Dungeon Master II for PC-9821 and Dungeon Master II for Macintosh (Japanese) contain the following 6 music tracks.
Dungeon Master II for FM-Towns contains the same music but tracks 2, 3, 4, 5 and 6 are slightly less loud. It also contains an additional track 8 that consists of 4 seconds of silence.
Dungeon Master II for Sega CD / Mega CD contain the same tracks except for track 7 which is replaced by track consisting of 15 seconds of silence.
Music starts playing when the party moves to the listed square coordinates.
Track index (as in CD.DAT) | Where the music is played (Level, X, Y) |
---|---|
Dungeon Master II (Japan, PC-9821) - Track 02 | (06,15,36), (06,09,36), (06,07,30), (06,15,26), (06,37,57), (06,83,36), (06,84,26), (06,84,17) Shop entrances |
Dungeon Master II (Japan, PC-9821) - Track 03 | (06,35,26) Skullkeep entrance |
Dungeon Master II (Japan, PC-9821) - Track 04 | Game over |
Dungeon Master II (Japan, PC-9821) - Track 05 | Main menu |
Dungeon Master II (Japan, PC-9821) - Track 06 | (10,06,06) Void (final fight with Dragoth) |
Dungeon Master II (Japan, PC-9821) - Track 07 | Unused |
The Sega CD / Mega CD was a hardware extension for the Sega Genesis / Mega Drive gaming console.
See also: How to play Sega CD / Mega CD games under Windows? (Dungeon Master II)