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Dungeon Master II Cheats and Hacks

Tools

Dungeon Master II Cheat v1.0 for PC by John S. Fowler
Dungeon Master II for Macintosh Hero Editor 1.01
Dungeon Master II for PC Trainers
The Dungeon Master II Editor v0.1 Beta for PC

Stealing items from champions mirrors

[Credits: Leon]

Click on the champion’s chamber to see his/her inventory. Click on the item you want to steal and press the space bar. Please note that the game may hang if you steal the same item several times or if you put them on floor.

Cloning champions in your party

[Credits: Leon]

You can have several “cloned” champions in your party, along with Torham. Click on a champion’s chamber to see its inventory and then press the space bar twice. This will add the champion to your party without emptying his sleeping chamber. You can repeat that operation a second time. If you want a third clone, just select him/her normally. Be careful not to drop the same cloned item from two cloned champions on the same square or the game hangs.

Invisible items in champion mirrors

[Credits: DragonsLover]

Click on a champion’s chamber to see its inventory and then press the space bar twice. This will add the champion to your party without emptying his sleeping chamber. Now right click on the champion portrait at the top of the screen. You see an empty inventory with weird invisible items that you can grab. The game may freeze or crash if you duplicate the items you get (for example do not put the same item twice on the same square). Here are the items you may find: “Green face” (lots of them), Eye of Time, Spiral Staff, Cape, Cloak of Night, Ra Sar Shield, Vi Potion, Bones, Gold coin, Ya Key, “Dead Thorn Demon”. This last one is represented as a square with vertical colored lines. If you point it to Torham’s eye, you will see an image of a Thorn Demon. If you drop it on the floor, you get steaks (just like if a Thorn Demon had died). You can repeat this to get an infinite supply of steaks, just make sure you never drop two ‘Dead Thorn Demon’ items on the same square.

Make money by duplicating money boxes

[Credits: justsomeguy]

You can make huge amounts of money by duplicating the money box found in Equus inventory without taking him in your party. Follow these instructions:

  1. Start a new game.
  2. Go in front of Equus and open his inventory.
  3. Pick up his money box with a left click, then press the space bar. This takes you to Torham’s inventory.
  4. Put the money box in the empty hand of Torham with a left click and then exit inventory with a right click. Torham’s portrait will be covered with the picture of the money box, but you can fix that with two more right clicks.
  5. Open Torham’s inventory again and open the money box in his hand. Put all of Torham’s own money inside the money box. Now if you check the contents of the money box in Equus’ inventory (with the eye icon), you will notice that the money you added in Torham’s money box is also present in Equus’ money box. The two money boxes are linked.
  6. Save your game, restart and resume your saved game (you don’t need to quit to DOS). This operation removes the link between the two money boxes in Torham’s and Equus’ inventories.
  7. Repeat steps 2 to 4, except you will put the newly duplicated money box in place of the dagger Torham has in one hand.
  8. Move all the money from the old money box (the first one you got) to the new money box (which is now linked to Equus’ money box). Again, you can see the changes in Equus’ inventory.
    In order to minimize the number of coins and gems you have to move between money boxes, you can go to a merchant and put your linked money box on the table. The merchant will sort out your change for you.
  9. Repeat steps 6 to 8 until you have enough money.
    Each time you will double the amount of money in the linked money box, and you will get an additional empty money box that you can throw away.
    When you are done, make a last save and restart operation to remove the link between money boxes and avoid any trouble.

Notes:

  • This method works in Dungeon Master II for PC. Other versions have not been tested.
  • No crashes occurs with this trick. However, if you duplicate other items like armor or weapons, you can corrupt your saved games and make them unusable.

Super Characters

Dungeon Master and Chaos Strikes Back and Dungeon Master II (PC/Amiga) - Saved Games Super Characters [Credits: Steve Debnar (dmman)]
This archive contains saved games for Dungeon Master II for PC and Amiga. These saved games have been hacked to set the champions’ skills and statistics to their maximum.

Modified Dungeon Master II for PC dungeon.dat file to play without Torham

These two dungeon files allow playing the game without Torham in your party.
Download these dungeons from this Shared OneDrive (in the ‘Custom Dungeons/Dungeon Master II without Torham [DMII PC] [kentaro.k-21, Randy Boots Jr.]’ folder)

No_torham_By_kentaro.k-21.rar
Modified Dungeon Master II dungeon to play without Torham (by kentaro.k-21)
No_torham_By_Randy_Boots_Jr.rar
Modified Dungeon Master II dungeon to play without Torham (by Randy_Boot_Jr)
Map 0 (Level 7 Sun Clan - Hall of champions): everything from the top left corner was moved to the middle right corner. The old ACTU was changed to ACTU: 077E 108C 0020 and a TEXT: 02E2 was created so you can get Torham if you want to.
Map 16 (Level 6 Sun Clan - Village): A guard from the shops was added near the fountain. He has a Ya Ew rock and a Chest in case you can get rid of him.

Free mana (Dungeon Master II for PC)

Open SKULL.EXE with a hexadecimal editor. Find this byte sequence:
01 02 03 04 05 06 02 03 04 05 06 07 04 05 06 07 07 09 02 02 03 04 06 07
and replace all bytes by 00.
During the game the mana will not decrease when you use the runes.

Ending animation

To watch the ending animation, you have to replace the FTL logo animation by the ending animation:

  • Dungeon Master II PC: Rename the files “FTL” to “FTL.BAK”, and “END” to “FTL”. You can also replace the introduction by the credits: rename the files “INTRO” to “INTRO.BAK” and “CREDITS” to “INTRO”.
  • Dungeon Master II Amiga: Rename the files “SWSH.DAT” to “SWSH.BAK” and “ENDA.DAT” to “SWSH.DAT”.
  • Dungeon Master II Macintosh: Rename the file “Title.Moov” to “TitleBak.Moov”. Then rename either “Ending.Moov” or “Credits.Moov” to “Title.Moov” to view the end or the credits.