Flip two coins and find out!

  • If the score is less than or equal to the priest slot value, go to 144
  • If the score is greater, then while your party are arguing with each other about weird hang over cures they are adamant will work, the dragon gets back to its feet. Kicking a dragon between its hind legs gets it really mad, and it was not best pleased with the party in the first place.

    It's probably best if we skip anything descriptive about what happens next, and you just go back to 1 to restart