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Dungeon Master II for Amiga

Editions

Screenshots

Dungeon Master II (Amiga) - FTL Logo
Dungeon Master II (Amiga)
FTL Logo
Dungeon Master II (Amiga) - Title
Dungeon Master II (Amiga)
Title
Dungeon Master II (Amiga) - Main Menu
Dungeon Master II (Amiga)
Main Menu
Dungeon Master II (Amiga) - Credits
Dungeon Master II (Amiga)
Credits
Dungeon Master II (Amiga) - Dungeon view
Dungeon Master II (Amiga)
Dungeon view
Dungeon Master II (Amiga) - Inventory
Dungeon Master II (Amiga)
Inventory

Music

Dungeon Master II (USA, Amiga) - MOD
This archive contains 9 .mod files from Dungeon Master II Amiga. If you have already downloaded and installed Dungeon Master II for Amiga, then you already have these files, in the “Music” subfolder where you installed the game. You can play these modules under Windows with DeliPlayer.

The original MOD files were created with ‘The Player 4.1a’ (see here).
The music was recorded with the WinUAE emulator and converted to .mp3 files.

File name
Track index (as in CD.DAT)
Maps where the music is played
SK00.MOD
Dungeon Master II (USA, Amiga) - Track 00
15. Level 6 Lightning Clan - North (Wolves)

25. Level 6 Cloud Clan - Southwest (Tree Gorgons)

29. Level 6 Moon Clan - Forest (Axemen)

30. Level 6 Moon Clan - Village
SK01.MOD
Dungeon Master II (USA, Amiga) - Track 01
01. Level 1 Skullkeep - Roof

02. Level 2 Skullkeep - Lightnings corridor

04. Level 3 Skullkeep - Ram trap

08. Level 5 Skullkeep - Fire corridor (Dark Vexirk)

12. Level 7 Skullkeep - Underground (West) (Dru Tan)

21. Level 7 Skullkeep - Underground (North) (Tiger Striped Worms)

24. Level 6 Cloud Clan - Merchant - Magick

31. Level 6 Moon Clan - Bad Merchant - Weapons

32. Level 6 Moon Clan - Bad Merchant - Armors

34. Level 6 Moon Clan - Bad Merchant - Clothes

40. Level 7 Skullkeep - Underground (East) (Skeletons)
SK02.MOD
Dungeon Master II (USA, Amiga) - Track 02
13. Level 8 Skullkeep - Underground (Flame Orbs)

18. Level 6 Sun Clan - Merchant - Weapons

19. Level 6 Sun Clan - Merchant - Food

20. Level 7 Lightning Clan - Underground

26. Level 6 Skullkeep - Ground floor (Ghosts, Gigglers)

28. Level 6 Sun Clan - Merchant - Clothes and Armors

35. Level 7 Sun Clan - Underground (Cavern Bats)

43. Level 6 Skullkeep - Secret Entrance (Cavern Bats)
SK03.MOD
Dungeon Master II (USA, Amiga) - Track 03
00. Level 7 Sun Clan - Hall of champions

10. Level 6 Skullkeep - Furnace

16. Level 6 Sun Clan - Village

22. Level 6 Sun Clan - Torham's Home

37. Level 6 Skullkeep - Pyro Wagons - Unreachable Room
SK04.MOD
Dungeon Master II (USA, Amiga) - Track 04
23. Level 6 Cloud Clan - Crypt

36. Level 7 Cloud Clan - Underground
SK05.MOD
Dungeon Master II (USA, Amiga) - Track 05
03. Level 2 Skullkeep - Crystal room (Void entrance)

07. Level 4 Skullkeep - Vacuum fuse (Archer-Guard, Flying chest)

27. Level 6 Sun Clan - Northwest - Obelisks (Vortexes)
SK06.MOD
Dungeon Master II (USA, Amiga) - Track 06
14. Level 6 Sun Clan - North (Thorn Demons)

33. Level 6 Sun Clan - South - Skulkeep Entrance (Digger Worms)

39. Level 6 Lightning Clan - South (Thieves)

41. Level 6 Cloud Clan - Northeast

42. Level 6 Moon Clan - West (Thieves)
SK07.MOD
Dungeon Master II (USA, Amiga) - Track 07
38. Level 10 Void (Dragoth)
SK08.MOD
Dungeon Master II (USA, Amiga) - Track 08
17. Level 6 Cloud Clan - Cemetary
SK09.MOD
Dungeon Master II (USA, Amiga) - Track 09
05. Level 3 Skullkeep - Moving teleporters (Ghosts)

06. Level 4 Skullkeep - 7 doors puzzle

09. Level 5 Skullkeep - Boiler

11. Level 6 Skullkeep - Main Entrance

Videos

Swoosh
Logo
Title
Ending

This Amiga animation was captured with the WinUAE emulator. The video was then compressed with Smacker by RAD Game Tools. The executable file has the player built-in (for Windows 9x/NT/2000/XP) so you don’t need to download it separately.

Dungeon Master II (Amiga) - Ending Sequence
Dungeon Master II for Amiga Ending Sequence

You can check the Dungeon Master II Hints page to learn how to view the ending animations without actually finishing the game.

Information

Dungeon Master II for Amiga was released only in Europe.

Downloads

Note that Dungeon Master II for Amiga cannot be played from floppy disks and must be installed on hard disk.

Dungeon Master II (Amiga) - ADF Disk Images
Dungeon Master II for Amiga version 1.0 (English, French, German)
This version consists of six Amiga disk images in ADF format.
Dungeon Master II (Amiga) - IPF Disk Images
Dungeon Master II for Amiga version 1.0 (English, French, German)
This version consists of six Amiga disk images in IPF format. You need the Software Preservation Society (SPS, ex CAPS) emulator plugin to use these images.

You can also download this game from the Planet Emulation web site. From the main page, click on “Amiga” in the “Ordis” section of the menu on the right. In the ROMs section, click the link “Commodore Amiga - Games - ADF”. Click the “D” letter on top of the page, then find Dungeon Master II in the list.

There is also a program that allows running some game versions from a hard disk:
WHDLoad patch for Dungeon Master II

See also: How to play Amiga games under Windows? (Dungeon Master, Chaos Strikes Back and Dungeon Master II)