<Global.Microsoft.VisualBasic.CompilerServices.DesignerGenerated()> _
Partial Class IngamePaletteEditorSub
    Inherits System.Windows.Forms.Form

    'フォームがコンポーネントの一覧をクリーンアップするために dispose をオーバーライドします。
    <System.Diagnostics.DebuggerNonUserCode()> _
    Protected Overrides Sub Dispose(ByVal disposing As Boolean)
        Try
            If disposing AndAlso components IsNot Nothing Then
                components.Dispose()
            End If
        Finally
            MyBase.Dispose(disposing)
        End Try
    End Sub

    'Windows フォーム デザイナで必要です。
    Private components As System.ComponentModel.IContainer

    'メモ: 以下のプロシージャは Windows フォーム デザイナで必要です。
    'Windows フォーム デザイナを使用して変更できます。  
    'コード エディタを使って変更しないでください。
    <System.Diagnostics.DebuggerStepThrough()> _
    Private Sub InitializeComponent()
        Me.Label3 = New System.Windows.Forms.Label
        Me.NumericUpDownP4 = New System.Windows.Forms.NumericUpDown
        Me.NumericUpDownP3 = New System.Windows.Forms.NumericUpDown
        Me.NumericUpDownP2 = New System.Windows.Forms.NumericUpDown
        Me.NumericUpDownP1 = New System.Windows.Forms.NumericUpDown
        Me.LabelP4 = New System.Windows.Forms.Label
        Me.LabelP3 = New System.Windows.Forms.Label
        Me.LabelP2 = New System.Windows.Forms.Label
        Me.Label2 = New System.Windows.Forms.Label
        Me.Label1 = New System.Windows.Forms.Label
        Me.LabelP1 = New System.Windows.Forms.Label
        Me.ButtonOK = New System.Windows.Forms.Button
        Me.ButtonCancel = New System.Windows.Forms.Button
        Me.PS1366 = New ADGE.PalSel16c
        Me.PS1382 = New ADGE.PalSel16c
        CType(Me.NumericUpDownP4, System.ComponentModel.ISupportInitialize).BeginInit()
        CType(Me.NumericUpDownP3, System.ComponentModel.ISupportInitialize).BeginInit()
        CType(Me.NumericUpDownP2, System.ComponentModel.ISupportInitialize).BeginInit()
        CType(Me.NumericUpDownP1, System.ComponentModel.ISupportInitialize).BeginInit()
        Me.SuspendLayout()
        '
        'Label3
        '
        Me.Label3.AutoSize = True
        Me.Label3.Location = New System.Drawing.Point(12, 155)
        Me.Label3.Name = "Label3"
        Me.Label3.Size = New System.Drawing.Size(141, 12)
        Me.Label3.TabIndex = 29
        Me.Label3.Text = "item shadow palette editor"
        '
        'NumericUpDownP4
        '
        Me.NumericUpDownP4.Location = New System.Drawing.Point(145, 60)
        Me.NumericUpDownP4.Maximum = New Decimal(New Integer() {15, 0, 0, 0})
        Me.NumericUpDownP4.Name = "NumericUpDownP4"
        Me.NumericUpDownP4.Size = New System.Drawing.Size(49, 19)
        Me.NumericUpDownP4.TabIndex = 27
        Me.NumericUpDownP4.TextAlign = System.Windows.Forms.HorizontalAlignment.Right
        '
        'NumericUpDownP3
        '
        Me.NumericUpDownP3.Location = New System.Drawing.Point(90, 60)
        Me.NumericUpDownP3.Maximum = New Decimal(New Integer() {15, 0, 0, 0})
        Me.NumericUpDownP3.Name = "NumericUpDownP3"
        Me.NumericUpDownP3.Size = New System.Drawing.Size(49, 19)
        Me.NumericUpDownP3.TabIndex = 26
        Me.NumericUpDownP3.TextAlign = System.Windows.Forms.HorizontalAlignment.Right
        '
        'NumericUpDownP2
        '
        Me.NumericUpDownP2.Location = New System.Drawing.Point(145, 41)
        Me.NumericUpDownP2.Maximum = New Decimal(New Integer() {15, 0, 0, 0})
        Me.NumericUpDownP2.Name = "NumericUpDownP2"
        Me.NumericUpDownP2.Size = New System.Drawing.Size(49, 19)
        Me.NumericUpDownP2.TabIndex = 25
        Me.NumericUpDownP2.TextAlign = System.Windows.Forms.HorizontalAlignment.Right
        '
        'NumericUpDownP1
        '
        Me.NumericUpDownP1.Location = New System.Drawing.Point(90, 41)
        Me.NumericUpDownP1.Maximum = New Decimal(New Integer() {15, 0, 0, 0})
        Me.NumericUpDownP1.Name = "NumericUpDownP1"
        Me.NumericUpDownP1.Size = New System.Drawing.Size(49, 19)
        Me.NumericUpDownP1.TabIndex = 24
        Me.NumericUpDownP1.TextAlign = System.Windows.Forms.HorizontalAlignment.Right
        '
        'LabelP4
        '
        Me.LabelP4.BackColor = System.Drawing.SystemColors.HotTrack
        Me.LabelP4.Location = New System.Drawing.Point(48, 60)
        Me.LabelP4.Name = "LabelP4"
        Me.LabelP4.Size = New System.Drawing.Size(34, 28)
        Me.LabelP4.TabIndex = 23
        '
        'LabelP3
        '
        Me.LabelP3.BackColor = System.Drawing.SystemColors.HotTrack
        Me.LabelP3.Location = New System.Drawing.Point(12, 60)
        Me.LabelP3.Name = "LabelP3"
        Me.LabelP3.Size = New System.Drawing.Size(34, 28)
        Me.LabelP3.TabIndex = 22
        '
        'LabelP2
        '
        Me.LabelP2.BackColor = System.Drawing.SystemColors.HotTrack
        Me.LabelP2.Location = New System.Drawing.Point(48, 30)
        Me.LabelP2.Name = "LabelP2"
        Me.LabelP2.Size = New System.Drawing.Size(34, 28)
        Me.LabelP2.TabIndex = 21
        '
        'Label2
        '
        Me.Label2.AutoSize = True
        Me.Label2.Location = New System.Drawing.Point(12, 103)
        Me.Label2.Name = "Label2"
        Me.Label2.Size = New System.Drawing.Size(149, 12)
        Me.Label2.TabIndex = 19
        Me.Label2.Text = "object in hand palette editor"
        '
        'Label1
        '
        Me.Label1.AutoSize = True
        Me.Label1.Location = New System.Drawing.Point(12, 9)
        Me.Label1.Name = "Label1"
        Me.Label1.Size = New System.Drawing.Size(149, 12)
        Me.Label1.TabIndex = 18
        Me.Label1.Text = "character text palette editor"
        '
        'LabelP1
        '
        Me.LabelP1.BackColor = System.Drawing.SystemColors.HotTrack
        Me.LabelP1.Location = New System.Drawing.Point(12, 30)
        Me.LabelP1.Name = "LabelP1"
        Me.LabelP1.Size = New System.Drawing.Size(34, 28)
        Me.LabelP1.TabIndex = 20
        '
        'ButtonOK
        '
        Me.ButtonOK.DialogResult = System.Windows.Forms.DialogResult.OK
        Me.ButtonOK.Location = New System.Drawing.Point(12, 222)
        Me.ButtonOK.Name = "ButtonOK"
        Me.ButtonOK.Size = New System.Drawing.Size(89, 25)
        Me.ButtonOK.TabIndex = 33
        Me.ButtonOK.Text = "OK"
        Me.ButtonOK.UseVisualStyleBackColor = True
        '
        'ButtonCancel
        '
        Me.ButtonCancel.DialogResult = System.Windows.Forms.DialogResult.Cancel
        Me.ButtonCancel.Location = New System.Drawing.Point(413, 222)
        Me.ButtonCancel.Name = "ButtonCancel"
        Me.ButtonCancel.Size = New System.Drawing.Size(89, 25)
        Me.ButtonCancel.TabIndex = 34
        Me.ButtonCancel.Text = "Cancel"
        Me.ButtonCancel.UseVisualStyleBackColor = True
        '
        'PS1366
        '
        Me.PS1366.AutoSize = True
        Me.PS1366.AutoSizeMode = System.Windows.Forms.AutoSizeMode.GrowAndShrink
        Me.PS1366.Location = New System.Drawing.Point(14, 170)
        Me.PS1366.Name = "PS1366"
        Me.PS1366.Size = New System.Drawing.Size(488, 34)
        Me.PS1366.TabIndex = 32
        '
        'PS1382
        '
        Me.PS1382.AutoSize = True
        Me.PS1382.AutoSizeMode = System.Windows.Forms.AutoSizeMode.GrowAndShrink
        Me.PS1382.Location = New System.Drawing.Point(14, 118)
        Me.PS1382.Name = "PS1382"
        Me.PS1382.Size = New System.Drawing.Size(488, 34)
        Me.PS1382.TabIndex = 31
        '
        'IngamePaletteEditorSub
        '
        Me.AcceptButton = Me.ButtonOK
        Me.AutoScaleDimensions = New System.Drawing.SizeF(6.0!, 12.0!)
        Me.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font
        Me.CancelButton = Me.ButtonCancel
        Me.ClientSize = New System.Drawing.Size(533, 259)
        Me.Controls.Add(Me.ButtonCancel)
        Me.Controls.Add(Me.ButtonOK)
        Me.Controls.Add(Me.PS1366)
        Me.Controls.Add(Me.PS1382)
        Me.Controls.Add(Me.Label3)
        Me.Controls.Add(Me.NumericUpDownP4)
        Me.Controls.Add(Me.NumericUpDownP3)
        Me.Controls.Add(Me.NumericUpDownP2)
        Me.Controls.Add(Me.NumericUpDownP1)
        Me.Controls.Add(Me.LabelP4)
        Me.Controls.Add(Me.LabelP3)
        Me.Controls.Add(Me.LabelP2)
        Me.Controls.Add(Me.Label2)
        Me.Controls.Add(Me.Label1)
        Me.Controls.Add(Me.LabelP1)
        Me.Name = "IngamePaletteEditorSub"
        Me.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent
        Me.Text = "IngamePaletteEditor (Sub)"
        CType(Me.NumericUpDownP4, System.ComponentModel.ISupportInitialize).EndInit()
        CType(Me.NumericUpDownP3, System.ComponentModel.ISupportInitialize).EndInit()
        CType(Me.NumericUpDownP2, System.ComponentModel.ISupportInitialize).EndInit()
        CType(Me.NumericUpDownP1, System.ComponentModel.ISupportInitialize).EndInit()
        Me.ResumeLayout(False)
        Me.PerformLayout()

    End Sub
    Friend WithEvents Label3 As System.Windows.Forms.Label
    Friend WithEvents NumericUpDownP4 As System.Windows.Forms.NumericUpDown
    Friend WithEvents NumericUpDownP3 As System.Windows.Forms.NumericUpDown
    Friend WithEvents NumericUpDownP2 As System.Windows.Forms.NumericUpDown
    Friend WithEvents NumericUpDownP1 As System.Windows.Forms.NumericUpDown
    Friend WithEvents LabelP4 As System.Windows.Forms.Label
    Friend WithEvents LabelP3 As System.Windows.Forms.Label
    Friend WithEvents LabelP2 As System.Windows.Forms.Label
    Friend WithEvents Label2 As System.Windows.Forms.Label
    Friend WithEvents Label1 As System.Windows.Forms.Label
    Friend WithEvents LabelP1 As System.Windows.Forms.Label
    Friend WithEvents PS1382 As ADGE.PalSel16c
    Friend WithEvents PS1366 As ADGE.PalSel16c
    Friend WithEvents ButtonOK As System.Windows.Forms.Button
    Friend WithEvents ButtonCancel As System.Windows.Forms.Button
End Class
