*** Procession of skin001-univWallset1 ***

S:\>ViewportCompiler Skin1Code.txt Skin1Code.lst Skin1Code.bin 
Viewport Compiler Version 1.2

S:\>NewPict.exe "skin001-univWallset1\bin\Wall_D3LL.bin"      "skin001-univWallset1\Wall_D3LL.bmp"     "skin001-univWallset1\wallpalette.pal" 
OK

S:\>NewPict.exe "skin001-univWallset1\bin\Wall_D3LL`.bin"     "skin001-univWallset1\Wall_D3LL`.bmp"    "skin001-univWallset1\wallpalette.pal" 
OK

S:\>NewPict.exe "skin001-univWallset1\bin\Wall_D3RR.bin"      "skin001-univWallset1\Wall_D3RR.bmp"     "skin001-univWallset1\wallpalette.pal" 
OK

S:\>NewPict.exe "skin001-univWallset1\bin\Wall_D3RR`.bin"     "skin001-univWallset1\Wall_D3RR`.bmp"    "skin001-univWallset1\wallpalette.pal" 
OK

S:\>NewPict.exe "skin001-univWallset1\bin\Wall_D3L.bin"       "skin001-univWallset1\Wall_D3L.bmp"      "skin001-univWallset1\wallpalette.pal" 
OK

S:\>NewPict.exe "skin001-univWallset1\bin\Wall_D3L`.bin"      "skin001-univWallset1\Wall_D3L`.bmp"     "skin001-univWallset1\wallpalette.pal" 
OK

S:\>NewPict.exe "skin001-univWallset1\bin\Wall_D3.bin"        "skin001-univWallset1\Wall_D3.bmp"       "skin001-univWallset1\wallpalette.pal" 
OK

S:\>NewPict.exe "skin001-univWallset1\bin\Wall_D3`.bin"       "skin001-univWallset1\Wall_D3`.bmp"      "skin001-univWallset1\wallpalette.pal" 
OK

S:\>NewPict.exe "skin001-univWallset1\bin\Wall_D3R.bin"       "skin001-univWallset1\Wall_D3R.bmp"      "skin001-univWallset1\wallpalette.pal" 
OK

S:\>NewPict.exe "skin001-univWallset1\bin\Wall_D3R`.bin"      "skin001-univWallset1\Wall_D3R`.bmp"     "skin001-univWallset1\wallpalette.pal" 
OK

S:\>NewPict.exe "skin001-univWallset1\bin\Wall_D2L.bin"       "skin001-univWallset1\Wall_D2L.bmp"      "skin001-univWallset1\wallpalette.pal" 
OK

S:\>NewPict.exe "skin001-univWallset1\bin\Wall_D2L`.bin"      "skin001-univWallset1\Wall_D2L`.bmp"     "skin001-univWallset1\wallpalette.pal" 
OK

S:\>NewPict.exe "skin001-univWallset1\bin\Wall_D2.bin"        "skin001-univWallset1\Wall_D2.bmp"       "skin001-univWallset1\wallpalette.pal" 
OK

S:\>NewPict.exe "skin001-univWallset1\bin\Wall_D2`.bin"       "skin001-univWallset1\Wall_D2`.bmp"      "skin001-univWallset1\wallpalette.pal" 
OK

S:\>NewPict.exe "skin001-univWallset1\bin\Wall_D2R.bin"       "skin001-univWallset1\Wall_D2R.bmp"      "skin001-univWallset1\wallpalette.pal" 
OK

S:\>NewPict.exe "skin001-univWallset1\bin\Wall_D2R`.bin"      "skin001-univWallset1\Wall_D2R`.bmp"     "skin001-univWallset1\wallpalette.pal" 
OK

S:\>NewPict.exe "skin001-univWallset1\bin\Wall_D1L.bin"       "skin001-univWallset1\Wall_D1L.bmp"      "skin001-univWallset1\wallpalette.pal" 
OK

S:\>NewPict.exe "skin001-univWallset1\bin\Wall_D1L`.bin"      "skin001-univWallset1\Wall_D1L`.bmp"     "skin001-univWallset1\wallpalette.pal" 
OK

S:\>NewPict.exe "skin001-univWallset1\bin\Wall_D1.bin"        "skin001-univWallset1\Wall_D1.bmp"       "skin001-univWallset1\wallpalette.pal" 
OK

S:\>NewPict.exe "skin001-univWallset1\bin\Wall_D1`.bin"       "skin001-univWallset1\Wall_D1`.bmp"      "skin001-univWallset1\wallpalette.pal" 
OK

S:\>NewPict.exe "skin001-univWallset1\bin\Wall_D1R.bin"       "skin001-univWallset1\Wall_D1R.bmp"      "skin001-univWallset1\wallpalette.pal" 
OK

S:\>NewPict.exe "skin001-univWallset1\bin\Wall_D1R`.bin"      "skin001-univWallset1\Wall_D1R`.bmp"     "skin001-univWallset1\wallpalette.pal" 
OK

S:\>NewPict.exe "skin001-univWallset1\bin\Wall_D0L.bin"       "skin001-univWallset1\Wall_D0L.bmp"      "skin001-univWallset1\wallpalette.pal" 
OK

S:\>NewPict.exe "skin001-univWallset1\bin\Wall_D0L`.bin"      "skin001-univWallset1\Wall_D0L`.bmp"     "skin001-univWallset1\wallpalette.pal" 
OK

S:\>NewPict.exe "skin001-univWallset1\bin\Wall_D0R.bin"       "skin001-univWallset1\Wall_D0R.bmp"      "skin001-univWallset1\wallpalette.pal" 
OK

S:\>NewPict.exe "skin001-univWallset1\bin\Wall_D0R`.bin"      "skin001-univWallset1\Wall_D0R`.bmp"     "skin001-univWallset1\wallpalette.pal" 
OK

S:\>NewPict.exe "skin001-univWallset1\bin\Wall_D0.bin"        "skin001-univWallset1\Wall_D0.bmp"       "skin001-univWallset1\wallpalette.pal" 
OK

S:\>NewPict.exe "skin001-univWallset1\bin\Wall_D0`.bin"       "skin001-univWallset1\Wall_D0`.bmp"      "skin001-univWallset1\wallpalette.pal" 
OK

S:\>NewPict.exe "skin001-univWallset1\bin\Floor_D3LL.bin"     "skin001-univWallset1\Floor_D3LL.bmp"    "skin001-univWallset1\wallpalette.pal" 
OK

S:\>NewPict.exe "skin001-univWallset1\bin\Floor_D3LL`.bin"    "skin001-univWallset1\Floor_D3LL`.bmp"   "skin001-univWallset1\wallpalette.pal" 
OK

S:\>NewPict.exe "skin001-univWallset1\bin\Floor_D3RR.bin"     "skin001-univWallset1\Floor_D3RR.bmp"    "skin001-univWallset1\wallpalette.pal" 
OK

S:\>NewPict.exe "skin001-univWallset1\bin\Floor_D3RR`.bin"    "skin001-univWallset1\Floor_D3RR`.bmp"   "skin001-univWallset1\wallpalette.pal" 
OK

S:\>NewPict.exe "skin001-univWallset1\bin\Floor_D3L.bin"      "skin001-univWallset1\Floor_D3L.bmp"     "skin001-univWallset1\wallpalette.pal" 
OK

S:\>NewPict.exe "skin001-univWallset1\bin\Floor_D3L`.bin"     "skin001-univWallset1\Floor_D3L`.bmp"    "skin001-univWallset1\wallpalette.pal" 
OK

S:\>NewPict.exe "skin001-univWallset1\bin\Floor_D3.bin"       "skin001-univWallset1\Floor_D3.bmp"      "skin001-univWallset1\wallpalette.pal" 
OK

S:\>NewPict.exe "skin001-univWallset1\bin\Floor_D3`.bin"      "skin001-univWallset1\Floor_D3`.bmp"     "skin001-univWallset1\wallpalette.pal" 
OK

S:\>NewPict.exe "skin001-univWallset1\bin\Floor_D3R.bin"      "skin001-univWallset1\Floor_D3R.bmp"     "skin001-univWallset1\wallpalette.pal" 
OK

S:\>NewPict.exe "skin001-univWallset1\bin\Floor_D3R`.bin"     "skin001-univWallset1\Floor_D3R`.bmp"    "skin001-univWallset1\wallpalette.pal" 
OK

S:\>NewPict.exe "skin001-univWallset1\bin\Floor_D2L.bin"      "skin001-univWallset1\Floor_D2L.bmp"     "skin001-univWallset1\wallpalette.pal" 
OK

S:\>NewPict.exe "skin001-univWallset1\bin\Floor_D2L`.bin"     "skin001-univWallset1\Floor_D2L`.bmp"    "skin001-univWallset1\wallpalette.pal" 
OK

S:\>NewPict.exe "skin001-univWallset1\bin\Floor_D2.bin"       "skin001-univWallset1\Floor_D2.bmp"      "skin001-univWallset1\wallpalette.pal" 
OK

S:\>NewPict.exe "skin001-univWallset1\bin\Floor_D2`.bin"      "skin001-univWallset1\Floor_D2`.bmp"     "skin001-univWallset1\wallpalette.pal" 
OK

S:\>NewPict.exe "skin001-univWallset1\bin\Floor_D2R.bin"      "skin001-univWallset1\Floor_D2R.bmp"     "skin001-univWallset1\wallpalette.pal" 
OK

S:\>NewPict.exe "skin001-univWallset1\bin\Floor_D2R`.bin"     "skin001-univWallset1\Floor_D2R`.bmp"    "skin001-univWallset1\wallpalette.pal" 
OK

S:\>NewPict.exe "skin001-univWallset1\bin\Floor_D1L.bin"      "skin001-univWallset1\Floor_D1L.bmp"     "skin001-univWallset1\wallpalette.pal" 
OK

S:\>NewPict.exe "skin001-univWallset1\bin\Floor_D1L`.bin"     "skin001-univWallset1\Floor_D1L`.bmp"    "skin001-univWallset1\wallpalette.pal" 
OK

S:\>NewPict.exe "skin001-univWallset1\bin\Floor_D1.bin"       "skin001-univWallset1\Floor_D1.bmp"      "skin001-univWallset1\wallpalette.pal" 
OK

S:\>NewPict.exe "skin001-univWallset1\bin\Floor_D1`.bin"      "skin001-univWallset1\Floor_D1`.bmp"     "skin001-univWallset1\wallpalette.pal" 
OK

S:\>NewPict.exe "skin001-univWallset1\bin\Floor_D1R.bin"      "skin001-univWallset1\Floor_D1R.bmp"     "skin001-univWallset1\wallpalette.pal" 
OK

S:\>NewPict.exe "skin001-univWallset1\bin\Floor_D1R`.bin"     "skin001-univWallset1\Floor_D1R`.bmp"    "skin001-univWallset1\wallpalette.pal" 
OK

S:\>NewPict.exe "skin001-univWallset1\bin\Floor_D0L.bin"      "skin001-univWallset1\Floor_D0L.bmp"     "skin001-univWallset1\wallpalette.pal" 
OK

S:\>NewPict.exe "skin001-univWallset1\bin\Floor_D0L`.bin"     "skin001-univWallset1\Floor_D0L`.bmp"    "skin001-univWallset1\wallpalette.pal" 
OK

S:\>NewPict.exe "skin001-univWallset1\bin\Floor_D0R.bin"      "skin001-univWallset1\Floor_D0R.bmp"     "skin001-univWallset1\wallpalette.pal" 
OK

S:\>NewPict.exe "skin001-univWallset1\bin\Floor_D0R`.bin"     "skin001-univWallset1\Floor_D0R`.bmp"    "skin001-univWallset1\wallpalette.pal" 
OK

S:\>NewPict.exe "skin001-univWallset1\bin\Floor_D0.bin"       "skin001-univWallset1\Floor_D0.bmp"      "skin001-univWallset1\wallpalette.pal" 
OK

S:\>NewPict.exe "skin001-univWallset1\bin\Floor_D0`.bin"      "skin001-univWallset1\Floor_D0`.bmp"     "skin001-univWallset1\wallpalette.pal" 
OK

S:\>NewMask.exe "skin001-univWallset1\bin\mask.bin" new "skin001-univWallset1\Wall_D3LL.bmp" skin001-univWallset1\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin001-univWallset1\bin\mask.bin" add "skin001-univWallset1\Wall_D3LL`.bmp" skin001-univWallset1\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin001-univWallset1\bin\mask.bin" add "skin001-univWallset1\Wall_D3RR.bmp" skin001-univWallset1\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin001-univWallset1\bin\mask.bin" add "skin001-univWallset1\Wall_D3RR`.bmp" skin001-univWallset1\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin001-univWallset1\bin\mask.bin" add "skin001-univWallset1\Wall_D3L.bmp" skin001-univWallset1\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin001-univWallset1\bin\mask.bin" add "skin001-univWallset1\Wall_D3L`.bmp" skin001-univWallset1\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin001-univWallset1\bin\mask.bin" add "skin001-univWallset1\Wall_D3.bmp" skin001-univWallset1\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin001-univWallset1\bin\mask.bin" add "skin001-univWallset1\Wall_D3`.bmp" skin001-univWallset1\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin001-univWallset1\bin\mask.bin" add "skin001-univWallset1\Wall_D3R.bmp" skin001-univWallset1\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin001-univWallset1\bin\mask.bin" add "skin001-univWallset1\Wall_D3R`.bmp" skin001-univWallset1\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin001-univWallset1\bin\mask.bin" add "skin001-univWallset1\Wall_D2L.bmp" skin001-univWallset1\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin001-univWallset1\bin\mask.bin" add "skin001-univWallset1\Wall_D2L`.bmp" skin001-univWallset1\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin001-univWallset1\bin\mask.bin" add "skin001-univWallset1\Wall_D2.bmp" skin001-univWallset1\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin001-univWallset1\bin\mask.bin" add "skin001-univWallset1\Wall_D2`.bmp" skin001-univWallset1\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin001-univWallset1\bin\mask.bin" add "skin001-univWallset1\Wall_D2R.bmp" skin001-univWallset1\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin001-univWallset1\bin\mask.bin" add "skin001-univWallset1\Wall_D2R`.bmp" skin001-univWallset1\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin001-univWallset1\bin\mask.bin" add "skin001-univWallset1\Wall_D1L.bmp" skin001-univWallset1\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin001-univWallset1\bin\mask.bin" add "skin001-univWallset1\Wall_D1L`.bmp" skin001-univWallset1\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin001-univWallset1\bin\mask.bin" add "skin001-univWallset1\Wall_D1.bmp" skin001-univWallset1\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin001-univWallset1\bin\mask.bin" add "skin001-univWallset1\Wall_D1`.bmp" skin001-univWallset1\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin001-univWallset1\bin\mask.bin" add "skin001-univWallset1\Wall_D1R.bmp" skin001-univWallset1\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin001-univWallset1\bin\mask.bin" add "skin001-univWallset1\Wall_D1R`.bmp" skin001-univWallset1\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin001-univWallset1\bin\mask.bin" add "skin001-univWallset1\Wall_D0L.bmp" skin001-univWallset1\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin001-univWallset1\bin\mask.bin" add "skin001-univWallset1\Wall_D0L`.bmp" skin001-univWallset1\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin001-univWallset1\bin\mask.bin" add "skin001-univWallset1\Wall_D0R.bmp" skin001-univWallset1\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin001-univWallset1\bin\mask.bin" add "skin001-univWallset1\Wall_D0R`.bmp" skin001-univWallset1\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin001-univWallset1\bin\mask.bin" add "skin001-univWallset1\Wall_D0.bmp" skin001-univWallset1\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin001-univWallset1\bin\mask.bin" add "skin001-univWallset1\Wall_D0`.bmp" skin001-univWallset1\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin001-univWallset1\bin\mask.bin" add "skin001-univWallset1\Floor_D3LL.bmp" skin001-univWallset1\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin001-univWallset1\bin\mask.bin" add "skin001-univWallset1\Floor_D3LL`.bmp" skin001-univWallset1\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin001-univWallset1\bin\mask.bin" add "skin001-univWallset1\Floor_D3RR.bmp" skin001-univWallset1\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin001-univWallset1\bin\mask.bin" add "skin001-univWallset1\Floor_D3RR`.bmp" skin001-univWallset1\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin001-univWallset1\bin\mask.bin" add "skin001-univWallset1\Floor_D3L.bmp" skin001-univWallset1\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin001-univWallset1\bin\mask.bin" add "skin001-univWallset1\Floor_D3L`.bmp" skin001-univWallset1\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin001-univWallset1\bin\mask.bin" add "skin001-univWallset1\Floor_D3.bmp" skin001-univWallset1\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin001-univWallset1\bin\mask.bin" add "skin001-univWallset1\Floor_D3`.bmp" skin001-univWallset1\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin001-univWallset1\bin\mask.bin" add "skin001-univWallset1\Floor_D3R.bmp" skin001-univWallset1\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin001-univWallset1\bin\mask.bin" add "skin001-univWallset1\Floor_D3R`.bmp" skin001-univWallset1\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin001-univWallset1\bin\mask.bin" add "skin001-univWallset1\Floor_D2L.bmp" skin001-univWallset1\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin001-univWallset1\bin\mask.bin" add "skin001-univWallset1\Floor_D2L`.bmp" skin001-univWallset1\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin001-univWallset1\bin\mask.bin" add "skin001-univWallset1\Floor_D2.bmp" skin001-univWallset1\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin001-univWallset1\bin\mask.bin" add "skin001-univWallset1\Floor_D2`.bmp" skin001-univWallset1\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin001-univWallset1\bin\mask.bin" add "skin001-univWallset1\Floor_D2R.bmp" skin001-univWallset1\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin001-univWallset1\bin\mask.bin" add "skin001-univWallset1\Floor_D2R`.bmp" skin001-univWallset1\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin001-univWallset1\bin\mask.bin" add "skin001-univWallset1\Floor_D1L.bmp" skin001-univWallset1\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin001-univWallset1\bin\mask.bin" add "skin001-univWallset1\Floor_D1L`.bmp" skin001-univWallset1\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin001-univWallset1\bin\mask.bin" add "skin001-univWallset1\Floor_D1.bmp" skin001-univWallset1\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin001-univWallset1\bin\mask.bin" add "skin001-univWallset1\Floor_D1`.bmp" skin001-univWallset1\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin001-univWallset1\bin\mask.bin" add "skin001-univWallset1\Floor_D1R.bmp" skin001-univWallset1\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin001-univWallset1\bin\mask.bin" add "skin001-univWallset1\Floor_D1R`.bmp" skin001-univWallset1\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin001-univWallset1\bin\mask.bin" add "skin001-univWallset1\Floor_D0L.bmp" skin001-univWallset1\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin001-univWallset1\bin\mask.bin" add "skin001-univWallset1\Floor_D0L`.bmp" skin001-univWallset1\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin001-univWallset1\bin\mask.bin" add "skin001-univWallset1\Floor_D0R.bmp" skin001-univWallset1\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin001-univWallset1\bin\mask.bin" add "skin001-univWallset1\Floor_D0R`.bmp" skin001-univWallset1\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin001-univWallset1\bin\mask.bin" add "skin001-univWallset1\Floor_D0.bmp" skin001-univWallset1\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin001-univWallset1\bin\mask.bin" add "skin001-univWallset1\Floor_D0`.bmp" skin001-univWallset1\wallpalette.pal 10 0 0 0 0 
OK
*** Procession of skin002-univWallset2 ***

S:\>ViewportCompiler Skin2Code.txt Skin2Code.lst Skin2Code.bin 
Viewport Compiler Version 1.2

S:\>NewPict.exe "skin002-univWallset2\bin\Wall_D3LL.bin"      "skin002-univWallset2\Wall_D3LL.bmp"     "skin002-univWallset2\wallpalette.pal" 
OK

S:\>NewPict.exe "skin002-univWallset2\bin\Wall_D3LL`.bin"     "skin002-univWallset2\Wall_D3LL`.bmp"    "skin002-univWallset2\wallpalette.pal" 
OK

S:\>NewPict.exe "skin002-univWallset2\bin\Wall_D3RR.bin"      "skin002-univWallset2\Wall_D3RR.bmp"     "skin002-univWallset2\wallpalette.pal" 
OK

S:\>NewPict.exe "skin002-univWallset2\bin\Wall_D3RR`.bin"     "skin002-univWallset2\Wall_D3RR`.bmp"    "skin002-univWallset2\wallpalette.pal" 
OK

S:\>NewPict.exe "skin002-univWallset2\bin\Wall_D3L.bin"       "skin002-univWallset2\Wall_D3L.bmp"      "skin002-univWallset2\wallpalette.pal" 
OK

S:\>NewPict.exe "skin002-univWallset2\bin\Wall_D3L`.bin"      "skin002-univWallset2\Wall_D3L`.bmp"     "skin002-univWallset2\wallpalette.pal" 
OK

S:\>NewPict.exe "skin002-univWallset2\bin\Wall_D3.bin"        "skin002-univWallset2\Wall_D3.bmp"       "skin002-univWallset2\wallpalette.pal" 
OK

S:\>NewPict.exe "skin002-univWallset2\bin\Wall_D3`.bin"       "skin002-univWallset2\Wall_D3`.bmp"      "skin002-univWallset2\wallpalette.pal" 
OK

S:\>NewPict.exe "skin002-univWallset2\bin\Wall_D3R.bin"       "skin002-univWallset2\Wall_D3R.bmp"      "skin002-univWallset2\wallpalette.pal" 
OK

S:\>NewPict.exe "skin002-univWallset2\bin\Wall_D3R`.bin"      "skin002-univWallset2\Wall_D3R`.bmp"     "skin002-univWallset2\wallpalette.pal" 
OK

S:\>NewPict.exe "skin002-univWallset2\bin\Wall_D2L.bin"       "skin002-univWallset2\Wall_D2L.bmp"      "skin002-univWallset2\wallpalette.pal" 
OK

S:\>NewPict.exe "skin002-univWallset2\bin\Wall_D2L`.bin"      "skin002-univWallset2\Wall_D2L`.bmp"     "skin002-univWallset2\wallpalette.pal" 
OK

S:\>NewPict.exe "skin002-univWallset2\bin\Wall_D2.bin"        "skin002-univWallset2\Wall_D2.bmp"       "skin002-univWallset2\wallpalette.pal" 
OK

S:\>NewPict.exe "skin002-univWallset2\bin\Wall_D2`.bin"       "skin002-univWallset2\Wall_D2`.bmp"      "skin002-univWallset2\wallpalette.pal" 
OK

S:\>NewPict.exe "skin002-univWallset2\bin\Wall_D2R.bin"       "skin002-univWallset2\Wall_D2R.bmp"      "skin002-univWallset2\wallpalette.pal" 
OK

S:\>NewPict.exe "skin002-univWallset2\bin\Wall_D2R`.bin"      "skin002-univWallset2\Wall_D2R`.bmp"     "skin002-univWallset2\wallpalette.pal" 
OK

S:\>NewPict.exe "skin002-univWallset2\bin\Wall_D1L.bin"       "skin002-univWallset2\Wall_D1L.bmp"      "skin002-univWallset2\wallpalette.pal" 
OK

S:\>NewPict.exe "skin002-univWallset2\bin\Wall_D1L`.bin"      "skin002-univWallset2\Wall_D1L`.bmp"     "skin002-univWallset2\wallpalette.pal" 
OK

S:\>NewPict.exe "skin002-univWallset2\bin\Wall_D1.bin"        "skin002-univWallset2\Wall_D1.bmp"       "skin002-univWallset2\wallpalette.pal" 
OK

S:\>NewPict.exe "skin002-univWallset2\bin\Wall_D1`.bin"       "skin002-univWallset2\Wall_D1`.bmp"      "skin002-univWallset2\wallpalette.pal" 
OK

S:\>NewPict.exe "skin002-univWallset2\bin\Wall_D1R.bin"       "skin002-univWallset2\Wall_D1R.bmp"      "skin002-univWallset2\wallpalette.pal" 
OK

S:\>NewPict.exe "skin002-univWallset2\bin\Wall_D1R`.bin"      "skin002-univWallset2\Wall_D1R`.bmp"     "skin002-univWallset2\wallpalette.pal" 
OK

S:\>NewPict.exe "skin002-univWallset2\bin\Wall_D0L.bin"       "skin002-univWallset2\Wall_D0L.bmp"      "skin002-univWallset2\wallpalette.pal" 
OK

S:\>NewPict.exe "skin002-univWallset2\bin\Wall_D0L`.bin"      "skin002-univWallset2\Wall_D0L`.bmp"     "skin002-univWallset2\wallpalette.pal" 
OK

S:\>NewPict.exe "skin002-univWallset2\bin\Wall_D0R.bin"       "skin002-univWallset2\Wall_D0R.bmp"      "skin002-univWallset2\wallpalette.pal" 
OK

S:\>NewPict.exe "skin002-univWallset2\bin\Wall_D0R`.bin"      "skin002-univWallset2\Wall_D0R`.bmp"     "skin002-univWallset2\wallpalette.pal" 
OK

S:\>NewPict.exe "skin002-univWallset2\bin\Wall_D0.bin"        "skin002-univWallset2\Wall_D0.bmp"       "skin002-univWallset2\wallpalette.pal" 
OK

S:\>NewPict.exe "skin002-univWallset2\bin\Wall_D0`.bin"       "skin002-univWallset2\Wall_D0`.bmp"      "skin002-univWallset2\wallpalette.pal" 
OK

S:\>NewPict.exe "skin002-univWallset2\bin\Floor_D3LL.bin"     "skin002-univWallset2\Floor_D3LL.bmp"    "skin002-univWallset2\wallpalette.pal" 
OK

S:\>NewPict.exe "skin002-univWallset2\bin\Floor_D3LL`.bin"    "skin002-univWallset2\Floor_D3LL`.bmp"   "skin002-univWallset2\wallpalette.pal" 
OK

S:\>NewPict.exe "skin002-univWallset2\bin\Floor_D3RR.bin"     "skin002-univWallset2\Floor_D3RR.bmp"    "skin002-univWallset2\wallpalette.pal" 
OK

S:\>NewPict.exe "skin002-univWallset2\bin\Floor_D3RR`.bin"    "skin002-univWallset2\Floor_D3RR`.bmp"   "skin002-univWallset2\wallpalette.pal" 
OK

S:\>NewPict.exe "skin002-univWallset2\bin\Floor_D3L.bin"      "skin002-univWallset2\Floor_D3L.bmp"     "skin002-univWallset2\wallpalette.pal" 
OK

S:\>NewPict.exe "skin002-univWallset2\bin\Floor_D3L`.bin"     "skin002-univWallset2\Floor_D3L`.bmp"    "skin002-univWallset2\wallpalette.pal" 
OK

S:\>NewPict.exe "skin002-univWallset2\bin\Floor_D3.bin"       "skin002-univWallset2\Floor_D3.bmp"      "skin002-univWallset2\wallpalette.pal" 
OK

S:\>NewPict.exe "skin002-univWallset2\bin\Floor_D3`.bin"      "skin002-univWallset2\Floor_D3`.bmp"     "skin002-univWallset2\wallpalette.pal" 
OK

S:\>NewPict.exe "skin002-univWallset2\bin\Floor_D3R.bin"      "skin002-univWallset2\Floor_D3R.bmp"     "skin002-univWallset2\wallpalette.pal" 
OK

S:\>NewPict.exe "skin002-univWallset2\bin\Floor_D3R`.bin"     "skin002-univWallset2\Floor_D3R`.bmp"    "skin002-univWallset2\wallpalette.pal" 
OK

S:\>NewPict.exe "skin002-univWallset2\bin\Floor_D2L.bin"      "skin002-univWallset2\Floor_D2L.bmp"     "skin002-univWallset2\wallpalette.pal" 
OK

S:\>NewPict.exe "skin002-univWallset2\bin\Floor_D2L`.bin"     "skin002-univWallset2\Floor_D2L`.bmp"    "skin002-univWallset2\wallpalette.pal" 
OK

S:\>NewPict.exe "skin002-univWallset2\bin\Floor_D2.bin"       "skin002-univWallset2\Floor_D2.bmp"      "skin002-univWallset2\wallpalette.pal" 
OK

S:\>NewPict.exe "skin002-univWallset2\bin\Floor_D2`.bin"      "skin002-univWallset2\Floor_D2`.bmp"     "skin002-univWallset2\wallpalette.pal" 
OK

S:\>NewPict.exe "skin002-univWallset2\bin\Floor_D2R.bin"      "skin002-univWallset2\Floor_D2R.bmp"     "skin002-univWallset2\wallpalette.pal" 
OK

S:\>NewPict.exe "skin002-univWallset2\bin\Floor_D2R`.bin"     "skin002-univWallset2\Floor_D2R`.bmp"    "skin002-univWallset2\wallpalette.pal" 
OK

S:\>NewPict.exe "skin002-univWallset2\bin\Floor_D1L.bin"      "skin002-univWallset2\Floor_D1L.bmp"     "skin002-univWallset2\wallpalette.pal" 
OK

S:\>NewPict.exe "skin002-univWallset2\bin\Floor_D1L`.bin"     "skin002-univWallset2\Floor_D1L`.bmp"    "skin002-univWallset2\wallpalette.pal" 
OK

S:\>NewPict.exe "skin002-univWallset2\bin\Floor_D1.bin"       "skin002-univWallset2\Floor_D1.bmp"      "skin002-univWallset2\wallpalette.pal" 
OK

S:\>NewPict.exe "skin002-univWallset2\bin\Floor_D1`.bin"      "skin002-univWallset2\Floor_D1`.bmp"     "skin002-univWallset2\wallpalette.pal" 
OK

S:\>NewPict.exe "skin002-univWallset2\bin\Floor_D1R.bin"      "skin002-univWallset2\Floor_D1R.bmp"     "skin002-univWallset2\wallpalette.pal" 
OK

S:\>NewPict.exe "skin002-univWallset2\bin\Floor_D1R`.bin"     "skin002-univWallset2\Floor_D1R`.bmp"    "skin002-univWallset2\wallpalette.pal" 
OK

S:\>NewPict.exe "skin002-univWallset2\bin\Floor_D0L.bin"      "skin002-univWallset2\Floor_D0L.bmp"     "skin002-univWallset2\wallpalette.pal" 
OK

S:\>NewPict.exe "skin002-univWallset2\bin\Floor_D0L`.bin"     "skin002-univWallset2\Floor_D0L`.bmp"    "skin002-univWallset2\wallpalette.pal" 
OK

S:\>NewPict.exe "skin002-univWallset2\bin\Floor_D0R.bin"      "skin002-univWallset2\Floor_D0R.bmp"     "skin002-univWallset2\wallpalette.pal" 
OK

S:\>NewPict.exe "skin002-univWallset2\bin\Floor_D0R`.bin"     "skin002-univWallset2\Floor_D0R`.bmp"    "skin002-univWallset2\wallpalette.pal" 
OK

S:\>NewPict.exe "skin002-univWallset2\bin\Floor_D0.bin"       "skin002-univWallset2\Floor_D0.bmp"      "skin002-univWallset2\wallpalette.pal" 
OK

S:\>NewPict.exe "skin002-univWallset2\bin\Floor_D0`.bin"      "skin002-univWallset2\Floor_D0`.bmp"     "skin002-univWallset2\wallpalette.pal" 
OK

S:\>NewMask.exe "skin002-univWallset2\bin\mask.bin" new "skin002-univWallset2\Wall_D3LL.bmp" skin002-univWallset2\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin002-univWallset2\bin\mask.bin" add "skin002-univWallset2\Wall_D3LL`.bmp" skin002-univWallset2\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin002-univWallset2\bin\mask.bin" add "skin002-univWallset2\Wall_D3RR.bmp" skin002-univWallset2\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin002-univWallset2\bin\mask.bin" add "skin002-univWallset2\Wall_D3RR`.bmp" skin002-univWallset2\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin002-univWallset2\bin\mask.bin" add "skin002-univWallset2\Wall_D3L.bmp" skin002-univWallset2\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin002-univWallset2\bin\mask.bin" add "skin002-univWallset2\Wall_D3L`.bmp" skin002-univWallset2\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin002-univWallset2\bin\mask.bin" add "skin002-univWallset2\Wall_D3.bmp" skin002-univWallset2\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin002-univWallset2\bin\mask.bin" add "skin002-univWallset2\Wall_D3`.bmp" skin002-univWallset2\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin002-univWallset2\bin\mask.bin" add "skin002-univWallset2\Wall_D3R.bmp" skin002-univWallset2\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin002-univWallset2\bin\mask.bin" add "skin002-univWallset2\Wall_D3R`.bmp" skin002-univWallset2\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin002-univWallset2\bin\mask.bin" add "skin002-univWallset2\Wall_D2L.bmp" skin002-univWallset2\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin002-univWallset2\bin\mask.bin" add "skin002-univWallset2\Wall_D2L`.bmp" skin002-univWallset2\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin002-univWallset2\bin\mask.bin" add "skin002-univWallset2\Wall_D2.bmp" skin002-univWallset2\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin002-univWallset2\bin\mask.bin" add "skin002-univWallset2\Wall_D2`.bmp" skin002-univWallset2\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin002-univWallset2\bin\mask.bin" add "skin002-univWallset2\Wall_D2R.bmp" skin002-univWallset2\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin002-univWallset2\bin\mask.bin" add "skin002-univWallset2\Wall_D2R`.bmp" skin002-univWallset2\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin002-univWallset2\bin\mask.bin" add "skin002-univWallset2\Wall_D1L.bmp" skin002-univWallset2\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin002-univWallset2\bin\mask.bin" add "skin002-univWallset2\Wall_D1L`.bmp" skin002-univWallset2\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin002-univWallset2\bin\mask.bin" add "skin002-univWallset2\Wall_D1.bmp" skin002-univWallset2\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin002-univWallset2\bin\mask.bin" add "skin002-univWallset2\Wall_D1`.bmp" skin002-univWallset2\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin002-univWallset2\bin\mask.bin" add "skin002-univWallset2\Wall_D1R.bmp" skin002-univWallset2\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin002-univWallset2\bin\mask.bin" add "skin002-univWallset2\Wall_D1R`.bmp" skin002-univWallset2\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin002-univWallset2\bin\mask.bin" add "skin002-univWallset2\Wall_D0L.bmp" skin002-univWallset2\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin002-univWallset2\bin\mask.bin" add "skin002-univWallset2\Wall_D0L`.bmp" skin002-univWallset2\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin002-univWallset2\bin\mask.bin" add "skin002-univWallset2\Wall_D0R.bmp" skin002-univWallset2\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin002-univWallset2\bin\mask.bin" add "skin002-univWallset2\Wall_D0R`.bmp" skin002-univWallset2\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin002-univWallset2\bin\mask.bin" add "skin002-univWallset2\Wall_D0.bmp" skin002-univWallset2\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin002-univWallset2\bin\mask.bin" add "skin002-univWallset2\Wall_D0`.bmp" skin002-univWallset2\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin002-univWallset2\bin\mask.bin" add "skin002-univWallset2\Floor_D3LL.bmp" skin002-univWallset2\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin002-univWallset2\bin\mask.bin" add "skin002-univWallset2\Floor_D3LL`.bmp" skin002-univWallset2\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin002-univWallset2\bin\mask.bin" add "skin002-univWallset2\Floor_D3RR.bmp" skin002-univWallset2\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin002-univWallset2\bin\mask.bin" add "skin002-univWallset2\Floor_D3RR`.bmp" skin002-univWallset2\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin002-univWallset2\bin\mask.bin" add "skin002-univWallset2\Floor_D3L.bmp" skin002-univWallset2\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin002-univWallset2\bin\mask.bin" add "skin002-univWallset2\Floor_D3L`.bmp" skin002-univWallset2\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin002-univWallset2\bin\mask.bin" add "skin002-univWallset2\Floor_D3.bmp" skin002-univWallset2\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin002-univWallset2\bin\mask.bin" add "skin002-univWallset2\Floor_D3`.bmp" skin002-univWallset2\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin002-univWallset2\bin\mask.bin" add "skin002-univWallset2\Floor_D3R.bmp" skin002-univWallset2\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin002-univWallset2\bin\mask.bin" add "skin002-univWallset2\Floor_D3R`.bmp" skin002-univWallset2\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin002-univWallset2\bin\mask.bin" add "skin002-univWallset2\Floor_D2L.bmp" skin002-univWallset2\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin002-univWallset2\bin\mask.bin" add "skin002-univWallset2\Floor_D2L`.bmp" skin002-univWallset2\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin002-univWallset2\bin\mask.bin" add "skin002-univWallset2\Floor_D2.bmp" skin002-univWallset2\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin002-univWallset2\bin\mask.bin" add "skin002-univWallset2\Floor_D2`.bmp" skin002-univWallset2\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin002-univWallset2\bin\mask.bin" add "skin002-univWallset2\Floor_D2R.bmp" skin002-univWallset2\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin002-univWallset2\bin\mask.bin" add "skin002-univWallset2\Floor_D2R`.bmp" skin002-univWallset2\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin002-univWallset2\bin\mask.bin" add "skin002-univWallset2\Floor_D1L.bmp" skin002-univWallset2\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin002-univWallset2\bin\mask.bin" add "skin002-univWallset2\Floor_D1L`.bmp" skin002-univWallset2\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin002-univWallset2\bin\mask.bin" add "skin002-univWallset2\Floor_D1.bmp" skin002-univWallset2\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin002-univWallset2\bin\mask.bin" add "skin002-univWallset2\Floor_D1`.bmp" skin002-univWallset2\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin002-univWallset2\bin\mask.bin" add "skin002-univWallset2\Floor_D1R.bmp" skin002-univWallset2\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin002-univWallset2\bin\mask.bin" add "skin002-univWallset2\Floor_D1R`.bmp" skin002-univWallset2\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin002-univWallset2\bin\mask.bin" add "skin002-univWallset2\Floor_D0L.bmp" skin002-univWallset2\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin002-univWallset2\bin\mask.bin" add "skin002-univWallset2\Floor_D0L`.bmp" skin002-univWallset2\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin002-univWallset2\bin\mask.bin" add "skin002-univWallset2\Floor_D0R.bmp" skin002-univWallset2\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin002-univWallset2\bin\mask.bin" add "skin002-univWallset2\Floor_D0R`.bmp" skin002-univWallset2\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin002-univWallset2\bin\mask.bin" add "skin002-univWallset2\Floor_D0.bmp" skin002-univWallset2\wallpalette.pal 10 0 0 0 0 
OK

S:\>NewMask.exe "skin002-univWallset2\bin\mask.bin" add "skin002-univWallset2\Floor_D0`.bmp" skin002-univWallset2\wallpalette.pal 10 0 0 0 0 
OK

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "Skin1Code.bin"                               Skin1Code.bin Background 101 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin001-univWallset1\bin\mask.bin"           mask.bin Background 102 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin001-univWallset1\bin\Wall_D3LL.bin"      Wall_D3LL.bin Background 103 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin001-univWallset1\bin\Wall_D3LL`.bin"     Wall_D3LL`.bin Background 104 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin001-univWallset1\bin\Wall_D3RR.bin"      Wall_D3RR.bin Background 105 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin001-univWallset1\bin\Wall_D3RR`.bin"     Wall_D3RR`.bin Background 106 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin001-univWallset1\bin\Wall_D3L.bin"       Wall_D3L.bin Background 107 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin001-univWallset1\bin\Wall_D3L`.bin"      Wall_D3L`.bin Background 108 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin001-univWallset1\bin\Wall_D3.bin"        Wall_D3.bin Background 109 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin001-univWallset1\bin\Wall_D3`.bin"       Wall_D3`.bin Background 110 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin001-univWallset1\bin\Wall_D3R.bin"       Wall_D3R.bin Background 111 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin001-univWallset1\bin\Wall_D3R`.bin"      Wall_D3R`.bin Background 112 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin001-univWallset1\bin\Wall_D2L.bin"       Wall_D2L.bin Background 113 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin001-univWallset1\bin\Wall_D2L`.bin"      Wall_D2L`.bin Background 114 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin001-univWallset1\bin\Wall_D2.bin"        Wall_D2.bin Background 115 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin001-univWallset1\bin\Wall_D2`.bin"       Wall_D2`.bin Background 116 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin001-univWallset1\bin\Wall_D2R.bin"       Wall_D2R.bin Background 117 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin001-univWallset1\bin\Wall_D2R`.bin"      Wall_D2R`.bin Background 118 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin001-univWallset1\bin\Wall_D1L.bin"       Wall_D1L.bin Background 119 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin001-univWallset1\bin\Wall_D1L`.bin"      Wall_D1L`.bin Background 120 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin001-univWallset1\bin\Wall_D1.bin"        Wall_D1.bin Background 121 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin001-univWallset1\bin\Wall_D1`.bin"       Wall_D1`.bin Background 122 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin001-univWallset1\bin\Wall_D1R.bin"       Wall_D1R.bin Background 123 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin001-univWallset1\bin\Wall_D1R`.bin"      Wall_D1R`.bin Background 124 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin001-univWallset1\bin\Wall_D0L.bin"       Wall_D0L.bin Background 125 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin001-univWallset1\bin\Wall_D0L`.bin"      Wall_D0L`.bin Background 126 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin001-univWallset1\bin\Wall_D0R.bin"       Wall_D0R.bin Background 127 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin001-univWallset1\bin\Wall_D0R`.bin"      Wall_D0R`.bin Background 128 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin001-univWallset1\bin\Wall_D0.bin"        Wall_D0.bin Background 129 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin001-univWallset1\bin\Wall_D0`.bin"       Wall_D0`.bin Background 130 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin001-univWallset1\bin\Floor_D3LL.bin"     Floor_D3LL.bin Background 131 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin001-univWallset1\bin\Floor_D3LL`.bin"    Floor_D3LL`.bin Background 132 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin001-univWallset1\bin\Floor_D3RR.bin"     Floor_D3RR.bin Background 133 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin001-univWallset1\bin\Floor_D3RR`.bin"    Floor_D3RR`.bin Background 134 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin001-univWallset1\bin\Floor_D3L.bin"      Floor_D3L.bin Background 135 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin001-univWallset1\bin\Floor_D3L`.bin"     Floor_D3L`.bin Background 136 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin001-univWallset1\bin\Floor_D3.bin"       Floor_D3.bin Background 137 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin001-univWallset1\bin\Floor_D3`.bin"      Floor_D3`.bin Background 138 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin001-univWallset1\bin\Floor_D3R.bin"      Floor_D3R.bin Background 139 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin001-univWallset1\bin\Floor_D3R`.bin"     Floor_D3R`.bin Background 140 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin001-univWallset1\bin\Floor_D2L.bin"      Floor_D2L.bin Background 141 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin001-univWallset1\bin\Floor_D2L`.bin"     Floor_D2L`.bin Background 142 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin001-univWallset1\bin\Floor_D2.bin"       Floor_D2.bin Background 143 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin001-univWallset1\bin\Floor_D2`.bin"      Floor_D2`.bin Background 144 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin001-univWallset1\bin\Floor_D2R.bin"      Floor_D2R.bin Background 145 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin001-univWallset1\bin\Floor_D2R`.bin"     Floor_D2R`.bin Background 146 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin001-univWallset1\bin\Floor_D1L.bin"      Floor_D1L.bin Background 147 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin001-univWallset1\bin\Floor_D1L`.bin"     Floor_D1L`.bin Background 148 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin001-univWallset1\bin\Floor_D1.bin"       Floor_D1.bin Background 149 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin001-univWallset1\bin\Floor_D1`.bin"      Floor_D1`.bin Background 150 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin001-univWallset1\bin\Floor_D1R.bin"      Floor_D1R.bin Background 151 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin001-univWallset1\bin\Floor_D1R`.bin"     Floor_D1R`.bin Background 152 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin001-univWallset1\bin\Floor_D0L.bin"      Floor_D0L.bin Background 153 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin001-univWallset1\bin\Floor_D0L`.bin"     Floor_D0L`.bin Background 154 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin001-univWallset1\bin\Floor_D0R.bin"      Floor_D0R.bin Background 155 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin001-univWallset1\bin\Floor_D0R`.bin"     Floor_D0R`.bin Background 156 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin001-univWallset1\bin\Floor_D0.bin"       Floor_D0.bin Background 157 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin001-univWallset1\bin\Floor_D0`.bin"      Floor_D0`.bin Background 158 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "Skin2Code.bin"                               Skin2Code.bin Background 201 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin002-univWallset2\bin\mask.bin"           mask.bin Background 202 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin002-univWallset2\bin\Wall_D3LL.bin"      Wall_D3LL.bin Background 203 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin002-univWallset2\bin\Wall_D3LL`.bin"     Wall_D3LL`.bin Background 204 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin002-univWallset2\bin\Wall_D3RR.bin"      Wall_D3RR.bin Background 205 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin002-univWallset2\bin\Wall_D3RR`.bin"     Wall_D3RR`.bin Background 206 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin002-univWallset2\bin\Wall_D3L.bin"       Wall_D3L.bin Background 207 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin002-univWallset2\bin\Wall_D3L`.bin"      Wall_D3L`.bin Background 208 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin002-univWallset2\bin\Wall_D3.bin"        Wall_D3.bin Background 209 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin002-univWallset2\bin\Wall_D3`.bin"       Wall_D3`.bin Background 210 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin002-univWallset2\bin\Wall_D3R.bin"       Wall_D3R.bin Background 211 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin002-univWallset2\bin\Wall_D3R`.bin"      Wall_D3R`.bin Background 212 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin002-univWallset2\bin\Wall_D2L.bin"       Wall_D2L.bin Background 213 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin002-univWallset2\bin\Wall_D2L`.bin"      Wall_D2L`.bin Background 214 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin002-univWallset2\bin\Wall_D2.bin"        Wall_D2.bin Background 215 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin002-univWallset2\bin\Wall_D2`.bin"       Wall_D2`.bin Background 216 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin002-univWallset2\bin\Wall_D2R.bin"       Wall_D2R.bin Background 217 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin002-univWallset2\bin\Wall_D2R`.bin"      Wall_D2R`.bin Background 218 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin002-univWallset2\bin\Wall_D1L.bin"       Wall_D1L.bin Background 219 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin002-univWallset2\bin\Wall_D1L`.bin"      Wall_D1L`.bin Background 220 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin002-univWallset2\bin\Wall_D1.bin"        Wall_D1.bin Background 221 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin002-univWallset2\bin\Wall_D1`.bin"       Wall_D1`.bin Background 222 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin002-univWallset2\bin\Wall_D1R.bin"       Wall_D1R.bin Background 223 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin002-univWallset2\bin\Wall_D1R`.bin"      Wall_D1R`.bin Background 224 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin002-univWallset2\bin\Wall_D0L.bin"       Wall_D0L.bin Background 225 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin002-univWallset2\bin\Wall_D0L`.bin"      Wall_D0L`.bin Background 226 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin002-univWallset2\bin\Wall_D0R.bin"       Wall_D0R.bin Background 227 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin002-univWallset2\bin\Wall_D0R`.bin"      Wall_D0R`.bin Background 228 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin002-univWallset2\bin\Wall_D0.bin"        Wall_D0.bin Background 229 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin002-univWallset2\bin\Wall_D0`.bin"       Wall_D0`.bin Background 230 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin002-univWallset2\bin\Floor_D3LL.bin"     Floor_D3LL.bin Background 231 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin002-univWallset2\bin\Floor_D3LL`.bin"    Floor_D3LL`.bin Background 232 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin002-univWallset2\bin\Floor_D3RR.bin"     Floor_D3RR.bin Background 233 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin002-univWallset2\bin\Floor_D3RR`.bin"    Floor_D3RR`.bin Background 234 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin002-univWallset2\bin\Floor_D3L.bin"      Floor_D3L.bin Background 235 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin002-univWallset2\bin\Floor_D3L`.bin"     Floor_D3L`.bin Background 236 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin002-univWallset2\bin\Floor_D3.bin"       Floor_D3.bin Background 237 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin002-univWallset2\bin\Floor_D3`.bin"      Floor_D3`.bin Background 238 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin002-univWallset2\bin\Floor_D3R.bin"      Floor_D3R.bin Background 239 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin002-univWallset2\bin\Floor_D3R`.bin"     Floor_D3R`.bin Background 240 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin002-univWallset2\bin\Floor_D2L.bin"      Floor_D2L.bin Background 241 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin002-univWallset2\bin\Floor_D2L`.bin"     Floor_D2L`.bin Background 242 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin002-univWallset2\bin\Floor_D2.bin"       Floor_D2.bin Background 243 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin002-univWallset2\bin\Floor_D2`.bin"      Floor_D2`.bin Background 244 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin002-univWallset2\bin\Floor_D2R.bin"      Floor_D2R.bin Background 245 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin002-univWallset2\bin\Floor_D2R`.bin"     Floor_D2R`.bin Background 246 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin002-univWallset2\bin\Floor_D1L.bin"      Floor_D1L.bin Background 247 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin002-univWallset2\bin\Floor_D1L`.bin"     Floor_D1L`.bin Background 248 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin002-univWallset2\bin\Floor_D1.bin"       Floor_D1.bin Background 249 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin002-univWallset2\bin\Floor_D1`.bin"      Floor_D1`.bin Background 250 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin002-univWallset2\bin\Floor_D1R.bin"      Floor_D1R.bin Background 251 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin002-univWallset2\bin\Floor_D1R`.bin"     Floor_D1R`.bin Background 252 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin002-univWallset2\bin\Floor_D0L.bin"      Floor_D0L.bin Background 253 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin002-univWallset2\bin\Floor_D0L`.bin"     Floor_D0L`.bin Background 254 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin002-univWallset2\bin\Floor_D0R.bin"      Floor_D0R.bin Background 255 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin002-univWallset2\bin\Floor_D0R`.bin"     Floor_D0R`.bin Background 256 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin002-univWallset2\bin\Floor_D0.bin"       Floor_D0.bin Background 257 

S:\>start /min /wait CSBGraphics CSBgraphics.dat Import "skin002-univWallset2\bin\Floor_D0`.bin"      Floor_D0`.bin Background 258 
