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Chaos Strikes Back

Description

Initially conceived as an expansion set for Dungeon Master (as shown on the boxes that were printed before they changed their mind), Chaos Strikes Back was finally released as a standalone game in the first half of December 1989 on the Atari ST (However, you still need the Dungeon Master manual for the list of magic symbols to cast spells because if was not reproduced in the Chaos Strikes Back manual). It is based on the same engine as Dungeon Master with minimal changes. It features many new item and creature graphics as well as a new dungeon that is much more difficult and non-linear than Dungeon Master. It also comes with an additional ‘Utility disk’ that contains an introduction animation to the game, a Character Editor (to load/save/draw champion portraits, and also import your Dungeon Master champions from a saved game, without their possessions), and a Hint Oracle that loads your saved game and provides help based on the party location in the dungeon (note the Hint Oracle is not available in Japanese versions). Improved portraits of all Dungeon Master champions are also available to replace their older portrait in case you choose to import your Dungeon Master saved game and want to reflect their experience.
The addition of the Hint Oracle was a way for FTL to avoid being overwhelmed by phone calls for hints like they were with Dungeon Master.

Chaos Strikes Back is available on several platforms like Atari ST, Amiga, X68000, PC-9801 and FM-Towns but not PC nor Apple IIGS (Don Jordan, who ported Dungeon Master to the Apple IIGS had left FTL by the time Chaos Strikes Back was released and FTL had no replacement expert to port Chaos Strikes Back to that platform).

Although there is no official port of the game for PC, Paul R. Stevens did that tremendous job based on the Atari ST version, and the result is Chaos Strikes Back for Windows (and Linux, Raspbian, MacOS X, Pocket PC).

I gathered the Chaos Strikes Back reference information you will find on this site by playing with the Amiga version of Chaos Strikes Back, and by using the DMute for PC editor.

Information posted by FTL on GEnie on Friday January 5, 1990 about the genesis of Chaos Strikes Back
The genesis of Chaos Strikes Back was as follows. A few weeks after we released DM for the ST in late 87, people began calling saying “just finished DM, when’s the next game coming out?”. Well, we’d barely recovered from the 2 years it took to design DM, so this was a shock. We were all planning to disappear for a few weeks to go skiing. But, we took the request seriously and began planning a “mini” adventure which would leverage the fact that DM was designed as a “data driven” game. Which means that we can create entirely new scenarios just by changing a data file on the disk.
The original plan was to simply create a new Dungeon data file and keep the same program and graphics. So, we began planning the new scenario. However, as the project progressed we kept dreaming up new ideas to add to it, such as the Champion portrait editor, and the Hint Oracle. Also, our playtesters kept asking “are there any new monsters?” So, finally, we decided to just “bite the bullet” and make it a full new game. CSB was also conceived as a “replayable” adventure using techniques we developed for DM but did not use. The dungeon data file is actually an interpreted program which can intelligently respond to your actions. We discovered that many people enjoyed playing DM over and over, but wanted more variety between each game. So, CSB is an experiment to see how well this idea works. Actually, CSB was a much more complex scenario to plan than DM because there are so many different ways to solve the game.

Since Chaos Strikes back follows in the same fantasy universe as DM I suppose you could call it Dungeon Master II, but we’d like to reserve that title for something we’re planning for the future.

Platforms

Awards

Chaos Strikes Back Award - Generation 4 (France), Issue No 20 March 1990, Page 109
Chaos Strikes Back Award
Generation 4 (France), Issue No 20 March 1990, Page 109
Chaos Strikes Back Award - Tilt (France), Issue No 79 June 1990, Page 34
Chaos Strikes Back Award
Tilt (France), Issue No 79 June 1990, Page 34

Magazine articles

Advanced Computer Entertainment (United Kingdom)
Chaos Strikes Back (Atari ST) News - Advanced Computer Entertainment (United Kingdom), Issue No 17 February 1989, Page 17
Chaos Strikes Back (Atari ST) News
Advanced Computer Entertainment (United Kingdom), Issue No 17 February 1989, Page 17
[Credits: RetroPDFs]
Generation 4 (France)
Dungeon Master and Chaos Strikes Back and Unnamed Science Fiction Game News - Generation 4 (France), Issue No 5 September-October 1988, Page 108
Dungeon Master and Chaos Strikes Back and Unnamed Science Fiction Game News
Generation 4 (France), Issue No 5 September-October 1988, Page 108
Dungeon Master and Chaos Strikes Back and Unnamed Science Fiction Game News - Generation 4 (France), Issue No 6 November 1988, Page 112
Dungeon Master and Chaos Strikes Back and Unnamed Science Fiction Game News
Generation 4 (France), Issue No 6 November 1988, Page 112
Chaos Strikes Back and Unnamed Science Fiction Game News - Generation 4 (France), Issue No 9 February-March 1989, Page 89
Chaos Strikes Back and Unnamed Science Fiction Game News
Generation 4 (France), Issue No 9 February-March 1989, Page 89
Chaos Strikes Back and Dungeon Master II News - Generation 4 (France), Issue No 10 April 1989, Page 111
Chaos Strikes Back and Dungeon Master II News
Generation 4 (France), Issue No 10 April 1989, Page 111
Chaos Strikes Back Award - Generation 4 (France), Issue No 20 March 1990, Page 109
Chaos Strikes Back Award
Generation 4 (France), Issue No 20 March 1990, Page 109
Micro Mag (France)
Chaos Strikes Back News - Micro Mag (France), Issue No 7 November 1989, Page 17
Chaos Strikes Back News
Micro Mag (France), Issue No 7 November 1989, Page 17
Micro News (France)
Chaos Strikes Back News - Micro News (France), Issue No 21 May 1989, Page 9
Chaos Strikes Back News
Micro News (France), Issue No 21 May 1989, Page 9
PC Engine Fan (Japan)
Chaos Strikes Back (FM-Towns, PC-9801, X68000) News - PC Engine Fan (Japan), Vol 4 No 3 Issue No 28 March 1991, Page 111
Chaos Strikes Back (FM-Towns, PC-9801, X68000) News
PC Engine Fan (Japan), Vol 4 No 3 Issue No 28 March 1991, Page 111
QuestBusters (USA)
Chaos Strikes Back News - QuestBusters (USA), Vol 5 No 6 June 1988, Page 2
Chaos Strikes Back News
QuestBusters (USA), Vol 5 No 6 June 1988, Page 2
[Credits: Howard Feldman, mocagh]
ST Action (United Kingdom)
Chaos Strikes Back (Atari ST) News - ST Action (United Kingdom), Issue No 5 September 1988, Page 4
Chaos Strikes Back (Atari ST) News
ST Action (United Kingdom), Issue No 5 September 1988, Page 4
[Credits: Matt Hill]
Chaos Strikes Back (Atari ST) News - ST Action (United Kingdom), Issue No 13 May 1989, Page 82
Chaos Strikes Back (Atari ST) News
ST Action (United Kingdom), Issue No 13 May 1989, Page 82
Chaos Strikes Back (Atari ST) News - ST Action (United Kingdom), Issue No 14 June 1989, Page 11
Chaos Strikes Back (Atari ST) News
ST Action (United Kingdom), Issue No 14 June 1989, Page 11
[Credits: Matt Hill]
Chaos Strikes Back (Atari ST) News - ST Action (United Kingdom), Issue No 15 July 1989, Page 12
Chaos Strikes Back (Atari ST) News
ST Action (United Kingdom), Issue No 15 July 1989, Page 12
Chaos Strikes Back (Atari ST) News - ST Action (United Kingdom), Issue No 17 September 1989, Page 29
Chaos Strikes Back (Atari ST) News
ST Action (United Kingdom), Issue No 17 September 1989, Page 29
[Credits: Matt Hill]
Chaos Strikes Back (Atari ST) News - ST Action (United Kingdom), Issue No 17 September 1989, Page 30
Chaos Strikes Back (Atari ST) News
ST Action (United Kingdom), Issue No 17 September 1989, Page 30
[Credits: Matt Hill]
Chaos Strikes Back Article - ST Action (United Kingdom), Issue No 23 March 1990, Page 64
Chaos Strikes Back Article
ST Action (United Kingdom), Issue No 23 March 1990, Page 64
[Credits: Matt Hill]
Tilt (France)
Chaos Strikes Back Award - Tilt (France), Issue No 79 June 1990, Page 34
Chaos Strikes Back Award
Tilt (France), Issue No 79 June 1990, Page 34
Chaos Strikes Back and Unnamed Science Fiction Game News - Tilt (France), Issue No 83 November 1990, Page 26
Chaos Strikes Back and Unnamed Science Fiction Game News
Tilt (France), Issue No 83 November 1990, Page 26
Chaos Strikes Back Article - Tilt (France), Issue No 83 November 1990, Page 114
Chaos Strikes Back Article
Tilt (France), Issue No 83 November 1990, Page 114
Chaos Strikes Back Article - Tilt (France), Issue No 83 November 1990, Page 115
Chaos Strikes Back Article
Tilt (France), Issue No 83 November 1990, Page 115
Chaos Strikes Back Article - Tilt (France), Issue No 83 November 1990, Page 116
Chaos Strikes Back Article
Tilt (France), Issue No 83 November 1990, Page 116
Chaos Strikes Back Article - Tilt (France), Issue No 83 November 1990, Page 118
Chaos Strikes Back Article
Tilt (France), Issue No 83 November 1990, Page 118
Chaos Strikes Back Article - Tilt (France), Issue No 83 November 1990, Page 120
Chaos Strikes Back Article
Tilt (France), Issue No 83 November 1990, Page 120
Chaos Strikes Back Article - Tilt (France), Issue No 83 November 1990, Page 122
Chaos Strikes Back Article
Tilt (France), Issue No 83 November 1990, Page 122
Chaos Strikes Back Article - Tilt (France), Issue No 83 November 1990, Page 124
Chaos Strikes Back Article
Tilt (France), Issue No 83 November 1990, Page 124

Variants

Versions comparison

Here are some differences between the versions of the game:

  • Endgame animation: The Amiga and X68000 versions have an endgame animation that is not present in the Atari ST version.
  • X68000: The X68000 version has FM Music.
    Pressing the SHIFT key while the game is loading displays a choice between two video modes. The 24KHz mode looks like versions on other platforms. The 31KHz mode looks like Dungeon Master for X68000 with a larger screen view (larger entrance screen and in-game borders).
  • PC-9801: The PC-9801 version also has FM Music (Title, Prison door, Introduction). The color palette is more limited than in other versions: creature graphics use less colors making some of them look strange, and there are only 3 light levels.
  • In the Atari ST version, you cannot drink straight from the water fountains, you have to use a Flask or a Waterskin. In the Amiga version, you just have to click on the fountain to drink.
  • In the Atari ST version, you cannot click on walls. In the Amiga version, real walls will produce a sound while fake walls will be silent.
  • In the Atari ST version, there is no sound when creatures move in the dungeon and when you use War Cry or Blow Horn, unlike in the Amiga version.

Gor coin

There was a Gor Coin supplied in the box with some versions of Chaos Strikes Back. An interesting thing to note is that there was a slightly different coin used in Japanese versions. The following image allows for an easy comparison with the Japanese coin on the right:

Chaos Strikes Back - Gor Coins Comparison Front Back
Chaos Strikes Back
Gor Coins Comparison Front Back
[Credits: Howard Feldman, mocagh]
The face is slightly different on the two coins, and the HH symbol just above ‘GOR’ is missing on the Japanese coin.
On the other side, the symbol below the text ‘Danger Thus Reveals Its Face’ is much smaller on the Japanese coin.

Dungeon differences between Atari ST and Amiga versions

Here are some differences in the dungeon between the Atari ST and the Amiga versions (thanks to Antman (braceg@actrix.gen.nz) who posted most of them in the forums).
In the Atari ST version:

  • At (04,35,16), a pressure pad opens up the wall at (04,32,16), revealing a lock. If you use Lock Picks, the walls on your left and right sides will also open. There are no opening walls in the Amiga version.
  • At (04,29,19), there is no Magic Map as in the Amiga version.
  • At (04,32,18), there is only one Ven Potion instead of two in the Amiga version.
  • At (04,21,21), there is no scroll. In the Amiga version, there is a magical creature identification scroll which reads the name of the creature in front of you (or “No creature” if there isn’t one).
  • At (04,34,28), there is only one Magical Box (Green) instead of two in the Amiga version.
  • At (05,15,01), there is no alcove. In the Amiga version, an alcove here contains a scroll with the magic map spell “Oh Gor Dain”.
  • At (05,07,10), there is no alcove. In the Amiga version, an alcove here contains a scroll with the magic map spell “Oh Gor Ros”.
  • At (05,21,27), an Iron Key Lock was added in the Amiga version.
  • At (05,25,11), the scroll is a map of your surroundings (look at the map of level 5 and see hint number 29 from the Hint Oracle: the party is standing at the O (05,25,11), the A button will open the A wall, etc.).
    Chaos Strikes Back (Atari ST) - Scroll (05 25 11)
    In the Amiga version, it reads “Press westward”.
  • At (06,24,23), there is no scroll. In the Amiga version, there is a scroll with the magic map spell “Zo Ir Neta”.
  • At (06,10,25), there is an empty Waterskin. In the Amiga version, the waterskin is full, and there is also food (Cheese, Bread, Corn, Apple).
  • At (07,27,07), a wall was added in the Amiga version. It is opened by an also added invisible pressure plate at (07,24,10).
  • At (07,30,10), there is a Iron Key Lock which was removed in the Amiga version.
  • At (07,15,06), there is no Magical Box (Green) unlike in the Amiga version.
  • At (08,10,34), there is a useless shooter (type 14 sensor) in the Atari ST version. This bug was fixed in the Amiga version where instead there is a tiny switch (type 1 sensor) to open the nearby door.
  • At (08,26,28), there is a button on the wall which is not present in the Amiga version.
  • At (08,06,35), the scroll in the chest reads “Grynix ernum quey ki skebow rednim u os dey wefna enocarn aquantana”:
    Chaos Strikes Back (Atari ST) - Scroll (08 06 35)
    If someone has an explanation about the meaning of this scroll, please post in the forum topic “Quest for the Holy Scroll” topic at dungeon-master.com forums.
    In the Amiga version, this scroll has the magic map spell “Oh Gor Ku”.
    According to Bob Retelle who was a consultant for FTL and wrote hint books for both Dungeon Master and Chaos Strikes Back, this scroll is “Another red herring… this was left over from something that was going to be included in the game, but was left out at the last minute… don’t worry about it, the scroll can’t be decoded…”
  • At (09,21,30), there is an Iron Key, whereas in the Amiga version it is an Onyx Key.
  • At (09,27,13), there is nothing, but in the Amiga version, there is an invisible pressure pad that activates the creature generator at (09,28,18).
  • At (09,31,14), there is an invisible teleporter for creatures only. In the Amiga version, this teleporter was moved to (09,24,11).

Sounds

The sounds were extracted from the Graphics.dat file and converted to MP3 format. You can listen to the creature attack and movement sounds on Chaos Strikes Back Creatures.

Dungeon Master and Chaos Strikes Back (Amiga) - Swoosh

Dungeon Master and Chaos Strikes Back (Amiga) - Blowing Horn Of Fear

Dungeon Master and Chaos Strikes Back (Amiga) - Swallowing

Dungeon Master and Chaos Strikes Back (Amiga) - Champion Wounded 1

Dungeon Master and Chaos Strikes Back (Amiga) - Champion Wounded 2

Dungeon Master and Chaos Strikes Back (Amiga) - Champion Wounded 3

Dungeon Master and Chaos Strikes Back (Amiga) - Champion Wounded 4

Dungeon Master and Chaos Strikes Back (Amiga) - War Cry

Dungeon Master and Chaos Strikes Back (Amiga) - Running Into A Wall

Dungeon Master and Chaos Strikes Back (Amiga) - Teleporting

Dungeon Master and Chaos Strikes Back (Amiga) - Exploding Fireball

Dungeon Master and Chaos Strikes Back (Amiga) - Door

Dungeon Master and Chaos Strikes Back (Amiga) - Exploding Spell

Dungeon Master and Chaos Strikes Back (Amiga) - Switch

Dungeon Master and Chaos Strikes Back (Amiga) - Falling And Dying

Dungeon Master and Chaos Strikes Back (Amiga) - Falling Item

Dungeon Master and Chaos Strikes Back (Amiga) - Attack (Trolin - Stone Golem)-Touching Wall

Unreleased versions

Macintosh

Chaos Strikes Back was ported to Macintosh but never released.