The following table lists all the possible actions in the game.
Notes:
Improved Skill: The skill associated with the action.
Experience Gain: The base value of the experience you gain when you use the action.
Defense Modifier: Defense modifier applied until the champion can make an action again.
Stamina: The base value of stamina used when making the action.
Hit probability: The probability to hit (0..75, 75 means automatic hit).
Damage: Damage modifier (in 1/32’s). A value of 16 then would be “half normal damage”.
Fatigue: The amount of time before you can make another action (1/6ths of a second).
# | Name English | Name French | Name German | Name Japanese | Improved Skill | Experience Gain | Defense Modifier | Stamina | Hit probability | Damage | Fatigue |
---|---|---|---|---|---|---|---|---|---|---|---|
0 | N | N | N | N | 00: Fighter | 0 | 0 | 0 | 0 | 0 | 0 |
1 | Block | Fendre | Blockieren | さえぎる | 07: Parry (Hidden Fighter skill) | 8 | 36 | 4 | 22 | 15 | 6 |
2 | Chop | Entailler | Spalten | 叩き切る | 06: Club (Hidden Fighter skill) | 10 | 0 | 8 (a) 10 (b)(c) | 48 | 48 | 8 (e) |
3 | X | X | X | X | 00: Fighter | 0 | 0 | 0 | 0 | 0 | 0 |
4 | Blow Horn (d) | Sonner fort | Horn blasen | 角笛を吹く | 14: Influence (Hidden Priest skill) | 0 | -4 | 1 | 0 | 0 | 6 |
5 | Flip | Pile ou face | Werfen | コイントス | 12: Identify (Hidden Priest skill) | 0 | -10 | 0 | 0 | 0 | 3 |
6 | Punch | Cogner | Schlagen | 殴る | 09: Fight (Hidden Ninja skill) | 8 | -10 | 1 | 38 | 32 | 1 |
7 | Kick | Coup de pied | Treten | 蹴る | 09: Fight (Hidden Ninja skill) | 13 | -5 | 3 | 28 | 48 | 5 (e) |
8 | War Cry (d) | Amort | Kriegsruf | ときの声 | 14: Influence (Hidden Priest skill) (a)(b) 07: Parry (Hidden Fighter skill) (c) | 7 | 4 | 1 | 0 | 0 | 3 |
9 | Stab | Poignarder | Zustechen | 刺す | 09: Fight (Hidden Ninja skill) | 15 | -20 | 3 | 30 | 48 | 5 |
10 | Climb Down | Descendre | Absteigen | 降りる | 08: Steal (Hidden Ninja skill) | 15 | -15 | 40 | 0 | 0 | 35 |
11 | Freeze Life (g) | Congeler | Einfrieren | 時間凍結 | 14: Influence (Hidden Priest skill) | 22 | -10 | 3 | 0 | 0 | 20 |
12 | Hit | Frapper | Stossen | 打つ | 09: Fight (Hidden Ninja skill) | 10 | 16 | 3 | 20 | 20 | 4 |
13 | Swing | Taillader | Schwingen | 振り回す | 04: Swing (Hidden Fighter skill) | 6 | 5 | 2 | 32 | 16 | 6 (e) |
14 | Stab (unused) | Poignarder | Zustechen | 刺す | 05: Thrust (Hidden Fighter skill) | 12 | -15 | 4 | 42 | 60 | 10 |
15 | Thrust | Plonger | Zustossen | 突き刺す | 05: Thrust (Hidden Fighter skill) | 19 | -17 | 13 (a) 17 (b)(c) | 57 | 66 | 16 |
16 | Jab | Piquer | Stechen | 突く | 05: Thrust (Hidden Fighter skill) | 11 | -5 | 3 | 70 | 8 | 2 |
17 | Parry | Parer | Ausweichen | かわす | 07: Parry (Hidden Fighter skill) | 17 | 29 | 1 | 18 | 8 | 18 |
18 | Hack | Abattre | Hacken | 叩き切る | 04: Swing (Hidden Fighter skill) | 9 | 10 | 6 | 27 | 25 | 8 (e) |
19 | Berzerk | Se ruer sur | Berzerk | 暴れ回る | 04: Swing (Hidden Fighter skill) | 40 | -10 | 26 (a) 40 (b)(c) | 46 | 96 | 30 (e) |
20 | Fireball | Boule de feu | Feuerball | 火炎弾 | 16: Fire (Hidden Wizard skill) | 35 | -7 | 5 | 0 | 0 | 42 |
21 | Dispell | Conjurer | Schadigen | 対霊呪文 | 17: Air (Hidden Wizard skill) | 25 | -7 | 2 | 0 | 0 | 31 |
22 | Confuse (d) | Subjuguer | Verwirren | 催眠術 | 14: Influence (Hidden Priest skill) | 0 | -7 | 2 | 0 | 0 | 10 |
23 | Lightning | Eclair | Blitzstrahl | 稲妻の術 | 17: Air (Hidden Wizard skill) | 30 | -7 | 4 | 0 | 0 | 38 |
24 | Disrupt | Ensorceler | Stoeren | 対霊武器 | 17: Air (Hidden Wizard skill) | 10 | -7 | 5 | 46 | 55 | 9 |
25 | Melee | Melee | Kaempfen | 斬り払う | 06: Club (Hidden Fighter skill) | 24 | -5 | 17 (a) 25 (b)(c) | 64 | 60 | 20 |
26 | X | X | X | X | 08: Steal (Hidden Ninja skill) | 0 | -15 | 1 | 0 | 0 | 10 |
27 | Invoke | Invoquer | Anrufen | 念じる | 03: Wizard | 25 | -9 | 2 | 0 | 0 | 16 |
28 | Slash | Taillader | Steich | 斬り下ろす | 04: Swing (Hidden Fighter skill) | 9 | 4 | 2 | 26 | 16 | 4 |
29 | Cleave | Pourfendre | Kerben | 斬り裂く | 04: Swing (Hidden Fighter skill) | 12 | 0 | 10 | 40 | 48 | 12 |
30 | Bash | Assommer | Hauen | 打ち割る | 06: Club (Hidden Fighter skill) | 11 | 0 | 9 | 32 | 50 | 20 (e) |
31 | Stun | Etourdir | Betaeuben | 気絶させる | 06: Club (Hidden Fighter skill) | 10 | 5 | 2 | 50 | 16 | 7 |
32 | Shoot | Tirer | Schiessen | 射る | 11: Shoot (Hidden Ninja skill) | 9 (a) 20 (b)(c) | -15 | 3 | 0 | 0 | 14 |
33 | Spellshield | Aura magique | Zauberschild | 呪文防御 | 15: Defend (Hidden Priest skill) | 20 | -7 | 1 | 0 | 0 | 30 |
34 | Fireshield | Pare-feu | Feuerschild | 火炎防御 | 15: Defend (Hidden Priest skill) | 20 | -7 | 2 | 0 | 0 | 35 |
35 | Fluxcage | Cage | Zauberkaefig | 呪縛する | 03: Wizard | 12 | 8 | 6 | 0 | 0 | 2 |
36 | Heal | Guerir | Heilen | 治療する | 13: Heal (Hidden Priest skill) | 0 | -20 | 1 | 0 | 0 | 19 |
37 | Calm (d) | Tranquiliser | Besaenftigen | 手なずける | 14: Influence (Hidden Priest skill) | 0 | -5 | 1 | 0 | 0 | 9 |
38 | Light | Lumiere | Leuchten | 魔術灯火 | 17: Air (Hidden Wizard skill) | 20 | 0 | 3 | 0 | 0 | 10 |
39 | Window | Fenetre | Fenster | 透視 | 18: Earth (Hidden Wizard skill) | 30 | -15 | 2 | 0 | 0 | 15 |
40 | Spit | Cracher | Spucken | 火炎攻撃 | 16: Fire (Hidden Wizard skill) | 25 | -7 | 3 | 0 | 0 | 22 |
41 | Brandish (d) | Brandir | Fuchteln | 追い払う | 14: Influence (Hidden Priest skill) | 0 | -4 | 2 | 0 | 0 | 10 |
42 | Throw | Lancer | Werfen | 投げる | 10: Throw (Hidden Ninja skill) | 5 | 0 | 0 | 0 | 0 | 0 |
43 | Fuse (f) | Fusionner | Verbinden | 融合する | 03: Wizard | 1 | 8 | 2 | 0 | 0 | 2 |
(a): Dungeon Master for Atari ST versions 1.0 English (1987-12-08) and 1.0 English (1987-12-11).
(b): Dungeon Master for Atari ST versions 1.1 English.
(c): Dungeon Master for Atari ST versions 1.2 English, 1.2 German, 1.3 French, Chaos Strikes Back for Atari ST versions 2.0 English and 2.1 English, Dungeon Master for Amiga version 2.0 English.
(d): In addition to the normal ‘Experience gain’ in the ‘Improved skill’ as defined in the table, these actions trigger an additional and special experience gain if there is a creature currently under attack. This special experience gain is hard coded in skill 14 Influence (Hidden Priest skill) and with the following values: War Cry (12), Calm (35), Brandish (30), Blow Horn (20), Confuse (45). These values are fixed and not influenced by experience multipliers or any other factors. These actions test the creature’s bravery. If the creature fails the test, the hard coded experience value is added to the champion. If the creature passes the test, only half of the experience is added.
This means that:
(e): A hard coded fatigue value of 6 is used when attacking a door. These are the only actions that can be used to destroy a door.
(f): The Fuse action casts a powerful Weaken Nonmaterial Beings spell and can thus be used against that kind of creatures.
(g): The ‘Freeze Life’ action stops all activities of all creatures located on the same map as the party except Lord Chaos (creatures with the ‘Archenemy’ bit set). Creatures located on other maps are not affected. This applies even if the party enters another map while ‘Freeze Life’ is active: creatures resume their activities as soon as the party leaves their map and creatures on the map the party enters are immediately stopped.
The following table lists all the combos in the game. A combo is a group of 0 to 3 actions. Each item has an associated combo thus defining what you can do with the item.
Notes:
Combo Index: The index of the combo. This value uniquely identifies a combo.
Action Index: The index of the action in the list of actions (see above).
Action Name: The name of the action.
Use charges: This bit is set to ‘1’ for actions that should decrement the number of charges in the associated item.
Minimum skill level: The minimum level in the skill associated to the action required for the action to be available to the champion. If a champion’s level is too low, the action is not displayed.
Unused1 and Unused2: These two values are not used by the game engine. During an early stage of the game’s development, Unused1 was probably used to store ‘Improved Skill’ indices before the developers decided to associate them to actions instead of combos. 35 of the 44 values correspond to the ‘Improved Skill’ of at least one action in the combo. [Credits: Jean-Claude]
Combo Index | Action Index | Action Name | Use charges | Minimum skill level | Unused1 | Unused2 |
---|---|---|---|---|---|---|
0 | 255 | - | 0 | 0 | 0 | 0 |
255 | - | 0 | 0 | |||
255 | - | 0 | 0 | |||
1 | 27 | Invoke | 0 | 0 | 3 | 0 |
43 | Fuse | 0 | 0 | |||
35 | Fluxcage | 0 | 0 | |||
2 | 6 | Punch | 0 | 0 | 9 | 0 |
7 | Kick | 0 | 0 | |||
8 | War Cry | 0 | 0 | |||
3 | 0 | N | 0 | 0 | 0 | 0 |
0 | N | 0 | 0 | |||
0 | N | 0 | 0 | |||
4 | 0 | N | 0 | 0 | 0 | 0 |
0 | N | 0 | 0 | |||
0 | N | 0 | 0 | |||
5 | 13 | Swing | 0 | 0 | 4 | 0 |
255 | - | 0 | 0 | |||
255 | - | 0 | 0 | |||
6 | 13 | Swing | 0 | 0 | 16 | 0 |
20 | Fireball | 1 | 7 | |||
255 | - | 0 | 0 | |||
7 | 13 | Swing | 0 | 0 | 17 | 0 |
23 | Lightning | 1 | 3 | |||
255 | - | 0 | 0 | |||
8 | 28 | Slash | 0 | 0 | 14 | 0 |
41 | Brandish | 0 | 2 | |||
22 | Confuse | 1 | 3 | |||
9 | 16 | Jab | 0 | 0 | 17 | 0 |
2 | Chop | 0 | 0 | |||
23 | Lightning | 1 | 4 | |||
10 | 2 | Chop | 0 | 0 | 16 | 0 |
25 | Melee | 0 | 2 | |||
20 | Fireball | 1 | 6 | |||
11 | 17 | Parry | 0 | 0 | 16 | 0 |
41 | Brandish | 0 | 3 | |||
34 | Fireshield | 0 | 5 | |||
12 | 42 | Throw | 0 | 0 | 9 | 0 |
9 | Stab | 0 | 0 | |||
28 | Slash | 0 | 2 | |||
13 | 13 | Swing | 0 | 0 | 4 | 0 |
17 | Parry | 0 | 2 | |||
2 | Chop | 0 | 3 | |||
14 | 16 | Jab | 0 | 0 | 5 | 0 |
17 | Parry | 0 | 1 | |||
15 | Thrust | 0 | 5 | |||
15 | 28 | Slash | 0 | 0 | 4 | 0 |
17 | Parry | 0 | 1 | |||
25 | Melee | 0 | 5 | |||
16 | 2 | Chop | 0 | 0 | 5 | 0 |
25 | Melee | 0 | 5 | |||
15 | Thrust | 0 | 6 | |||
17 | 9 | Stab | 0 | 0 | 4 | 0 |
2 | Chop | 0 | 2 | |||
29 | Cleave | 0 | 5 | |||
18 | 16 | Jab | 0 | 0 | 3 | 0 |
29 | Cleave | 0 | 2 | |||
24 | Disrupt | 0 | 4 | |||
19 | 13 | Swing | 0 | 0 | 4 | 0 |
15 | Thrust | 0 | 5 | |||
19 | Berzerk | 0 | 7 | |||
20 | 13 | Swing | 0 | 0 | 4 | 0 |
2 | Chop | 0 | 0 | |||
25 | Melee | 0 | 5 | |||
21 | 2 | Chop | 0 | 0 | 4 | 0 |
29 | Cleave | 0 | 3 | |||
19 | Berzerk | 0 | 8 | |||
22 | 13 | Swing | 0 | 0 | 6 | 0 |
30 | Bash | 0 | 2 | |||
31 | Stun | 0 | 4 | |||
23 | 13 | Swing | 0 | 0 | 6 | 0 |
31 | Stun | 0 | 3 | |||
25 | Melee | 0 | 6 | |||
24 | 42 | Throw | 0 | 0 | 6 | 0 |
30 | Bash | 0 | 0 | |||
255 | - | 0 | 0 | |||
25 | 0 | N | 0 | 0 | 0 | 0 |
0 | N | 0 | 0 | |||
0 | N | 0 | 0 | |||
26 | 42 | Throw | 0 | 0 | 9 | 0 |
9 | Stab | 0 | 0 | |||
255 | - | 0 | 0 | |||
27 | 32 | Shoot | 0 | 0 | 11 | 0 |
255 | - | 0 | 0 | |||
255 | - | 0 | 0 | |||
28 | 37 | Calm | 0 | 0 | 15 | 0 |
33 | Spellshield | 1 | 2 | |||
36 | Heal | 0 | 3 | |||
29 | 37 | Calm | 0 | 0 | 15 | 0 |
33 | Spellshield | 1 | 3 | |||
34 | Fireshield | 1 | 4 | |||
30 | 17 | Parry | 0 | 0 | 16 | 0 |
38 | Light | 1 | 0 | |||
21 | Dispell | 1 | 3 | |||
31 | 13 | Swing | 0 | 0 | 16 | 0 |
21 | Dispell | 1 | 3 | |||
34 | Fireshield | 1 | 4 | |||
32 | 36 | Heal | 0 | 0 | 18 | 0 |
37 | Calm | 0 | 2 | |||
41 | Brandish | 0 | 3 | |||
33 | 13 | Swing | 0 | 0 | 17 | 0 |
23 | Lightning | 1 | 2 | |||
39 | Window | 1 | 4 | |||
34 | 13 | Swing | 0 | 0 | 17 | 0 |
17 | Parry | 0 | 0 | |||
40 | Spit | 1 | 3 | |||
35 | 17 | Parry | 0 | 0 | 19 | 0 |
36 | Heal | 0 | 3 | |||
38 | Light | 1 | 4 | |||
36 | 4 | Blow Horn | 0 | 0 | 14 | 0 |
255 | - | 0 | 0 | |||
255 | - | 0 | 0 | |||
37 | 5 | Flip | 0 | 0 | 0 | 0 |
255 | - | 0 | 0 | |||
255 | - | 0 | 0 | |||
38 | 11 | Freeze Life | 0 | 0 | 14 | 0 |
255 | - | 0 | 0 | |||
255 | - | 0 | 0 | |||
39 | 10 | Climb Down | 0 | 0 | 8 | 0 |
255 | - | 0 | 0 | |||
255 | - | 0 | 0 | |||
40 | 42 | Throw | 0 | 0 | 9 | 0 |
9 | Stab | 0 | 0 | |||
255 | - | 0 | 0 | |||
41 | 1 | Block | 0 | 0 | 9 | 0 |
12 | Hit | 0 | 2 | |||
255 | - | 0 | 0 | |||
42 | 42 | Throw | 0 | 0 | 10 | 0 |
255 | - | 0 | 0 | |||
255 | - | 0 | 0 | |||
43 | 6 | Punch | 0 | 0 | 3 | 0 |
11 | Freeze Life | 1 | 0 | |||
255 | - | 0 | 0 |