VERSION 1.0 CLASS
BEGIN
  MultiUse = -1  'True
  Persistable = 0  'NotPersistable
  DataBindingBehavior = 0  'vbNone
  DataSourceBehavior  = 0  'vbNone
  MTSTransactionMode  = 0  'NotAnMTSObject
END
Attribute VB_Name = "animationinfo"
Attribute VB_GlobalNameSpace = False
Attribute VB_Creatable = True
Attribute VB_PredeclaredId = False
Attribute VB_Exposed = False
'  TAG008c98(pnt_4,
'            d.pViewportBMP,
'            A2,
'            TAG022d38(0),
'            rectpos,
'            sw(uA3[1] + GraphicRandom(2)),
'            sw(GraphicRandom(32)),
'            112,
'            uA3[2],
'            uA3[6],
'            0);
Public graphicaddress As Byte
'offset +73 = graphic to display
' probably set my runtime to distinguish teleporter/fluxcage

Public graphicrand As Byte
' ????
Public TransparentPixel As Byte
'&7f = transparent pixel
'if &80 is set, then?
Public GraphicNum As Byte
'if = 255, then a2 = NULL, no mask?
'else
'&7F = graphic num, add 69 as offset to get the MASK's graphic num
'a2 = viewport
'if &80 is set, mirror it

Public width As Byte
Public height As Byte
Public srcx As Byte
Public srcy As Byte
'always 64, but completely unused.


